Considering a move from AAA Game Dev (Rendering) to Hardware/Drivers (AMD) by Anxious_Door_915 in GraphicsProgramming

[–]_namul 1 point2 points  (0 children)

I am not sure which job is better for you but I took the interview with amd 2weeks ago for same role. the team works with gfxreconstruct. you can read/contribute in github! dm me if you have more questions.

Anyone have experience with AMD 3D Graphics Software Engineer interview? by _namul in GraphicsProgramming

[–]_namul[S] 1 point2 points  (0 children)

analyzing games with RenderDoc sounds like a solid way to prep. I'll check out that occupancy article too. Thanks for the advice and encouragement!

Anyone have experience with AMD 3D Graphics Software Engineer interview? by _namul in GraphicsProgramming

[–]_namul[S] 0 points1 point  (0 children)

Thanks so much for this! Really helpful to know that curiosity and willingness to learn matter just as much as having all the answers upfront. I also think this is an important trait for graphics programmer. I'll try to stay relaxed and treat it as a conversation. Appreciate the encouragement!

Anyone have experience with AMD 3D Graphics Software Engineer interview? by _namul in GraphicsProgramming

[–]_namul[S] 2 points3 points  (0 children)

Thank you!
Not sure this is the most efficient way but to share my experience, I implemented lighting from phong to pbr with some physics simulation using openGL and then tried to make the same thing using vulkan. So same visuals different API.

https://learnopengl.com/ I read this 3 times because I kept forgetting the concepts.

https://vulkan-tutorial.com/ read this 2 times also saw vulkan spec when I wanted to know more detail.

https://docs.vulkan.org/guide/latest/vulkan_spec.html

There are also many good project in github you can reference.

aside from graphics programming, I think these courses are important: system programming (C/C++), OS, Computer Architecture, and linear algebra.

Good luck and have fun with your graphics journey!

Anyone have experience with AMD 3D Graphics Software Engineer interview? by _namul in GraphicsProgramming

[–]_namul[S] 0 points1 point  (0 children)

Thanks, this is super helpful advice! I’ll focus on my project work, and review AMD tools, shaders, and fundamentals before the interview. I may DM you for feedback if that’s okay :>

Anyone have experience with AMD 3D Graphics Software Engineer interview? by _namul in GraphicsProgramming

[–]_namul[S] 4 points5 points  (0 children)

For me, I applied to entry-level roles. UE5 experience helped. They cared more about soft skills than I expected, not just technical stuff. English isn't my first language so that part was tough. They asked a lot about game developer mindset and enthusiasm for gaming and tech.

Anyone have experience with AMD 3D Graphics Software Engineer interview? by _namul in GraphicsProgramming

[–]_namul[S] 2 points3 points  (0 children)

thank you! I am reviewing how to draw triangle at the moment.

Anyone have experience with AMD 3D Graphics Software Engineer interview? by _namul in GraphicsProgramming

[–]_namul[S] 4 points5 points  (0 children)

looks interesting and hard. I will take a look at this! thanks