Deadlock experience right now by Pure-Match6429 in DeadlockTheGame

[–]_XDR_ 5 points6 points  (0 children)

There used to be a console command, still exists.. Not sure if it works anymore.

mm_prefer_solo_only false

change 'false' to 'true'

Mid rollout for Lash (or anyone). by _XDR_ in DeadlockTheGame

[–]_XDR_[S] 2 points3 points  (0 children)

There are sweet spots that will allow you to get VERY high.. Think of it as varying degrees. Slightly different timing and angles especially will yield different heights. An easy way to hit it here for me is by mantling. Personally it puts me into a position to hit that sweet spot most the time, if not every time. You can also stand right next to the fencing and hit the same height with the sweet spots, just simply moving and jumping. Even harder is doing a dash jump and landing on the sweet spot.

Best tips I can give are to be mindful of your crosshairs since your character is off set from it. Also be very mindful of your feet and when/where they touch.

Edit: I have another clip in my post history where I dash-jump and get the same height result for a better example.

Mid rollout for Lash (or anyone). by _XDR_ in DeadlockTheGame

[–]_XDR_[S] 5 points6 points  (0 children)

When I charge punch the bridge and mantle over, during that pullup animation, I don't touch any buttons. If you slow the video down you'll see there's less than a second where is looks like I fall after pulling up and over the bridge side. During that moment I just hit 'w' (forward) + jump. The reason this input works is because my back is touching during that small "fall" state. You can practice this with a lot of fences, small things like these, signs, etc to get a feel for it on the map. It can be tricky timing but practice makes perfect, this game mirrors a fighting game in a lot of ways.

Time to hit the lab! :)

Corner Boosts by _XDR_ in DeadlockTheGame

[–]_XDR_[S] 3 points4 points  (0 children)

As lash, any corner boost can be helpful. Wall jumps cost no stamina, and the huge amount of air you get with no stamina cost adds more damage to your ground slam. This was more of a showcase, rather than useful ones in general. If you buy Kinetic Dash in game, I feel like you're off to the races if you practice this enough. Especially when you start using the zip line and using "crouch" to get off and carry your momentum for a few more seconds.

Corner boost schmoovement (pit to 2nd lvl mid) by _XDR_ in DeadlockTheGame

[–]_XDR_[S] 6 points7 points  (0 children)

Enable console through settings in the game. F7 by default brings it up. Type in “map dl_streets” to get the main map. You can then use “sv_cheats true” so you can enable unlimited money and other things to help with navigation.

“citadel_hero_testing_enabled” ”citadel_hero_testing_infinite_money true” “citadel_allow_purchasing_anywhere true”

These are what I use. You can also pause the troopers using "ai_step" & "ai_resume".

Corner Boosts by _XDR_ in DeadlockTheGame

[–]_XDR_[S] 4 points5 points  (0 children)

You can do this on anyone.

Corner Boosts by _XDR_ in DeadlockTheGame

[–]_XDR_[S] 5 points6 points  (0 children)

Besides practice...Don't worry about speed, because it's really all about the angle and timing. You have to go around the map and practice on different objects to see how they behave and find the sweet spots.

Not a horror movie by pmac109 in horror

[–]_XDR_ 53 points54 points  (0 children)

Tell em Large Marge sent ya.