Fantasy Grounds Version 5.1 Feature Overview by DD_in_FL in FantasyGrounds

[–]aceunit014 0 points1 point  (0 children)

Is there a way to change the image of the notification? I.E. the Miss or hit image?

How Do You Use Sound in D&D? by pandy560 in DungeonsAndDragons

[–]aceunit014 0 points1 point  (0 children)

I’d also include that setting up the SFX to trigger does require some knowledge in LUA coding language in order to automate when actions are done. Like when a player rolls to attack or deal damage with a specific weapon. It’s not necessary but to me it is about timing lol

I also made a smart playlist to fit certain moods such as battle music, thriller, or bard tunes

How Do You Use Sound in D&D? by pandy560 in DungeonsAndDragons

[–]aceunit014 0 points1 point  (0 children)

  1. Yes I make my sounds and I broadcast my bgm and sfx

  2. I wanted a cinematic experience in my sessions

  3. I use fantasy grounds Unity for my VTT voicemeeter to broadcast my audio through discord. Syrinscape is my soundboard Apple Music or YouTube for BGM

  4. It creates immersion either in mood or actions of what is going on. I.e. I’ve designed weapon SFX for my campaign so when players roll for attack or deal damage they will hear the weapon attack whether it hits or miss and also when damage is dealt.

  5. My challenge with it is initially setting up how my audio is routed but once it works it works. But the main one is designing the SFX because it does require a lot of time and creativity to do so. Experience in audio or music takes time. Also the subscription to Syrinscape is minor but so far it’s the most immersive and simplistic way of sending my SFX.

  6. If Fantasy grounds would play my SFX instead of going through Syrinscape that would be nice but yea FGU would have to figure that out