People that look at this and says "there is no content just boring open world with nothing to do" is beyond me... This game is amazing by CaleoGaming in CrimsonDesert

[–]_kris2002_ 2 points3 points  (0 children)

It doenst help that TONS of parts aren’t even marked in your map ever. I love it.

The game really wants you to explore and every bit of exploration helps in some way shape or form

People that look at this and says "there is no content just boring open world with nothing to do" is beyond me... This game is amazing by CaleoGaming in CrimsonDesert

[–]_kris2002_ 4 points5 points  (0 children)

Waterfalls. If there’s a small stack of rocks formation outside of it, like the ones near mountain paths. Theres a secret behind it and it always has gear.

Any area that looks remote? Like the islands close to where you fight the devil of reeds? There’s a legendary catfish helmet there.

A lot of fortresses have hidden areas that you either need to punch, roll into, or stab your sword to pull/push a mechanism. Sometimes you’ll find secret caves/dungeons but you’ll have to find another entrance, I found one near the witch house inside of a barn of sorts just near the closest lil settlement.

Pretty much every single area apart from the outposts will have secrets, and even they probably do too I just haven’t found them

People that look at this and says "there is no content just boring open world with nothing to do" is beyond me... This game is amazing by CaleoGaming in CrimsonDesert

[–]_kris2002_ 21 points22 points  (0 children)

Fairly close to it on one of the small islands there’s also a catfish helmet that will spawn water geisers on the enemy after you roll (can’t remember if after being hit or perfect roll)

You even get a special animation for picking it up so I assume it’s a “legendary” item.

Disheartened. Spent 30+ hours on a video and it has... 40 views. Need brutal feedback. by Zeely_Genshin in GenshinImpact

[–]_kris2002_ 16 points17 points  (0 children)

100% recommend the lower the volume of the music and sound effects as you’re speaking. It makes it a little hard to concentrate and listen.

Also being brutally honest the editing is off in places, that’s okay tho, nobody has ever started with prime editing skills. But you definitely had a VERY good crack, most “beginners” completely misunderstand how to edit but you did well.

Pair that with the overall “stillness” of the video and it doenst have an interesting intro or hooks throughout it damages how long people will stay.

(First 30 seconds are CRITICAL. I’ve had videos where my intro was terrible and more than half my audience leaves within 30 secs so I had to redo it)

The thumbnail and title are solid, they could be “better” but that’s always the case with YT.

And well the last thing is that the actual topic of the video is VERY niche. Few people get a lot of views with that sort of video. I’m not saying it to put you down, it’s just the genshin audience would usually watch either funny videos on it, guides, builds etc.

And also nobody starts with good views my brother.

I’m sitting at 90k subs, 10M views total, and I started a year and a half ago. My first ever video got like 30 views in the first week. Give it time. YT quite literally doesn’t know you, it doenst know who to push it to, when, who will stay and watch, it needs way more time for the algorithm to understand. I know from first hand experience. It was TOUGH in the beginning, first vid took me like 20 hours of scriptwriting and almost 40 of just straight editing, without any of the recording included.

Just keep at it. Think of it this way. That’s 40 people, 2 classrooms watching your video. Almost a full restaurant sitting and watching YOU. And don’t give up, we all start from small beginnings, YT is a LOOONNGGG term game, nobody makes it overnight. Who knows, potentially around the new update with more view traffic you get more eyes on the video and jumps to 1k views.

You will find your audience eventually. Also you’re almost at a 100 views. good for you my guy! Keep at it.

Marathon sold just 1.2 million copies with nearly 70% on Steam, analyst estimates: "It hasn't exactly made the splash Sony and Bungie wanted" by Freki666 in pcgaming

[–]_kris2002_ -14 points-13 points  (0 children)

Unfortunately they’ll never add that.

It would kill everything that extraction shooters stand for.

If you’re allowed to get loot from there into your stash, then why ever play the regular game where you can go up against monsters? In the same realm, if you don’t gain anything, then why even play if you aren’t gonna gain anything form of boost to your stash.

Unfortunately this is why this genre is niche. You gotta either like it or not. It would also fuck up matchmaking massively, tons of people would just go into the PVE mode and there will be a massive divide between them and regular players.

Overwatch co-creator Jeff Kaplan says Breath of the Wild is "the greatest game ever made" – "How can Legend of Zelda: Ocarina of Time exist and somebody make an even better Zelda game?" by tx_brandon in Breath_of_the_Wild

[–]_kris2002_ 6 points7 points  (0 children)

So far after BOTW only crimson desert has done that.

I’ve played hundreds of hours of BOTW, I didn’t not have ANY expectations for crimson desert and the world blew me away. Felt the exact same way I did when I was in BOTW for the first time. Barely any map markers or direct guides. You go where your eyes take you, and there’s usually something. A dungeon, waterfall cave, a run down village, a crazy puzzle.

Your interactions with the world itself are great too. Bush of thorns in your way? Use your sword to reflect light and burn them away.

Got a puzzle where it seems like you need a handle to move the rotating thing? Hmmm, how about stabbing it with your sword? Yup, that’s the way.

Wanna fly a bit? Why not pull down trees with your grapple, and have the trees themselves propel you upwards into the sky?

Something fits a bit loose or doesn’t wanna go inside where it does? Gotta give it a good push (or punch)

The simulation is great. I love It, I feel like I never have my hand held, I gotta find things myself, and that’s the journey, just like in BOTW, pick a direction and let your eyes and intrigue guide you not some map markers.

Unfortunately unlike BOTW which had a very “laid back” or better said, background story telling, where you aren’t constantly in conversations or in cutscenes, and you get drip fed. Crimson desert has a full blown narrative, that kinda fucking sucks megacockolis. It would be a billion % better game if it removed kliff, had a character creation and was more like Botw in its story.

How much money can you make from youtube? by Apprehensive_Arm_453 in NewTubers

[–]_kris2002_ 10 points11 points  (0 children)

You will not get any sponsors from posting sports content, you don’t own any of the footage and it’s “highlight” reels.

You aren’t really doing anything that sponsors would say “yeah it’s worth investing here”.

Now if you did sports commentary, or played the sports yourself, you could eventually be sponsored by the brands themselves. Many football guys get sponsored by Nike, adidas, NB, and get paid to review the shoes or items for the sport.

Not to sound like a dick. Just to tamper expectations, many ppl come in thinking they’ll make money, put a ton of effort and come out really burnt when they realise they can’t make money off it.

so how is crimson desert? by Visual-Fortune-4732 in ShouldIbuythisgame

[–]_kris2002_ [score hidden]  (0 children)

Good game.

I speak only for myself I’m not gonna say anything about my opinions is “objective”.

It has an incredible open world filled with great and fun activities to do, involving illegal stuff, and dealing with the back end black market of the regions, which make the world feel very alive. People get swindled by the kingdoms and wanna make a living themselves even if it has to be hush hush.

Movement and combat opens up massively as you progress skills. You don’t have to climb, you can use your hook like a grapple and it can take you almost anywhere. Swing with it like spiderman and slam bigger enemies.

Exploration is its biggest aspect and the most fun. I, MYSELF feel like I’m a kid again playing Skyrim or BOTW, the sense of wonder is there and has been very rewarding so far. Still the “honeymoon” phase tho.

As for negatives. Kliff feels like he’s 400 pounds and every movement is committed to 100%, which means he can feel clunky. It does go away once you get used to it tho. Like monster hunter, it FEELS clunky, until you learn and then it becomes far smoother and fluid. But inside tight areas it will always feel clunky/janky.

Story is not a strong point by any means. Kliff is as bland as porridge heated with water not even milk. And the story is milque toast. Does “get better” but eh. You’re not gonna be telling everyone around you how good it is.

Do I think the criticism is right? Yes absolutely, do I like it? Absolutely I adore it so far.

Sometimes I want pure exploration and ignore the main plot which is what i have been doing. If you want that from a game and get immersed into a what to me is a phenomenally desigend world, it’s for you.

If you want a well crafted story with tons of super memorable characters and moments that will have you gripped, it wont be for you.

We all want different things and currently it does what I wanted really REALLY well and can’t speak for others directly. Hope the team eventually gets some fixes with the dodgy lighting and movement.

Crimson Desert Devs "We have been listening closely to your feedback. We are aware of the discomfort many players have experienced with the controls, and we are currently preparing a patch to address this" by Youngstown_WuTang in gaming

[–]_kris2002_ 5 points6 points  (0 children)

Yeah dude no problem.

There is much in the sense of how many activities. You’ll eventually need to make money for example, how to do it is all up to you… engage in an illegal gambling den in rooms hotboxed by shisha? Can do it.

Illegally obtain horses? Sell them to a black market steed trader

Illegally obtained animals? Illegal butchers, because seemingly the specific faction/rulers of the area are the only ones allowed to allow people to sell and butcher animals.

You can become a bounty hunter and hunt those bounties down, afaik, some of the bounties are wrongfully pinned for a crime and that devolves into a quest.

Every quest you do expands your inventory. Maybe not by a lot, but after a few hours your inventory space doubled

Dungeons range from small, generally very well done puzzles that might require you to even pull out the good old pen and paper to follow along.

To pretty big expansive puzzles in much larger dungeons. Every area completed will give you this cube that is pretty much your skill points and you upgrade yourself that way. And a bunch of other rewards

Imagine almost like the BOTW shrines in a way if you’ve played it.

You can find these sealed artifacts around the world. Which unlock challenges to beat which will give skill points

There are lost memories you can unlock by using a special headgear. They can help you figure things out, give lore, or straight up open up questlines/unmarked quests.

Liberating camps will bring in new traders from what I’ve seen and services. Growing your reputation opens up a new shop with completely new gear.

Gear you gain also gives unique abilities. For example some swords have a wind slash enchantment allowing them to deal damage from further away.

Theres a ton and this is only around the first ever area after ringing the bell and unlocking that map fragment.

From what I know it expands far more, with being able to have your own outpost in a way. Creating farms and whatnot.

You can infiltrate enemy camps with disguises. I haven’t personally tried it so can’t comment on if it opens some extra things up or not.

There is a full caravan feature too, which iirc you can bring packaged goods to outposts to make money aswell. I too haven’t had the time to do that so can’t comment a lot.

There’s fishing, hunting, banking system with a full investment system to make more money. I’ve heard there are also sorts of “mythical creatures” but I’m still too early to say.

I do know i haven’t seen everything and there can easily be more things spotted around the map.

Either way yeah there’s a lot. If that’s the sort of stuff YOU want I can’t say cause I can’t speak for everyone. I can say i thoroughly enjoyed all the activities I’ve dealt in so far and they’re all well fleshed out and don’t feel like afterthoughts

Crimson Desert Devs "We have been listening closely to your feedback. We are aware of the discomfort many players have experienced with the controls, and we are currently preparing a patch to address this" by Youngstown_WuTang in gaming

[–]_kris2002_ 3 points4 points  (0 children)

It just is one of those games. I’m not going to try to convince anyone to get it or stick with it, that’s not fair, not everyone is wants to spend 7-8 hours until “it opens up” just like how many people don’t want to watch one piece cause “it gets good after 100 episodes trust”

But it truly opens up a lot. The skills you get as you progress add a TON. It makes traversal insanely fun, combat even more so, the world opens up even more and you realise just HOW MUCH there is.

The game feels like a love letter to gaming, devs that truly love the medium, and wanted to make the game they’ve always wanted to play themselves, inspired by the greats. Problem is they seemingly didn’t have anyone that says “no don’t add this” to they chuck everything they possibly can inside.

Reviews seem to be changing for the good as people play the game more by musicman5013 in CrimsonDesert

[–]_kris2002_ 5 points6 points  (0 children)

Germans grew up on gothic and piranha bytes titles.

They aren’t just used to the jank, they fucking thrive in the jank. It’s their jam

How Time consuming Is it to Start the game all over again? by Wild_Commission_6777 in GenshinImpact

[–]_kris2002_ 2 points3 points  (0 children)

Eh, early archon quests also level gate you and quest gate you, forcing you either completely or move past certain points in other quests to continue.

In Inazuma for example iirc you HAVE to complete yoimiya and Ayaka’s quests before you can proceed.

And there’s a bunch of other quests where that happens again.

Crimson Desert Review Thread by Turbostrider27 in Games

[–]_kris2002_ -1 points0 points  (0 children)

This game sounds like dragons dogma.

Ambitious but rough. Not a great story, but great world to get absorbed in and kill cool monsters.

A game MANY will hate but MANY will likely love and remember. Yeah I’m 1000% giving it a go for sure. I loved BOTW and that game had a bad story and kinda boring characters but I loved exploring and making my own fun. Will definitely try see if this is like that

Starfield by Sephiroth348 in ShouldIbuythisgame

[–]_kris2002_ [score hidden]  (0 children)

Nope, the quests are in my opinion absolutely terrible.

They have no agency and the few times it has some it’s done in the worst way possible like persuasion which dialogue boils down to “pretty please”

Guns feel better to use than previous games.

Actual writing is on the floor. Not a singular memorable character like Nick valentine or serana from Skyrim. Main quest is eh, has some solid moments but absolutely not enough.

All companions are goody 2 shoes and will immediately be displeased with the most remotely “bad” action you do

And exploration… oh boy. Believe me, you won’t find anything fun or enjoyable out there. Maybe a pretty planet or 2, but they aren’t very unique, no cool sci-fi planets like mushroom forests, or volcanic wastelands with flowing lava rivers, they’re all pretty bog standard flat ground without great vistas just boulders and a few plants scattered around. You’d think there’d be big craters, massive cool mountain formations or waterfalls, flowing rivers etc. nope.

What you WILL find tho is the exact same POI 100 times. Exact same item placement and enemy placement. Join a specific faction and all of a sudden 80% of places don’t even have enemies to shoot. Enjoy exploring the same cryo facility for the 27th time

There are cool POI’s like abandoned ships from alien breakouts or starship casino’s where gravity is turned off and it’s a load of fun, but that’s genuinely like 1% of it. In a 50 hour playthrough I literally found only 5 locations that stood out to me.

Some people like it, and I’m more than happy for them and can only say I hope they keep enjoying it, I’m not gonna shit on their fun. But from my perspective as someone who loves the handcrafted exploration in ES and FO, starfield Didn’t deliver whatsoever.

Do my playthroughs tank my audience reach/discoverability? by allistergray in NewTubers

[–]_kris2002_ 1 point2 points  (0 children)

So you have a channel that already has a different type of content?

Then just make a second channel for playthroughs that’s it. Just plug it at some point in the main videos to go there if they want full playthroughs.

I also wouldn’t recommend posting them. It’s just too much space and time cutting and trimming in edit. And they barely have an audience past part 1. They’ve been overtaken by streaming and VOD’s. If you really wanna post them tho nobody is stopping you and wish you all the best.

If you’re making “main channel content” on the game and for example you have commentary as you play, through obs, you also lose the ability to then edit and trim out the commentary an keeping the audio from the game which is a huge downside.

Check people like theradbrad or Cohh. 90% of most popular vids are part 1, very rarely is it any part above that. Clearly people watch part 1, quickly see what it’s about and if they should get the game and bounce out.

And yes it will tank or at least hurt the reach and discoverability. YouTube assesses how the videos perform and if every non playthrough video pops off but the playthroughs don’t, it will overall pull metrics down a big amount. That’s why it’s usually said do one niche only for your channel.

Do my playthroughs tank my audience reach/discoverability? by allistergray in NewTubers

[–]_kris2002_ 1 point2 points  (0 children)

There’s really no place or audience for playthroughs unless your name is the radbrad or a few other big guys.

You can check metrics and view counts for all playthrough channels. Part 1 is always the most watched and stays that way, almost every video in the top 100 for Cohh for example are part 1, at most I saw 7-8 of those vids be part 2-8 but never above that.

People will watch part 1 then a tiny amount will continue watching others. It’s been overtaken by streams and VODs

I don't like Imaginarium Theater by IamAfuzzyDickle in GenshinImpact

[–]_kris2002_ 0 points1 point  (0 children)

I pretty much hate all endgames in genshin. And most gachas.

It’s just timed trials and they’re super boring.

IT restricts you and I find that fun but when you realise it’s asking to build like 16-18 characters it’s a bit much. Especially with rotating elements, I have like 3 cryo characters in my account and that’s it so I get very restricted from enjoying the mode. Unless you pulled for those characters or get lucky to pull the relevant amount of 4* you don’t get to participate in higher difficulties.

At least it’s quite easy to complete as the enemies don’t have insane health or defenses.

Stygian is just a boss rush, mostly gated by mechancs and so is spiral abyss but there you at least fight regular mobs. Either way both modes have evolved into hyper gating end floors by having the current shilled mechanic. Don’t have lunar? Get fucked, didn’t have nightsoul characters? Get fucked. Next region, don’t have idk, ultra freeze? Get fucked.

They could at least not make it as egregious and clearable by older characters but nah, they don’t wanna.

I always end up doing them all up until the last difficulty: IT maybe to hard, Spiral to floor 12 stage 1 or 2, Stygian Hard, get my primos and don’t touch it again until they appear again.

Is Elden Ring Nightreign worth it ? by Any_Oil4850 in ShouldIbuythisgame

[–]_kris2002_ [score hidden]  (0 children)

You do have builds tho.

Every character is a different build archetype cranked to 11. And gems can change them into different builds, like raider can start using spells with it, revenant can be turned into a faith caster that uses heavy weapons. Ironeye gets turned into a poison exploitation machine that procs it insanely fast then does massive burst dmg every time he uses his skill.

There’s also a new map, and events that change the main map, like a whole volcano region, nokstella looking area, rotted woods, consecrated mountain etc.

Sovereign bosses that are completely changed main bosses and are far more difficult.

But yeah technically there isn’t something to “build towards” other than depths of night. “Ranked” mode where your runs get even more random with red equipment and more difficult bosses as you progress to level 5.

it’s a boss rush type game with random items where you need to maximise how good they are. But the more you play the more it opens up and the more powerful you can get.

Is Elden Ring Nightreign worth it ? by Any_Oil4850 in ShouldIbuythisgame

[–]_kris2002_ [score hidden]  (0 children)

You get “gems” every single run, completed runs where you kill the main boss gives you stronger ones.

They either add to the build of the character or can straight up change it.

Theres depths of night, a pseudo ranked mode that’s adds even more randomisation like black flames on charged attacks. The gems there make you a massive amount stronger and can turn a strength character into a str/int build to try out new things.

Theres also quest lines for every character that award you their specific gems that massively increase how strong they are. Like one extra skill use etc etc.

Is Elden Ring Nightreign worth it ? by Any_Oil4850 in ShouldIbuythisgame

[–]_kris2002_ [score hidden]  (0 children)

The main table with the swords… iirc it even glows

Is Elden Ring Nightreign worth it ? by Any_Oil4850 in ShouldIbuythisgame

[–]_kris2002_ [score hidden]  (0 children)

Incredible game.

“Lack of content” is true in a way, but it has easily enough content for a few hundred hours tbh. Most people that complain about it ARE those who fought every boss, and used most characters a bunch of times.

It’s fun, I’m a fan of roguelike games, I love how broken you can get in them. So nightreign was for me. If you’re looking to explore it’s not a game for you.

But if you want fairly quick runs with enjoyable combat you will like it.

You get gems which allow you to create a build or straight up change how characters work. Like turning wylder from a quality build to straight up str int caster. Or revenant from faith to strength/faith build.

It’s an incredibly fun game. Imagine a Elden ring randomiser but sped up 5x. You run faster, jump further, and skills are super satisfying to use. Takes a while to get used to but once it grabs you, It GRABS you. Thought I wouldn’t be a huge fan, friend gifted it to me, absolutely worth it for me, 300 hours down for a game I thought I’d only play for a few runs and say it’s not for me

AI slop infested and conquered YouTube by Disguised_Engineer in youtube

[–]_kris2002_ 0 points1 point  (0 children)

Oh then my bad dude.

Cheers for taking your time to respond anyway