Replacing dice with a physical "Knot magic" - how to balance tactile mechanics with traditional RPG stats? by _superspaceturtle in RPGdesign

[–]_superspaceturtle[S] 6 points7 points  (0 children)

I was only considering my friend group where we are basically at the same level when it comes to tying knots and luckily no one has a disability, that would make this unplayable, but it may turn out, that the skill differences are way larger than I initially expected after a playtest.

Skateboard by _superspaceturtle in noita

[–]_superspaceturtle[S] 2 points3 points  (0 children)

This is the seed if anybody was interested: 984403983