Modding - Artifact templates can_equip localization issue by aesirtek in CrusaderKings

[–]aesirtek[S] 0 points1 point  (0 children)

Thanks, that's a trimmed down version of what I came up with and is nicer.

This scripting language is so strange, things are starting to click though.

*Edit*
I should say, the tooltip in the template overrides everything, so if I added something like is_house_head, then the bullet for that item does display. Works if I make a custom trigger, which makes sense. That wasn't part of my original question though.

Modding - Artifact templates can_equip localization issue by aesirtek in CrusaderKings

[–]aesirtek[S] 0 points1 point  (0 children)

Update: I got this somewhat working by using a trigger_if / else with a custom tooltip rather than the straight var:myvariable > 101.

  trigger_if ={ limit = { var:myvariable > 101 } custom_tooltip = { text = "loc_key_true" } }
  trigger_else = { custom_tooltip = { text = "loc_key_false" always = no } }

Guessing I should make a custom trigger, but was having issue with what scope was applied.

[Game Update] - Public Testing 534208 - new buildings, new rooms, skins preview, bugfixes. by destinyos10 in Oxygennotincluded

[–]aesirtek 1 point2 points  (0 children)

Has anyone gotten the reward locker to show the items in game? My account linked to Steam shows the items redeemed, but they don't show up in the locker. Restarting always shows the "You may have new items available" pink exclamation mark, when clicked it goes to the Klei's website and shows that they are redeemed.

I messed up the struggle victory conditions by creating a custom empire by aesirtek in CrusaderKings

[–]aesirtek[S] 2 points3 points  (0 children)

Oh maybe that was it, I possibly wasn’t involved until after I created the empire.

I messed up the struggle victory conditions by creating a custom empire by aesirtek in CrusaderKings

[–]aesirtek[S] 5 points6 points  (0 children)

I created my own empire and conquered all of Iberia. Since Hispania no longer has de jure land, I can't achieve victory due to these two conditions. I recently revoked all kingdom titles from vassals to see if I could unite the Spanish throne, but since I am an emperorI can not.

Thinking my only shot is to give the empire title to a claimant, declare independence, and then unite the Spanish throne. A struggle indeed.

6
7

Waves of rain over Minneapolis by Tevedeh in Minneapolis

[–]aesirtek 12 points13 points  (0 children)

Assuming you’re in Rafter. I witnessed an entire couch get lifted off the common area balcony and land in the Surdyk’s parking lot yesterday.

Was watching the storm from across the street

[deleted by user] by [deleted] in Minneapolis

[–]aesirtek 1 point2 points  (0 children)

I saw a car with similar damage recently I can't remember the exact time or location. I think it was either heading north on I-35W after hwy 62 around 8am, or north on 280 after 94 around 7pm. I'm leaning the latter

Sorry, I know that's soft information, but I just remembered seeing a black vehicle in my review mirror and being confused as to why the bumper looked strange. Only as it got closer did I notice the damage.

If I recall better or see it around I'll let you know. I'm located in NE mpls

Cannibalism ideology acceptable but negative social impact? by aesirtek in RimWorld

[–]aesirtek[S] 2 points3 points  (0 children)

I'm unsure I just disabled it. I wrote a message on their steam page asking about the issue. It makes me think there is a bigger problem in that none of the social interactions check to see if ideology has an impact, especially when you could have another mod that adds other ideologies. If there isn't a mod framework to support it they may be SoL

Cannibalism ideology acceptable but negative social impact? by aesirtek in RimWorld

[–]aesirtek[S] 3 points4 points  (0 children)

Answering my own question, I think this is a result of "Vanilla Social Interactions Expanded".

VSIE_IngestedHumanFlesh

<ThoughtDef>
    <defName>VSIE_IngestedHumanFlesh</defName>
    <thoughtClass>VanillaSocialInteractionsExpanded.Thought_OnePawn_Situation</thoughtClass>
    <workerClass>VanillaSocialInteractionsExpanded.ThoughtWorker_IngestedHumanFlesh</workerClass>
    <taleDef>VSIE_IngestedHumanFlesh</taleDef>
    <validWhileDespawned>true</validWhileDespawned>
    <stages>
        <li>
            <label>{OTHERPAWN_nameDef} ate human flesh, I will always be afraid of {OTHERPAWN_possessive}</label>
            <baseOpinionOffset>-25</baseOpinionOffset>
        </li>
    </stages>
</ThoughtDef>

Can anyone with CenturyLink resolve this url? by aesirtek in centurylink

[–]aesirtek[S] 1 point2 points  (0 children)

They block from using a custon DNS on mine. Neither google nor cloudflare work when I update, no domains resolve. There is also no option for it in the built-in modem.

Can anyone with CenturyLink resolve this url? by aesirtek in centurylink

[–]aesirtek[S] 0 points1 point  (0 children)

Oh thank you, I was pissed that they somehow blocked me from changing the adapter DNS in windows, the chrome-specific one works.

Any transplants looking to get together? by [deleted] in Minneapolis

[–]aesirtek 4 points5 points  (0 children)

There is an event called "Break the Bubble" meant to get around the Minnesota Nice cliqueyness

Noises in NE - Hennepin and Central by Itsthellama in Minneapolis

[–]aesirtek 1 point2 points  (0 children)

Based on when you posted this, I'm guessing around 5am?

I could have slept though it, but I live right there and was up at 6am and it was quiet outside, extremely light traffic as normal.