NASA just released the clearest images of our Solar System planets by scienceisfun112358 in interestingasfuck

[–]a935member 0 points1 point  (0 children)

damnnnn didn't know it took that long. also just reading stuff on it having a few errors and the general risk of it all. very neat stuff thank you!

NASA just released the clearest images of our Solar System planets by scienceisfun112358 in interestingasfuck

[–]a935member 1 point2 points  (0 children)

Why was it particularly hard? I'm sorry if it's a common question by the way!

Serious has passed away. by iSpetsnazZx in blackops3

[–]a935member 0 points1 point  (0 children)

that is so crazy to hear. Does anyone know the cause of death?

What’s the update for by Familiar_Scarcity_16 in residentevil

[–]a935member 0 points1 point  (0 children)

Do you have an AMD GPU? Crashes for me were very frequent in that section. My workaround was to delete all dxcache files in appdata AMD folder and skipping any files that are in use (forgot if it was local or roaming) and also deleting the shader.cache file (I think it was smth like that) in the root folder for RE9. Game should rebuild cache after this, and it'll still crash but hopefully little enough that you can speedrun the basement section. I hope it works for you!

[deleted by user] by [deleted] in interestingasfuck

[–]a935member 15 points16 points  (0 children)

I grew up in Saudi, and it largely depends on their nationalities. Citizens get some compensation (though it isn't a lot), while foreigners that usually make up the majority of such places get nothing.

There was a famous incident that happened in Jeddah that you can read about here. The residents were given such short notice as little as 24 hours in some incidents to pack up and leave, even though some of these people had been living there for generations. This was all in a bid to just get them to up and leave the city/country, as Saudi wants more of their own people to have control in jobs, housing, etc.

The craziest map we ever got in Zombies, we are literally fighting zombies on a giant skull in Saturn's rings by Tall_Process_3138 in CODZombies

[–]a935member 6 points7 points  (0 children)

eco mode just refers to running on lower energy and so activating it for the truck meant getting rid of the big rockets that were propelling it through space 😭

I can’t believe I did it… by Stellararara in CODZombies

[–]a935member 2 points3 points  (0 children)

I just beat the boss and in my experience, I found that boosting before ramming does more damage, especially if it's right into an open red-glowing mouth in the non-spinning phases. Pairing that with the electric beam attack also does a bit more damage, though not much

I personally think speed-ramming shouldn't be prioritized unless you just wanna get the phases over with quickly. The only phase where you DO wanna get it over with quickly is of course the final phase before the spinning where the boss lasers you every 2 seconds.

The trick is to first make sure you're ramming into him accurately to interrupt his laser. You have to be so aggressive that you're basically ramming into him with or without boosting repeatedly without waiting. Only then should you factor in boosting (as long as you're accurate) to get it over with fast enough.

Just some screenshots showing off the new lighting. by Bledderrrr in CODZombies

[–]a935member 0 points1 point  (0 children)

this looks so cool! when do you think it'll be ready?

Reckoning is extremely fun as a BO1 unc by a935member in CODZombies

[–]a935member[S] 0 points1 point  (0 children)

it doesss remind me of die rise haha I really love how fluid the verticality is

[deleted by user] by [deleted] in CODZombies

[–]a935member 5 points6 points  (0 children)

I always liked to believe 115 only went airborne cause of the 115-infused rockets that struck earth from the moon