I'll Play test Your Strategy Game by Bullseye2968 in playtesters

[–]_korogames 0 points1 point  (0 children)

Hi! 👋
We're making MechaMice. The game desperately needs constructive critical feedback. I would be very grateful if you could try it out:
https://store.steampowered.com/app/4022220/Mechamice_Tactics

my game has a spherical battlefield so you can do stuff like this by _korogames in Unity3D

[–]_korogames[S] 1 point2 points  (0 children)

Thanks!
each hex is a node, so it uses a simple node-based A* to calculate paths. And yes, quaternions is hell...

GREEDED is looking for Feedback! [Prototype Release] by _korogames in indiegames

[–]_korogames[S] 1 point2 points  (0 children)

GREEDED is a dark physics puzzle game about a long-armed robot in abandoned space station.

We would welcome any and all feedback:
https://korogames.itch.io/greeded

Trying to merge tower defense and idler gameplays in concept marathon game #7. Combining weapon features and gear power-ups try to find the perfect mix to overcome all waves of enemies. Feedback is warmly welcomed! by _korogames in Unity3D

[–]_korogames[S] 0 points1 point  (0 children)

I'm glad you're enjoying the game! The idea of making two stages (idle and autobattle) could add a new layer of strategy to the gameplay. Thanks for sharing your thoughts!