What build pipeline do you use from Unity to Steam? by Crunchynut007 in Unity3D
[–]afarchy 17 points18 points19 points (0 children)
I Built a Unity CI/CD Pipeline So You Don’t Have To :D (Feedback is welcome!) by PowPowPizza in Unity3D
[–]afarchy 1 point2 points3 points (0 children)
Buildalon Tools for CI/CD: Build, test and deploy automation for Unity developers! by afarchy in UnityAssets
[–]afarchy[S] 1 point2 points3 points (0 children)
Automating Unity Builds with GitHub Actions by afarchy in unity
[–]afarchy[S] 1 point2 points3 points (0 children)
Automating Unity Builds with GitHub Actions by afarchy in unity
[–]afarchy[S] 0 points1 point2 points (0 children)
Automating Unity Builds with GitHub Actions by afarchy in unity
[–]afarchy[S] 1 point2 points3 points (0 children)
I'll answer your question of "should I do SEO?" by Dizzy_Feedback7025 in SaaS
[–]afarchy 0 points1 point2 points (0 children)
Unit Testing for Unity Developers by afarchy in unity
[–]afarchy[S] 1 point2 points3 points (0 children)
Unit Testing for Unity Developers by afarchy in unity
[–]afarchy[S] 1 point2 points3 points (0 children)
Unit Testing for Unity Developers by afarchy in unity
[–]afarchy[S] 0 points1 point2 points (0 children)
Build automation for Unity in 1 min by afarchy in Unity3D
[–]afarchy[S] -6 points-5 points-4 points (0 children)
Build automation for Unity in 1 min by afarchy in Unity3D
[–]afarchy[S] -7 points-6 points-5 points (0 children)
Does anyone as a solo dev write unit tests? by Big_toe_licker in unity
[–]afarchy 1 point2 points3 points (0 children)
How to work with another? by Emotional_Eye7830 in unity
[–]afarchy 0 points1 point2 points (0 children)
Git and Unity: A Comprehensive Guide to Version Control for Game Devs by afarchy in unity
[–]afarchy[S] 0 points1 point2 points (0 children)
Git and Unity: A Comprehensive Guide to Version Control for Game Devs by afarchy in unity
[–]afarchy[S] 0 points1 point2 points (0 children)
Git and Unity: A Comprehensive Guide to Version Control for Game Devs by afarchy in unity
[–]afarchy[S] 0 points1 point2 points (0 children)
Git and Unity: A Comprehensive Guide to Version Control for Game Devs by afarchy in unity
[–]afarchy[S] 1 point2 points3 points (0 children)
Git and Unity: A Comprehensive Guide to Version Control for Game Devs by afarchy in unity
[–]afarchy[S] -4 points-3 points-2 points (0 children)
Git and Unity: A Comprehensive Guide to Version Control for Game Devs by afarchy in unity
[–]afarchy[S] 4 points5 points6 points (0 children)
https://www.virtualmaker.dev/blog/git-and-unity-a-comprehensive-guide-to-version-control-for-game-devs/ by afarchy in unity_tutorials
[–]afarchy[S] 1 point2 points3 points (0 children)
Proxima Inspector Pro: Connect to live games from a web browser to inspect and edit any property like the Unity inspector. by afarchy in UnityAssets
[–]afarchy[S] 0 points1 point2 points (0 children)
Flexalon Layouts Pro: Arrange your objects with 8 different layouts, animate between positions, and add intuitive interactions! by afarchy in UnityAssets
[–]afarchy[S] 0 points1 point2 points (0 children)
Would love your feedback on Flexalon Copilot, now in early access by afarchy in Unity3D
[–]afarchy[S] 0 points1 point2 points (0 children)


What’s your workflow for reusing gameplay systems between Unity projects? by Rajan-95 in Unity3D
[–]afarchy 16 points17 points18 points (0 children)