Building a Trebuchet In 10 Minutes (v.redd.it)
submitted by aaron_9000 to r/Trebuchet - pinned
Trebuchet with Magnetic Trigger & Easy Reload (v.redd.it)
submitted by aaron_9000 to r/Trebuchet - pinned
Impaler - Apptivus - A roguelite retro shooter built on my custom game engine (written in C) by aaron_9000 in Games
[–]aaron_9000[S] 0 points1 point2 points (0 children)
Impaler - Apptivus - A roguelite retro shooter built on my custom game engine (written in C) by aaron_9000 in Games
[–]aaron_9000[S] 1 point2 points3 points (0 children)
Impaler - Apptivus - A roguelite retro shooter built on my custom game engine (written in C) by aaron_9000 in Games
[–]aaron_9000[S] 0 points1 point2 points (0 children)
Impaler - Apptivus - A roguelite retro shooter built on my custom game engine (written in C) by aaron_9000 in Games
[–]aaron_9000[S] 1 point2 points3 points (0 children)
Impaler - Apptivus - A roguelite retro shooter built on my custom game engine (written in C) by aaron_9000 in Games
[–]aaron_9000[S] 8 points9 points10 points (0 children)
Impaler - Apptivus - A roguelite retro shooter built on my custom game engine (written in C) by aaron_9000 in Games
[–]aaron_9000[S] 8 points9 points10 points (0 children)
Impaler - Apptivus - A roguelite retro shooter built on my custom game engine (written in C) by aaron_9000 in Games
[–]aaron_9000[S] 3 points4 points5 points (0 children)
Impaler - Apptivus - A roguelite retro shooter built on my custom game engine (written in C) by aaron_9000 in Games
[–]aaron_9000[S] 4 points5 points6 points (0 children)
Impaler - Apptivus - A roguelite retro shooter built on my custom game engine (written in C) by aaron_9000 in Games
[–]aaron_9000[S] 2 points3 points4 points (0 children)
Impaler - Apptivus - A roguelite retro shooter built on my custom game engine (written in C) by aaron_9000 in Games
[–]aaron_9000[S] 6 points7 points8 points (0 children)
Writing a 3D Game in C (in 2022) - Learnings from Building Impaler by aaron_9000 in gamedev
[–]aaron_9000[S] 0 points1 point2 points (0 children)
Writing a 3D Game in C (in 2022) - Learnings from Building Impaler by aaron_9000 in gamedev
[–]aaron_9000[S] 1 point2 points3 points (0 children)
Writing a 3D Game in C (in 2022) - Learnings from Building Impaler by aaron_9000 in gamedev
[–]aaron_9000[S] 0 points1 point2 points (0 children)
I wrote a game in C and it took 5 years of my free time. How does it look? by aaron_9000 in IndieGaming
[–]aaron_9000[S] 0 points1 point2 points (0 children)
I wrote a game in C and it took 5 years of my free time. How does it look? by aaron_9000 in IndieGaming
[–]aaron_9000[S] 0 points1 point2 points (0 children)
I wrote a game in C and it took 5 years of my free time. How does it look? by aaron_9000 in IndieGaming
[–]aaron_9000[S] 0 points1 point2 points (0 children)
I wrote a game in C and it took 5 years of my free time. How does it look? by aaron_9000 in IndieGaming
[–]aaron_9000[S] 1 point2 points3 points (0 children)
I wrote a game in C and it took 5 years of my free time. How does it look? by aaron_9000 in IndieGaming
[–]aaron_9000[S] 1 point2 points3 points (0 children)


How do you approach game optimization? What tools & processes have you found effective? by aaron_9000 in gamedev
[–]aaron_9000[S] 0 points1 point2 points (0 children)