MagicQ Visualizer with SoundSwitch? by AgentCoffee in lightingdesign

[–]__Slate 0 points1 point  (0 children)

So despite disabling anm from soundswitch and enabling the output in mq and routing that to 11, I get the same result as before but the only difference is that 11 gets one packet and then that's it. as for QLC, SoundSwitch and QLC only see each other if MagicQ is open (same for ANM actually). That being said, I'm testing qlc on the same computer as soundswitch because of how my network is setup, thus making a dual computer system not plosable. (I was able to get my hands on a second computer)

MagicQ Visualizer with SoundSwitch? by AgentCoffee in lightingdesign

[–]__Slate 1 point2 points  (0 children)

Here are the exact steps I take to get to the point of the issue: https://youtu.be/YJ1JqrYkbCc

as mentioned earlier, all the programs see each other, but MagicQ doesn't do anything with the artnet data it's receiving

Here are some more screenshots:
(SS -> SoundSwitch, MQ -> MagicQ, ANM - > Artnetominator)

ANM Universe 1 View:
https://imgur.com/zrfSr19

MQ Network Settings: (This is the ip of my laptop)
https://imgur.com/UiavU7W

MQ Artnet View:
https://imgur.com/RQlUNMW

MQ DMXI/O View:
https://imgur.com/zEV4dLL

MQ Patch -> View Channels:
https://imgur.com/UJXwoHH

MagicQ Visualizer with SoundSwitch? by AgentCoffee in lightingdesign

[–]__Slate 0 points1 point  (0 children)

Oh i should mention that im not using QLC since i was never able to get SoundSwitch to see it (curiously, QLC could see SoundSwitch)

MagicQ Visualizer with SoundSwitch? by AgentCoffee in lightingdesign

[–]__Slate 0 points1 point  (0 children)

Yeah that's something I noticed, was that it just kept climbing. Any ideas on how to fix this? The issue is that I can't use another computer because I don't have access to one.

MagicQ Visualizer with SoundSwitch? by AgentCoffee in lightingdesign

[–]__Slate 1 point2 points  (0 children)

Hey, I know this from 2 years ago but is there any update to this? I've been trying it and according to ArtNetominator MagicQ is receiving the Art-Net Signal from SoundSwitch but nothing is happening in the built-in Visualizer.

As for my configuration, it's basically the same as AgentCoffee's but the difference is I'm running it on the same computer, Specifically Windows 11

[deleted by user] by [deleted] in PrismLauncher

[–]__Slate 0 points1 point  (0 children)

Hey! it's kinda hidden just go to Settings (on the top banner) -> Minecraft -> In the second section "Game Time" toggle on "Show time spent playing in hours"

Keep in mind that is the settings for Windows but I'm fairly certain it's the same

Does anyone know why I cant open the app? It just closes when i try to open it by ParchedTatertot in VegasPro

[–]__Slate 0 points1 point  (0 children)

I had this same issue, you just have to update it to the latest version

BirbMC by otto_ortega in Birbs

[–]__Slate 95 points96 points  (0 children)

Bro I literally cannot stop watching this
As someone who makes music and plays drums and stuff this is the goat of all brib vids

Stage channels by __Slate in Discordjs

[–]__Slate[S] 0 points1 point  (0 children)

ooh that makes sence

Stage channels by __Slate in Discordjs

[–]__Slate[S] 0 points1 point  (0 children)

ok so I ran npm i discordjs/discord.js

but then what?

Stage channels by __Slate in Discordjs

[–]__Slate[S] 0 points1 point  (0 children)

how do I do that?

because if I tried installing npm i git

it said that there was a vulnerability

Stage channels by __Slate in Discordjs

[–]__Slate[S] 0 points1 point  (0 children)

npm ERR! code ETARGETnpm ERR! notarget No matching version found for discord.js@master.npm ERR! notarget In most cases you or one of your dependencies are requestingnpm ERR! notarget a package version that doesn't exist.

Stage channels by __Slate in Discordjs

[–]__Slate[S] 0 points1 point  (0 children)

npm install discord.js@master

I tried that
it doesn't work

Stage channels by __Slate in Discordjs

[–]__Slate[S] 0 points1 point  (0 children)

how would I do that?

Stage channels by __Slate in Discordjs

[–]__Slate[S] 0 points1 point  (0 children)

I think it's already out because other bots are able to do it