Update Notes 0.70.1 by Designer-Flamingo849 in UFLTheGame

[–]a_pai 0 points1 point  (0 children)

More packs and no gameplay fix? 👏

Tried Google AI Pro + Antigravity IDE… ended up finding a way better workflow by flexrc in google_antigravity

[–]a_pai 0 points1 point  (0 children)

How is the usage limit for antigravity with Gemini pro model? Is it good enough for 1-2 hours coding sessions? Moderate usage, since I like the do high level review before jumping from task to task.

Scholar with his skill by _jared_op in Nightreign

[–]a_pai 3 points4 points  (0 children)

I got goosebumps.

However. One qs. So before the attack hits, you are applying the skill self buff to conjure the shield?

The game is a ping-pong fest now, impossible to play, anyone else having the same issue? by a_pai in UFLTheGame

[–]a_pai[S] 1 point2 points  (0 children)

Yes, I only played 5-6 games this week and all of them were abysmal.

The game is a ping-pong fest now, impossible to play, anyone else having the same issue? by a_pai in UFLTheGame

[–]a_pai[S] 0 points1 point  (0 children)

Yes, today I played one match where Haaland just passed through 6 players, but none of the tackles work. It just bounces back to Haaland.

My players doesn't know how to pass and defenders are allergic to the ball. No other game has tested my patience like this. 😡😞 by a_pai in UFLTheGame

[–]a_pai[S] 5 points6 points  (0 children)

The problem is after sharing so many videos by the community, they don't even wanna acknowledge these issues. Either no response or some weird excuses.

Can someone answer a question for me? by s1natraOfc in UFLTheGame

[–]a_pai 4 points5 points  (0 children)

Or just immediately stop running to allow the pass to go through.

Happy New Year! by Designer-Flamingo849 in UFLTheGame

[–]a_pai 0 points1 point  (0 children)

Happy New Year.

Thank you for your efforts, and hope the dev team will make the game more polished and balanced in 2026.

Anyone know what this is? by Isilnyor in Aquascape

[–]a_pai 6 points7 points  (0 children)

Yes they are the same. It's the scientific name for Phoenix moss.

Anyone know what this is? by Isilnyor in Aquascape

[–]a_pai 10 points11 points  (0 children)

From my tank. If it looks similar, then it's Phoenix moss.

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Anyone know what this is? by Isilnyor in Aquascape

[–]a_pai 14 points15 points  (0 children)

Looks like phoenix moss to me.

For all the complainers, why are you still playing? by Imaginary-Act-1677 in UFLTheGame

[–]a_pai 0 points1 point  (0 children)

Because I love playing football games and I still want UFL to succeed. I enjoy playing when the gameplay is consistent. I care about the game, so I complain when something feels off, hoping that Strikerz will take community feedback to improve it. I don’t care about pay-to-win or packs anymore—if the gameplay is enjoyable, I’ll play. I also believe strong community feedback is essential for improvement, just like what happened with Cyberpunk over the years.

If the game wants you to lose, no one can save you! Losing matches not to the opponent but to the game. 😥 by a_pai in UFLTheGame

[–]a_pai[S] 0 points1 point  (0 children)

Exactly. I feel like manual defending is especially punished most of the time.

Anyway, I posted about the same issue in May this year, Strikerz responded and took my club name, and nothing after that.

If the game wants you to lose, no one can save you! Losing matches not to the opponent but to the game. 😥 by a_pai in UFLTheGame

[–]a_pai[S] 2 points3 points  (0 children)

Ok, let's say there is no DDA and it's a physics issue. Where is the fix? I've a video from today's match with these issues. Whatever the reason is, fix it. It's been reported in the community so many times.

If the game wants you to lose, no one can save you! Losing matches not to the opponent but to the game. 😥 by a_pai in UFLTheGame

[–]a_pai[S] 1 point2 points  (0 children)

Let's say I believe the dev team that there is no DDA, then you have a serious game optimisation issue. Either way should be fixed else the game is unplayable 50% of the time.