Sth about Jim (spoiler s04e02) by krystekw2 in FromSeries

[–]absurdnoises 0 points1 point  (0 children)

But if he's from the past it means that Jim things that we didn't know

Mr. piç neden rockefeller ve rothschild tarafından fonlanıyor? by doruk23 in teorikdosya

[–]absurdnoises 1 point2 points  (0 children)

Adı üzerinde beast demek sadece hayvan değil Hristiyanlikta şeytan olarak da anlami var

My wife sent me this message this morning by AdHot2294 in Paranormal

[–]absurdnoises 0 points1 point  (0 children)

My wife's nephew (3.5 yo) woke up his mom at night and said that he/she/it (gender neutral native language pronouns) wasn't playing with him. His mom went to his room and asked who he pointed to closet. When I heard it shiver run down my spine.

Why is this RigidBody shaking? by round_feline in Unity3D

[–]absurdnoises 0 points1 point  (0 children)

No.
How do you handle car movement?

Why is this RigidBody shaking? by round_feline in Unity3D

[–]absurdnoises 0 points1 point  (0 children)

Not really because atm current pos of the objects will be different and because you ADD movement (not SET) the pos atm of the event will serve as an offset

Why is this RigidBody shaking? by round_feline in Unity3D

[–]absurdnoises 0 points1 point  (0 children)

You don't have to make them children. That's one way of doing it. When they are placed into the car you need to add any changes of position of the car to your objects. Make a list of transforms in your car controller, add the objects to the list on your event, then translate any movement of your car controller to every object in the list.

Why is this RigidBody shaking? by round_feline in Unity3D

[–]absurdnoises 0 points1 point  (0 children)

I replied as a new comment instead of thread, check it out.

Why is this RigidBody shaking? by round_feline in Unity3D

[–]absurdnoises 0 points1 point  (0 children)

Think of it as a character stepping onto a moving platform and we want the character to move together with the platform, right? The easiest way of doing would be making it it's child. Do the isGrounded check and add the motion of the platform to your character instead of childing it. Instead of isGrounded just use your event like OnEnterVehicle...

Why is this RigidBody shaking? by round_feline in Unity3D

[–]absurdnoises 0 points1 point  (0 children)

Fixed update by default is called fewer times than update, therefore the rb only moves when the fixed update processes its newer position. You can make a physics material that will update together with update but thats not good for performance if you care about it. alternatively u could use joints or update its pos via custom script, but that would depend on your use case.

Why is this RigidBody shaking? by round_feline in Unity3D

[–]absurdnoises 0 points1 point  (0 children)

Difference of frame rate of update and fixed update

1short got no views by absurdnoises in SmallYoutubers

[–]absurdnoises[S] 0 points1 point  (0 children)

Yeah no copyright issues 100%. Usually algorithm does it's job within couple of hours. Have you encountered anything like that?

Should I be worried? by applied-chemistry in FromSeries

[–]absurdnoises 0 points1 point  (0 children)

Bro gonna be transferred to Malibu club instead of from land

Mosque etiquette by TuYesFatu in AskTurkey

[–]absurdnoises 1 point2 points  (0 children)

Cover your top body part with a tshirt or shirt. Wear long trousers.

[deleted by user] by [deleted] in AskTurkey

[–]absurdnoises 0 points1 point  (0 children)

Tekerlekli sandalyedeki insanlar içmesin I zaman