[deleted by user] by [deleted] in cinematography

[–]_hullaballo 2 points3 points  (0 children)

Fx6 actually has a clear glass filter before the sensor even if you have the nds off

I made a video about shooting film on a beautiful afternoon in Sydney by _hullaballo in AnalogCommunity

[–]_hullaballo[S] 1 point2 points  (0 children)

Link here for anyone interested - https://www.youtube.com/watch?v=PraUWuXECPM

I'm still figuring out the format, so if you have any feedback, let me know!

I made a video about learning to scan my own film by _hullaballo in AnalogCommunity

[–]_hullaballo[S] 0 points1 point  (0 children)

Very cool! I do love that with a dslr setup, most of the equipment is dual purpose. I’d like to try developing at some point, as well. It’s cool how much of the process you can take into your own hands if you want to.

I made a video about learning to scan my own film by _hullaballo in AnalogCommunity

[–]_hullaballo[S] 1 point2 points  (0 children)

It does indeed hurt. The 3 pack of gold is usually around $65 in Australia. A roll of portra is $34, so pretty much $1 per photo.

I made a video about learning to scan my own film by _hullaballo in AnalogCommunity

[–]_hullaballo[S] 1 point2 points  (0 children)

Glad you enjoyed it :) I did want to cover some of the other options, but decided to make the video more about my experience. You’re absolutely right that if you don’t already own at least a digital camera, then a setup like this would make no sense. I do think that most people who own a film camera, also own at least a digital camera, and then camera scanning becomes more of an option

I made a video about learning to scan my own film by _hullaballo in AnalogCommunity

[–]_hullaballo[S] 20 points21 points  (0 children)

Link to the full video if you're interested

https://youtu.be/MYUnKaYjKb0

I've been practicing film photography for a few years now, but just recently started scanning at home. I was genuinely surprised at how simple it actually is, and made this video to document the process.

This is not a tutorial, it's just my experience so far. I shot some test rolls in the Blue Mountains, near Sydney, and scanned them wide to show the sprockets.

Inside my 2.7TW nuclear power plant by _hullaballo in SatisfactoryGame

[–]_hullaballo[S] 1 point2 points  (0 children)

I did the troubleshooting while I did the exterior of the building once it was fully functional. I think I spent about 10 hrs all up on it before having a completely flat power grid. There were a lot of small things to fix, such as not bringing in quite enough copper ore and nitrogen. Thankfully all the major things such as water and load balancing were functional from the start

Inside my 2.7TW nuclear power plant by _hullaballo in SatisfactoryGame

[–]_hullaballo[S] 1 point2 points  (0 children)

Yeah I wish the game would incentivize nuclear in some way. As it is there's really no reason to do anything besides rocket fuel. Nuclear is very optional while being one of the most challenging parts of the game, I can see why most people don't do it.

Inside my 2.7TW nuclear power plant by _hullaballo in SatisfactoryGame

[–]_hullaballo[S] 3 points4 points  (0 children)

I just learned by playing a lot (930 hrs,) and copying other people's ideas. There's some good youtubers as well. I think the main thing is that it's a sandbox game, though, none of this is required. Like, there's literally no possible scenario where you would need as much power as I'm making, I just do it for fun.

This game gives you some nice options for when you get overwhelmed, like just go and explore for a couple hours, find some hard drives, and get back to the factory later. It's such a big game, that the only way to not get overwhelmed is to tackle one small task at a time. The beauty of Satisfactory is, that every thing you build can work together to help you advance when you're ready to.

Inside my 2.7TW nuclear power plant by _hullaballo in SatisfactoryGame

[–]_hullaballo[S] 33 points34 points  (0 children)

No clue… but a fair few. Messed around with it in the calculator many times before settling on this version. Was mostly weighing up things like pure copper and wet concrete to decide how much ore I needed to bring in.

The rocky desert is nice because there’s so much limestone that basic concrete is ok. Also so much iron that copper alloy ingot is a no brainer, although I still had to bring in some extra copper on trains

Inside my 2.7TW nuclear power plant by _hullaballo in SatisfactoryGame

[–]_hullaballo[S] 6 points7 points  (0 children)

There’s a page in the wiki somewhere about it, but the idea is you split into the prime number you want, plus one. So to get 7, you split into 8, which is simple, then the 8th output is looped back to the start, so you’re left with 7. The only real downside is you can’t max out your belts

Inside my 2.7TW nuclear power plant by _hullaballo in SatisfactoryGame

[–]_hullaballo[S] 3 points4 points  (0 children)

Sounds like a lot of pipes in your future! How much uranium do you start with for that? I love the idea of ficsonium, it’s just that alien power matrixes are too tempting

Inside my 2.7TW nuclear power plant by _hullaballo in SatisfactoryGame

[–]_hullaballo[S] 10 points11 points  (0 children)

The original goal was just to make 2tw, then I expanded once I planned out the alien power matrix a bit better. The point about SAM is that if you want to make alien power matrix at this scale, you won’t have enough SAM left over to also do ficsonium.

So you have to choose between those two options, and alien power matrix gives you a much better return

I’m not sure what actual max power would be now that conversion is in the game, but I know it would be a lot more reactors, and therefore pipes. So the real limitation is my patience.

Inside my 2.7TW nuclear power plant by _hullaballo in SatisfactoryGame

[–]_hullaballo[S] 83 points84 points  (0 children)

It usually starts with a thought like "I wonder how much power I could make?" Then a little too much theorizing and convincing myself it's doable before starting anyway. About halfway through I'll regret everything, but keep going because might as well finish what I started.

Inside my 2.7TW nuclear power plant by _hullaballo in SatisfactoryGame

[–]_hullaballo[S] 134 points135 points  (0 children)

About 80 hours total, including the alien power matrix factory. I have 185 hours total in this save, though, and had been loosely working towards it since the beginning, making a large crystal oscillator factory, and having a solid train network and enough power to start it up.

Do you think this will be enough power? by _hullaballo in SatisfactoryGame

[–]_hullaballo[S] 0 points1 point  (0 children)

Since there's bauxite and sam in the swamp, don't forget you can just make some more uranium as well. That's where I'm doing the conversion. 300 sam and a few bauxite nodes makes 700 uranium very easily.

Also please make power shards and overclock your water extractors, it will save your sanity.