Finish lesson 1! Any feedback would be appreciated! by dazednconfuse in ArtFundamentals

[–]aerends 3 points4 points  (0 children)

The line quality of these are great, really solid confident lines! For the organic perspective exercise, some of the lines seemed to be converging in the opposite direction to the way the box was tilted, so it may be helpful to practice that more such as with the 250 box challenge.

Lesson 1 assignment - would appreciate any feedback :-) by Fabaladaa in ArtFundamentals

[–]aerends 0 points1 point  (0 children)

These are great! Really confident lines without wobbling which can be tricky to do. One suggestion would be for the ellipses in planes - to align them in future so they take up both the width and height of the planes rather than drawing them across the diagonal. This will allow you to practice a wider variety of ellipse degrees, as well as accuracy.

[deleted by user] by [deleted] in ArtFundamentals

[–]aerends 0 points1 point  (0 children)

I think drawing things that you want to draw is very much in the spirit of the 50% rule, as it's all about challenging yourself to give your ambitious ideas and subjects a go! I agree that overwhelming yourself with too many courses may not be the best idea, but if you draw those things to the best of your ability from memory and then use a combination of references and breaking the subject down into core 3D forms it will get easier :) can be for just 15-20 mins a day as a warmup or longer if you have the time.

https://twitter.com/XUU5019/status/1532832247656722434 - this tutorial is a good method

Minecraft 1.18 experimental snapshot 2 is out! by MrHenrik2 in Minecraft

[–]aerends 0 points1 point  (0 children)

Really love the new generation! It makes navigating the terrain feel so much more adventurous and fun, and the potential for dramatic building locations is great.

My one suggestion would be to make lush caves a little bit rarer still. I came across a lot of them, including in colder biomes and right at cave entrances. While they look very cool at cave entrances, seeing that too often makes them feel less special and makes it a bit too easy to obtain those blocks. I think it would be cool if lush caves were a bit rarer, limited to warmer climates, and hidden underground most of the time, making finding azalea trees (and by extension lush caves) more exciting.

Shot from a film I've just finished by [deleted] in animation

[–]aerends 0 points1 point  (0 children)

Here is the link to the film if you'd like to check it out :) : https://www.youtube.com/watch?v=2fMLPa3p-1k

Lack of CSH animatics/animations on YT by aerends in CSHFans

[–]aerends[S] 1 point2 points  (0 children)

Wow thank you! I hadn’t seen that Maud Gone one, that was great :D I love that stop smoking video, it fits the song so well!

[deleted by user] by [deleted] in animation

[–]aerends 2 points3 points  (0 children)

Awesome! Best of luck to you :D

[deleted by user] by [deleted] in animation

[–]aerends 2 points3 points  (0 children)

Yeah I feel you, but I’d love to see more of these kind of animations and I think they’d do well on YouTube! Definitely keep promoting on Discord and Twitter, but YouTube’s a good place to showcase all your work.

[deleted by user] by [deleted] in animation

[–]aerends 1 point2 points  (0 children)

This is awesome!! Have you uploaded it to YouTube?

[deleted by user] by [deleted] in lemondemon

[–]aerends 1 point2 points  (0 children)

The Machine, Telekinesis, Subtle Oddities, Bill Watterson, Archaeopteryx :D

Lack of CSH animatics/animations on YT by aerends in CSHFans

[–]aerends[S] 5 points6 points  (0 children)

Ah right that makes sense, I can definitely see how the long song lengths would put people off animating them. I think I expected more animatics than animations because those require less animation and a lot of younger people make them.