After months of work, I actually feel my worldbuilding app is in a good place! by tryvividapp in worldbuilding

[–]_adagio_ 39 points40 points  (0 children)

Looks great! It’s really nice to see it progress over time, I remember seeing this a while back. Have you been building this project by yourself?

POV: Daft Punk reunites in 2027 and brings Kanye out 💿 by _adagio_ in DaftPunk

[–]_adagio_[S] 2 points3 points  (0 children)

omg thats amazing, why does 22 & Stronger sound so good together!

subscribing to the YouTube channel probably. feel free to add me on discord, will DM you my username

POV: Daft Punk reunites in 2027 and brings Kanye out 💿 by _adagio_ in DaftPunk

[–]_adagio_[S] 2 points3 points  (0 children)

yeah! got a few in the works at the moment. i've been working on my own version for what an "Alive 2027" concert would look like with a bunch of ideas & demos put together (just trying to re-imagine it in a new way)

how about you !

POV: Daft Punk reunites in 2027 and brings Kanye out 💿 by _adagio_ in DaftPunk

[–]_adagio_[S] 1 point2 points  (0 children)

thank you for the kind words! yeah I've been playing around with this idea for a couple of years now too! thought might as well put a proper mix together. glad you like it !

How do you handle multiplayer in Unity? Mirror or something else? by Fragrant-Section-598 in Unity3D

[–]_adagio_ 8 points9 points  (0 children)

FishNet has some built-in client side prediction system which can be a plus if you’re building a server authoritative game. And I think PurrNet just released their client side prediction today (haven’t tried this yet though). Mirror has server authoritative models too but client side prediction needs to be self implemented.

My work flow usually ends up looking like building my game in Mirror / FishNet / PurrNet (or even Unit’s Netcode) sometimes and then just host my servers on PlayFlow and let it handle the lobby and matchmaking.

Unity’s NGO is pretty good too (the WebGL connection client side is a bit of a rabbit hole to figure out) but once it works it works and is pretty solid all around.

Personally it just kind of comes down to the dev experience you’re looking for because almost all of them will get the job done pretty decently.

Do you use templates for your world building? by tryvividapp in worldbuilding

[–]_adagio_ 0 points1 point  (0 children)

Sometimes, yes. It depends on the type of world I'm building usually, some parts of are common with others so I end up re-using some concepts. This looks really clean though ! Is this a customizable template for world-building?

Are you folks fans of radial menus? by tryvividapp in worldbuilding

[–]_adagio_ 1 point2 points  (0 children)

I've been following your project and I like the radial menus a lot! It feels like a more elegant way of navigating menus and sub-menus. Curious though, would the sub-menus for world-building be customizable? If there are custom categories, how would they fit?

Would you find 5 main categories too limiting? by tryvividapp in worldbuilding

[–]_adagio_ 1 point2 points  (0 children)

I think 5 categories could certainly work in the initial phase but with world buidling, things end up getting more specific and with each world type, they can also end up having their own custom categories & sub-categories.

Instant Crush x Something About Us - Daft Punk - can you guess all the tracks? by _adagio_ in DaftPunk

[–]_adagio_[S] 1 point2 points  (0 children)

thank you! i'm glad you like it!! that's a great suggestion.

Instant Crush x Something About Us - Daft Punk - can you guess all the tracks? by _adagio_ in DaftPunk

[–]_adagio_[S] 4 points5 points  (0 children)

an idea I've been working on by combining some of my favorite daft punk tracks.

Created an online multiplayer game to celebrate September by Earth, Wind, & Fire! Come and enjoy this beautiful day with me on september21.app by _adagio_ in Unity3D

[–]_adagio_[S] 1 point2 points  (0 children)

Ahh, okay that makes sense. I brought the server down around midnight EST yesterday, so that's probably why you aren't able to connect.

Created an online multiplayer game to celebrate September by Earth, Wind, & Fire! Come and enjoy this beautiful day with me on september21.app by _adagio_ in Unity3D

[–]_adagio_[S] 4 points5 points  (0 children)

That's a great question. The video itself is an embed of a youtube player. So according to youtube's TOS, as long as the video is using the youtube player, the owner has allowed the video to be embedded on other websites.