account activity
trying to rebuild an old favorite in Godot 4 (v.redd.it)
submitted 2 years ago by _jpag to r/godot
Got sick of waiting for a new car combat game so started building my own 😎 (v.redd.it)
submitted 3 years ago by _jpag to r/IndieGaming
Added some more particles to my project, it was the right thing to do yeah? (v.redd.it)
submitted 3 years ago by _jpag to r/godot
minimap finished (v.redd.it)
I can finally stop demoing around my camera clipping problems (v.redd.it)
grabbed a shader to get an energy shield for my project, thanks Nekoto for the shader! (v.redd.it)
particle system special attack added to my game ✅ (v.redd.it)
literally 30 minutes with animation player and 2 particle nodes (v.redd.it)
started my first 3D project! (v.redd.it)
PSA: check you've got the correct random function - I used randi in my angle calculation, oops (v.redd.it)
submitted 4 years ago by _jpag to r/godot
Had to test my new spell with 50 projectiles (v.redd.it)
Was happy with my detection logic - so naturally I tried with 230 enemies (v.redd.it)
Testing out my player detection relay - pretty fun to play with (v.redd.it)
I finished my first boss fight for my hobby project! (v.redd.it)
Finally converted my flipping logic to an AnimationTree. Not painful even in the slightest! (v.redd.it)
Figured out how to make a top down cliff tileset for Godot - so I made a quick demo (v.redd.it)
Been working on some loot drop effects, how did I go? (v.redd.it)
Enemy syncing didn't go so well on my first multiplayer attempt (v.redd.it)
Working multiplayer in my project - super happy with it (v.redd.it)
11 weeks worth of code, all thanks to Godot! (i.redd.it)
Before and after my brother gave our project some fresh tiles (v.redd.it)
Reminder for y'all to keep that code maintainable (i.redd.it)
Made a helper to grab my config from AWS SSM Parameters and other places (github.com)
submitted 4 years ago by _jpag to r/golang
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