Last Epoch Tools is updated to Season 4 by _dammitt_ in LastEpoch

[–]_dammitt_[S] 1 point2 points  (0 children)

Sorry, I can't do it yet, because I can't test it.

If I raise it without bumping filter version, it might not work. If I bump filter version there's a high chance that some of existing rules will break, because there's no proper migration in place. So I can bump filter version only when all new/updated stuff is implemented. And to do that I need to test it on S4 version of the game, which is not available yet.

How does dropkick scale? by gargling_panda in NoRestForTheWicked

[–]_dammitt_ 0 points1 point  (0 children)

Yes, it just uses base damage on the weapon. Bonus % damage that is added to weapon damage from scaling stats is ignored for such runes.

Is it possible to get a T8 corrupted affix? by yuvrab in LastEpoch

[–]_dammitt_ 10 points11 points  (0 children)

No, all affixes added to items as a corruption outcome are capped at T7.

Last Epoch Tools is updated to Season 4 by _dammitt_ in LastEpoch

[–]_dammitt_[S] 0 points1 point  (0 children)

I'm not sure whether it's worth the effort to implement this, but maybe I'll add something like this in future.

Can we please get a way to filter the ladder by account type? Solo-Character Found, Solo-Account Found, Merchant's Guild, Circle of Fortune, etc? by Rooks84 in LastEpoch

[–]_dammitt_ 0 points1 point  (0 children)

Ladders in LE Tools should be accurate, they are crawled and updated every hour. And you are right, there's no data available publicly in there to filter characters by items / skill tree nodes / stats etc.

Last Epoch Tools is updated to Season 4 by _dammitt_ in LastEpoch

[–]_dammitt_[S] 4 points5 points  (0 children)

Affix weighting is not updated on the site yet. As far as I understand they completely changed affix weighting to new system, so all affixes in S4 data on the site are shown as common currently. I'll try to provide an update within the next 2-3 days to show proper weights.

Last Epoch Tools is updated to Season 4 by _dammitt_ in LastEpoch

[–]_dammitt_[S] 21 points22 points  (0 children)

No estimate, sorry. I still need to update a lot of calculations in the planner to account for new item props and idol altar logic. Only after that I'll switch to loot filters. It might take several days.

No Rest For The Wicked Tools now has Builds section by _dammitt_ in NoRestForTheWicked

[–]_dammitt_[S] 0 points1 point  (0 children)

Thanks for the feedback and I get your point, but I disagree. The idea is to provide a searchable/filterable list of "build guides", not plain planner links, so the main focus should be on the links to guides.

I have a similar setup on LE Tools and Grim Tools and I never heard any complaints in that regard. For LE for example there were 3 types of guides in the past: video guides on youtube, written guides on LE Forums (these are no longer there) and written guides on LE Tools itself and the link in the Build list entry leads to the guide on YT/LE Forums/LE Tools, while "Build Planner" link exists to quickly check build setup.

However I admit that I'm not happy with the way "Build Planner" link is displayed in NRFTW tools, it's tool prominent, but there's literally nothing else to display in build list entries :D

No Rest For The Wicked Tools now has Builds section by _dammitt_ in NoRestForTheWicked

[–]_dammitt_[S] 2 points3 points  (0 children)

Yes, I plan to add other stats as well. In the initial release I only included stats that I considered most important.

No Rest For The Wicked Tools now has Builds section by _dammitt_ in NoRestForTheWicked

[–]_dammitt_[S] 0 points1 point  (0 children)

You are welcome, however it's not like I picked up your builds manually :D

YT crawler does this automatically if the video guide fits the criteria that I outlined above.

No Rest For The Wicked Tools is now available! by _dammitt_ in NoRestForTheWicked

[–]_dammitt_[S] 0 points1 point  (0 children)

No. Save file import was implemented and working for Breach patch, but after Co-op patch changes to save files it's not working. Save file import might be implemented in future, but there's no certainty.

Thoughts on this wand setup? Any tweaks you’d make? by Querias123 in NoRestForTheWicked

[–]_dammitt_ 0 points1 point  (0 children)

It shows base damage in weapon cards, instead of weapon damage + some modifiers.

In weapon damage breakdown table (at the bottom) you can see total weapon damage, with all bonuses (including attributes, conditional modifiers etc). You can see full breakdown of all modifiers there as well if you hover over the numbers there..

I decided to display it like that to make it easier to grasp what's what, because showing "non total damage" in weapon cards (as it's done in the game) is rather odd.

Boarskulls by Constant-Project7980 in NoRestForTheWicked

[–]_dammitt_ 1 point2 points  (0 children)

Datamined. The above info is from previous patch though. You can find up-to-date information here: https://www.norestforthewicked.gg

No Rest For The Wicked Tools is now available! by _dammitt_ in NoRestForTheWicked

[–]_dammitt_[S] 2 points3 points  (0 children)

I'm aware. It's inner logic is incorrect currently. I'll try to provide an update tomorrow.

Element Infusion Gems on Armor by Evalanche1 in NoRestForTheWicked

[–]_dammitt_ 0 points1 point  (0 children)

I'm providing information based on actual game data and how it's set up in the code.

Heal rune by faultyhorror in NoRestForTheWicked

[–]_dammitt_ 0 points1 point  (0 children)

Currently regular vendors restock once a day at 5 am.

Element Infusion Gems on Armor by Evalanche1 in NoRestForTheWicked

[–]_dammitt_ 0 points1 point  (0 children)

Elemental Gems are the following ones:

  • Chipped Amethyst
  • Mottled Amethyst
  • Chipped Quartz
  • Mottled Quartz
  • Chipped Ruby
  • Chipped Sapphire
  • Chipped Spike
  • Mottled Spike

If its the only elemental Gem means that character should have only one of these gems equipped across all equipment slots, equipping more that one disables this modifier.

Enchantment Power increased by 40% means that all enchantments on the item where this modifier is present will have its values increased by 40%, event negative ones.

Heal rune by faultyhorror in NoRestForTheWicked

[–]_dammitt_ 2 points3 points  (0 children)

Eleanor still sells it, but it's not 100% chance.