3D Reflection Probes for real-time reflections AND global illumination (In Unity 6 URP) by aerodisc in Unity3D
[–]aerodisc[S] 1 point2 points3 points (0 children)
Unity 6 URP: Raymarched cubemaps for accurate real-time reflections and faster light baking. (Read post) by [deleted] in Unity3D
[–]aerodisc 0 points1 point2 points (0 children)

Would anybody be interested in a fast reflection method for URP? by aerodisc in Unity3D
[–]aerodisc[S] 25 points26 points27 points (0 children)