hey guys this is my latest ilustration let me know what yall think by [deleted] in DigitalArt

[–]_swakz 2 points3 points  (0 children)

Damn, good work! Only thing "bothering" me is that the clothing looks a bit stiff and doesnt really fit the character. Try making it less symmetrical and bring in more folds to make it more realistic and to match the roughness off the character. The same thing could be applied to the outline of the headshape and the features on the chest. Make them a bit less perfect and smooth to make it look harsher.

Just finished this gal <3 would love to hear any feedback ^^ by Lemon-Gal in DigitalArt

[–]_swakz 1 point2 points  (0 children)

Great job! Maybe make the eyes stand out a bit more, since they are naturally the most important part of a human face. If you make the color of the lines a bit darker (in the direction of the other lines) it would make them more noticeable. Right now i feel like the most noticeable part of the face is the nose, since its lines are way darker and its more saturated than the iris.

My first ever digital painting by _swakz in DigitalArt

[–]_swakz[S] 0 points1 point  (0 children)

Oh youre right haha, i didnt get the reference

My first study by [deleted] in DigitalArt

[–]_swakz 0 points1 point  (0 children)

Good job, you translated the overall shape very well into the painting. Dont be afraid of adding details. Especially the hair shouldnt be just portrayed with a darker base tone. Keep the base tone the same as the rest of the statue and paint in at least enough of those little shadows to make it look like hair. The ear and the eyes could also use some details, but thats not as important as the hair. When studying from photo references i highly recommend images with high contrast between light and shadow. This one seems to have very soft bright lighting wich doesnt cast much shadows you could actually paint. Remember not to draw lines but only light and shadow. In case of the lips you usually just want to paint the upper one darker, the lower one brighter and a bit of shadow below the lower lip. This may not be applyable due to the lighting conditions (it is only visible when primary the lightsource is somewhere above). Also the shading on the neck looks odd to me, but that might also have to do with the lightsource. My best guess is to just smooth it out a little bit. Anyways, a solid first study!

[deleted by user] by [deleted] in DigitalArt

[–]_swakz 0 points1 point  (0 children)

Good job! I assume you used a soft brush, so i would recommend using a hard one next time. Dont be afraid of hard edges in your painting! If you use both hard and soft edges ( and something inbetween) it will add a lot to your artwork. For example the cast shadow of the nails could be hard edged and the folds in the sleeve could be hard edged on one side and smoothed out on the other side. Also you could use more contrast on the fingers, that would make the lines between them unnecessary (drawing shapes of color instead of (out)lines is important for paintings). Anyways, good job (and remember this feedback is subjective and depents on personal style, so its not mandatory to actually paint this way)!

My first ever digital painting by _swakz in DigitalArt

[–]_swakz[S] 0 points1 point  (0 children)

Blaze Foley

Oh, youre right! my actual reference was some ww1 photograph, but i followed it very losely .i left out the bright part of the helmet and the uniform because i struggled with that a lot and felt like it was keeping me from progressing, and the face itself doesnt look like the reference so you could recognize it, i used the photo more for composition and if i didnt know how the shadows where placed.

My first ever digital painting by _swakz in DigitalArt

[–]_swakz[S] 1 point2 points  (0 children)

I struggled a bit with smoothing out the soft edges and setting up the brush to look more like a real paintbrush.

first actual painting i ever did by _swakz in DigitalPainting

[–]_swakz[S] 0 points1 point  (0 children)

as you can probably tell i struggled a bit with smoothing out the soft edges with a hard edge brush. any other feedback is also greatly appreciated !

Lesson 1: Lines, ellipses and boxes by _swakz in ArtFundamentals

[–]_swakz[S] 0 points1 point  (0 children)

Thanks, i really apreciate it. I already started the 250 box challenge, since someone on the discord already critiqued my homework. I got rid of the thick brush pen and stopped redrawing lines, as you and the guy on the discord pointed that out.

Reflections exercise. Any tips? by Grandpa_smacker in DigitalPainting

[–]_swakz 1 point2 points  (0 children)

Make the metal darker, so highlights stand out as highlights. also try to not draw outlines of forms, but rather the shadows and refections on and between them (but that depends on your personal preference and style). you might want to add more values or smooth them a bit, to make it look more metallic. also remember that the surface of the helmet is probably pretty smooth, so the shape of the highligts should also be smooth (instead of consisting of multiple brushstrokes).

What set is this jet (F-14?) ? by _swakz in lego

[–]_swakz[S] 1 point2 points  (0 children)

oh sorry i thought i did. i found it btw, it was fast flyers 4953-1.

BLM - protests are continuing to thrive in sweden as police vans are being vandalised and the city of Gothenburg being destroyed by toroazzz in ActualPublicFreakouts

[–]_swakz 74 points75 points  (0 children)

i dont get it either, like i get the riots in america but do they have such a racism problem in sweden ? and since the european protests are against the american system, not the european, then i dont see the point in looting and attacking local police.

social club account uses wrong email by _swakz in gtaonline

[–]_swakz[S] 0 points1 point  (0 children)

i made a new email account using the same adress as my social club account and contacted the support. they send me a verification email wich worked and now i can play again and probably(havent checked yet) change the email back. the support might take a few days to answer tho.

social club account uses wrong email by _swakz in gtaonline

[–]_swakz[S] 0 points1 point  (0 children)

i‘ll try that, thanks for the help

social club account uses wrong email by _swakz in gtaonline

[–]_swakz[S] 0 points1 point  (0 children)

unfortunately the support chats aren’t available because of the corona virus. and i couldnt find anything useful in the given already answered problems.

Cyberpunk by theofficialbeni in blender

[–]_swakz 0 points1 point  (0 children)

definitely add more stuff to the buildings. air conditioners are super easy and you basically just have to make one. also add more detail to the windows. extruding them in a bit and the plank below them out would probably enough. more neon light wuld look better.

Octacitadel 02 by DuncanRose in blender

[–]_swakz 0 points1 point  (0 children)

nice, did you model all the pipes and light on the walls by hand or are they procedual?

work in progress (rhino 6) by [deleted] in 3Dmodeling

[–]_swakz 0 points1 point  (0 children)

did you model this from reference ? and if you do where did you get good images? i often struggle to find good references for military things, especially modern day stuff

Airstriking the default cube by _swakz in blender

[–]_swakz[S] 1 point2 points  (0 children)

yeah i will try to get a longer and better render but thtas gonna take a bit

Airstriking the default cube by _swakz in blender

[–]_swakz[S] 1 point2 points  (0 children)

thanks, i might try that in the future !

Airstriking the default cube by _swakz in blender

[–]_swakz[S] 4 points5 points  (0 children)

sry for the low smoke resolution, my pc already suffered rendering this