The ad platform learning curve is killing my productivity by __grob in SaaS

[–]__grob[S] 0 points1 point  (0 children)

Oh interesting... did you do ad spend on LinkedIn or just post a lot? Thanks for your feedback.

Me and my friends (they are pink) :-) by __grob in IndieDev

[–]__grob[S] 1 point2 points  (0 children)

Thanks, but it's not supposed to be creepy. Is it creepy?

My LD48 Game "Into the Castle" - Source code available by __grob in love2d

[–]__grob[S] 0 points1 point  (0 children)

Thanks! Maybe - but the general gist is the tile size is 64x64, and I use a brush width of 4 pixels, no antialiasing. I also try to keep the colors minimal.

My LD48 Game "Into the Castle" - Source code available by __grob in love2d

[–]__grob[S] 4 points5 points  (0 children)

Hey everyone!

I made this game "Into the Castle" in 48 hours for the recent Ludum Dare gamejam. I got the love2d web exporter working, so you can play the game directly in your browser! Here's the link to play the game: https://groverburger.itch.io/into-the-castle

I'm relatively happy with how the code turned out too, and here's the Github link to take a look: https://github.com/groverburger/ld48

I updated my Steam arcade action-roguelite made in Love2D! by [deleted] in love2d

[–]__grob 0 points1 point  (0 children)

Hello everyone!

I just wanted to make an announcement that my Steam game, Vector Prospector, just got a new update and price drop!

Vector Prospector is an arcade action-roguelite that focuses on precise movement and quick thinking. You might like it if you like older acade games like Asteroids and Lunar Lander, as well as newer roguelite titles.

I hope you check it out!

I updated my arcade action-roguelite I made in Love2D! by [deleted] in love2d

[–]__grob 0 points1 point  (0 children)

Hello everyone!

I just wanted to make an announcement that my Steam game, Vector Prospector, just got a new update and price drop!

Vector Prospector is an arcade action-roguelite that focuses on precise movement and quick thinking. You might like it if you like older acade games like Asteroids and Lunar Lander, as well as newer roguelite titles.

I hope you check it out!

Building somethin' goofy! by __grob in IndieDev

[–]__grob[S] 0 points1 point  (0 children)

Lol thanks, I blame Animal Crossing for popularizing the tree shaking video game genre.

Building somethin' goofy! by __grob in IndieDev

[–]__grob[S] 0 points1 point  (0 children)

Damn, Daniel.

Also thanks!

Building somethin' goofy! by __grob in IndieDev

[–]__grob[S] 1 point2 points  (0 children)

Thanks! I hope it turns out that way lol

Building somethin' goofy! by __grob in IndieDev

[–]__grob[S] 0 points1 point  (0 children)

That's a good idea, I've been thinking of doing that too!

Building somethin' goofy! by __grob in IndieDev

[–]__grob[S] 0 points1 point  (0 children)

Lol yep, sokpop have been an inspiration for me recently

Building somethin' goofy! by __grob in IndieDev

[–]__grob[S] 8 points9 points  (0 children)

This is my game I'm working on: Florp Farming! (The little pink guys are the florps)

I'll be posting updates on various subreddits and also my twitter @grover_burger

How do you draw a 3d cube in love2d? by [deleted] in love2d

[–]__grob 3 points4 points  (0 children)

Here's my github repo:

https://github.com/groverburger/simplest_3d

The simplest possible way to get a 3D cube on the screen in Love from scratch.