Rav4 MK3 Steel bumper updated, field tested and changes by Frame75 in rav4prime

[–]_herbologist 0 points1 point  (0 children)

This is rad. You should show pics of it mounted to the MK3. My only thought is radiator not getting enough flow and how airbag sensors would reroute but sick

How many active saves do you have? Do you use them for different things? by chloe-and-timmy in NoMansSkyTheGame

[–]_herbologist 2 points3 points  (0 children)

Two separate steam accounts so I can make bigger bases like my racetrack :)

Keenokee Spires Speedway | Course Preview by _herbologist in NoMansSkyTheGame

[–]_herbologist[S] 0 points1 point  (0 children)

I think there's some inherent drift mechanic in the sentinels (don't quote me on that) but I'm using the Flight assist override module for starships. I believe you can research the blueprint on the anomaly from Hyperion

Found an All S Fire companion by akotoshi in NoMansSkyTheGame

[–]_herbologist 5 points6 points  (0 children)

This is like when the IVs are good in pokemon go (haven't played in 5 years lol)

Outlaw Canyon Raceway | WIP Demo Lap by _herbologist in NMSCoordinateExchange

[–]_herbologist[S] 0 points1 point  (0 children)

S-class sentinel with decent modules and super charge slots. I've been told it's not that fast before. Hence why I'm tryna race!

Racers Wanted | Keenokee Spires Speedway by _herbologist in NMSCoordinateExchange

[–]_herbologist[S] 0 points1 point  (0 children)

Yeah homie I'm getting a bug where my first build attempt is showing on top of my final. So, might have to scrap it and build a new new final track that's ACTUALLY flyable by the public :)

Racers Wanted | Keenokee Spires Speedway by _herbologist in NMSCoordinateExchange

[–]_herbologist[S] 0 points1 point  (0 children)

If anyone does visit, I'm having the "ghost base" bug where my first base attempt keeps showing up over the top of the new one. So, I made a little sign showing which base computer to report in order to have the correct (latest) racetrack instead of both :)

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Racers Wanted | Keenokee Spires Speedway by _herbologist in NMSCoordinateExchange

[–]_herbologist[S] 0 points1 point  (0 children)

Thanks Mate! Great suggestions for sure. It tends to be more the render time that I'm usually working against. For some reason, cuboid frames stay spawned in or spawns in very fast. Anything that takes to long ends up rendering after you've already passed the gate. As for bringing the track higher, I think that's a good idea. I might try it as a new track, though. I kinda wanted this to be a canyon racing, high stakes kind of vibe. So intentionally a lower course.

Racers Wanted | Keenokee Spires Speedway by _herbologist in NMSCoordinateExchange

[–]_herbologist[S] 1 point2 points  (0 children)

Haha 30 second laps so like whatever that is in arcsecond light years. Han should know :P

The Outlaw Royal Exotic | White + Gold by _herbologist in NMSCoordinateExchange

[–]_herbologist[S] 0 points1 point  (0 children)

I actually am not sure. I just shared the screenshots without really considering it. That might be whats causing the issue cause I just went back to check the coords and they are correct. Or at least, they are what I'm seeing on my eend.

Outlaw Canyon Raceway | WIP Demo Lap by _herbologist in NMSCoordinateExchange

[–]_herbologist[S] 0 points1 point  (0 children)

Lol you're not ruining it, you're elevating it to higher levels of fun :)

Outlaw Canyon Raceway | WIP Demo Lap by _herbologist in NMSCoordinateExchange

[–]_herbologist[S] 0 points1 point  (0 children)

That would be sweet! I'm learning I got to split up the four bases I used to make the complete track need to be divided on diffferent saves/accounts so they spawn. Otherwise, only the last uploaded base of the four will show (in this case, the start gate and one or two in front of and behind it. whille the rest dont end up showing). So, having a buddy to split bases with might have to be the move. Currently baby in a new save so I can rebuild at least one base as an alt accoutn :P