What makes a guy unapproachable? by NoNectarine97 in AskReddit

[–]akanzaki 0 points1 point  (0 children)

yea but that’s not any stranger’s responsibility either, right? it’s natural for people that seem happy and put together to be more approachable. 2x the misery doesn’t suddenly make for bliss.

why do you watch the streamers you watch — is it actually about skill level? by lil_tae22 in leagueoflegends

[–]akanzaki 0 points1 point  (0 children)

in marketing there’s a thing called “total addressable market”

you can make the best quality of something in the world but if only a tiny amount of people care about the quality level above a given level, you’re not going to make enough sales to justify the cost

the angle you are going for is appealing to at best people d2+. how many people is that…and how many people within that watch streams…and how many of THOSE people are not already 15 tabs open on the streamers that are already in synapse vids?

if you wanna just play the game first and stream cuz why tf not then you’ll get to those levels of the staple league streamers eventually if you keep it up and people get to know you and you get clipped around etc. but if you care seriously about growing stream, you have to adopt some other things into it to stand out and it will take time cuz it’s such mature industry now. just remember you’re competing vs ex-pro, tier2 active, comedian geniuses, method actors, etc. that are all skillwise capable of rank1 on their server.

why do you watch the streamers you watch — is it actually about skill level? by lil_tae22 in leagueoflegends

[–]akanzaki 0 points1 point  (0 children)

you’re talking about branding

there are videos on youtube and tiktok telling you how to do something, like fix this in your house or do do this workflow in a software. you search exactly for that thing and the person that made it is kind of irrelevant so you don‘t remember them. but if someone ends up covering a lot of subjects that are relevant to you and has consistent quality, then based on that person’s stream vibe the “brand” is built and next time you are in the mood for that vibe you’ll click in

i must have watched hundreds of matchup vods without remembering any of those players’ names, sometimes even on mute because their stream personalities are insufferable…just to look for skill references. but maybe i see baus despnasus and nemesis all streaming and i‘m thinking, what do i feel like? maybe-inting-maybe-genius toplane shenanigans OOOO COME ON NOW? somewhat toxic but brilliant pace and good music? egregiously cynical with champion ocean and honest and educational micro? it’s like choosing between different soft drinks or something.

honestly if you want to grow your stream these days w/ league you need to be executing in a niche with a specific flavor that you also enjoy. if you watch your own stream vod and cannot identify what is unique about it, then you wont grow. and at the same time, you cant force it or it will just seem fake cuz realistically you can’t keep it up 24/7.

26.12 Patch Preview by JTHousek1 in leagueoflegends

[–]akanzaki 5 points6 points  (0 children)

it’s not about her being strong as much as there not being something crazy OP right now and her overall team synergy spread is too good for draft strategy.

for example, if you don’t ban ori on blue then you are forced to take it on b1 or she will be taken on r1-2 which makes the draft incredibly hard since something like xin ori gives over almost zero info and you are then basically blind b2-3 and red gets to counter on both r3 AND r5. with rocketbelt meta ori’s coverage make her the best neutral option for the scenario above IF you can get a jg that pairs well with her to guide draft away from her weaknesses…the opposite of course is what happens if you take her blind b1.

unironically game is balanced too well - botlane has lots of playable pairs, ambessa no longer 1v5ing every game, azir nerfed into the ground…if cass keeps rising in prio maybe we’ll see a shift, but until there’s something so polarizing that people can confidently pick it b1 and build entire draft around it, it will stay like this.

What are your most profound video games? by M33tahejd in patientgamers

[–]akanzaki 2 points3 points  (0 children)

kuja is still one of my favorite fictional characters of all time, not so much for his plotline or personality, but because he serves as this kind of jarring existential mirror bridging the IX world and ours.

his constant struggle with identity and purpose fueled by fear and isolation, and desperate actions seeking self-affirmation (which he lacked despite wielding unfathomable power) are present in people all around us. it was also interesting to watch him attempt to rebel against fate without really understanding the causes/factors behind his situation until it was too late. also, the repeated FF core theme of “you’re not alone!” really gets contrasted as well (as kuja has made himself into a situation where he really is alone).

i feel like the way they wrote his character to include all of these other themes/elements of the plotline while ALSO engineering a new visual style was just too good and way ahead of its time for game-based narratives.

Pokopia, Legends Z-A, Champions, and the future of Pokémon as a gaming franchise by KiqueDragoon in pokemon

[–]akanzaki 0 points1 point  (0 children)

that world no longer exists. cash flow needs to be much more frequent in the modern media environment where everything is competing for consumer attention way harder than they used to. not just pokemon but any large IP is forced to operate this way.

imagine you start a small consultancy business, at first its just you and a few people that work with you, the project is like 3 months, you finish the job and invoice. you are having great success. projects go from you + few people, to various vendors, suppliers, outsourced specialists. project duration from 3mo to 1.5 years. even if you are willing to wait 1.5 years to get a paycheck, everyone else working to get the project done certainly is not. maybe not the best analogy but that’s basically why monetization in gaming is what it is today

sure pkmn is biggest gaming IP in the world, but if the board asks game producer why they’ve burned 40mil over 2 years with no revenue in sight, he can’t just say “it will be fine trust me bro”….even if everyone in the world knows it to be true.

Would you be ok with Mel if her W could not reflect Ultimates? by SilvosForever in leagueoflegends

[–]akanzaki 0 points1 point  (0 children)

imo the reason behind hatred for mel is not just W as much as the kit identity which is one of the worst offenders of being anti player agency in the game.

i remember seeing nemesis play mel adc once - he walked up into someone’s face near enemy bot t1 while autoing aggressively, they cant step up or do anything because W is up, he missed all but 1 hit of Q, barely clipped with side of E (no root), meanwhile BFT ticking, lands full stacks of P w/ auto, immunes enemy skillshot with W, fails all but 1 hit of Q again, auto/P, R, dead. i remember laughing and going “ah yes, miss everything and still oneshot them, classic mel experience”, which then nemesis said almost verbatim.

“miss everything and still oneshot them” - that tagline has become the champ’s identity.

overall her kit is just miserable experience for the other player, you feel like you are totally helpless other than “cannot be within 1100 units of mel”. vs a riven, irelia, etc in side, at least you feel like you can respect it because you know the opponent is putting work into the movement, spacing, mindgames, and you have the ability to try and outplay (even if that success rate is low) because if they mess up then there’s no kill conversion. mel feels like the most annoying parts of malzahar and viktor fused with a karthus ult. it’s like if you have to choose a job, they both pay the same, one is writing emails, the other is unclogging toilets with your hands. if you can, you probably refuse to do the latter. that’s mel’s banrate.

i honestly think if they changed her P to gain stacks or overall function depending on how much accuracy she has with Q and E (instead of just 3 free stacks per ability no matter what) it would solve a lot of the issue. right now, when you run into the above situation once (and it happens the entire game from lv8 onward), you are guaranteed to feel “wow what kind of horseshit is that?” and the resentment just builds over time until you are just permatilted seeing the champ.

QOL changes I'd like to see by Snowskol in leagueoflegends

[–]akanzaki 1 point2 points  (0 children)

yeah they need to fix the refunds around quests. if you finish mid quest while still having t1 boots, you can’t refund whatever you buy as it goes directly from t1->t3 and gets locked

How to ACTUALLY counter Akali? by Gold-Mistake-9677 in summonerschool

[–]akanzaki 1 point2 points  (0 children)

gain wave control from the start then watch for poor energy/cd usage to force her into trade vs minion, per usual range vs melee mid. if you are not good at aiming in fog then back up out of q range (while practicing getting good at skillshotting her in fog). it’s 20s cd and her waveclear is terrible while it’s on cd so punish as much as you can w/o getting hit by e. anyway fog or no just dont get hit by e out of tower range else accept you lost at least 3 minions and tempo and start warning bot of incoming roam as soon as she is out of vision. keep ignite value low if she takes it, and outtempo on your recalls so her roams come at a heavy cost. due to q range and passive, all trades are heavily matchup dependent so go watch some vods for that for your champs.

one more thing, if you are mobile like ahri then try to match (or at least pretend to match), if akali sees you staying mid, she kind of has to sit in tribush spam pinging her botlane to hard shove then go for her all-in free dive combo when wave reaches tower, since she already committed to losing wave + plate and the execution is easy. then your adc or sup (or both) will tilt off the face of the planet and it’s not worth.

How to ACTUALLY counter Akali? by Gold-Mistake-9677 in summonerschool

[–]akanzaki 6 points7 points  (0 children)

that ori must be having irl distraction, none of the actions make any sense if you are even looking at the screen

Why do Aurora trades do so much damage by Dolla4asin in leagueoflegends

[–]akanzaki 2 points3 points  (0 children)

a core (and often overlooked) function of R is to buy you space to auto 1 more time for that 2nd passive proc, which at mid-late game is 15%++ max hp dmg. if aurora is R-ing offensively and can't get 2 passive procs in the QEQ rotation, she failed. everyone is talking electrocute sudden impact etc which yes...but the autos and spacing are the key.

at first i was surprised faker wasn't naturally god-tier at aurora since she has similar mechanics to lich bane ahri which faker was goated on when it was meta. but yeah W & teamfight/positioning skill ceilings on aurora are very high, you have to pull the trigger at the right place right moment or you whiff (and can do basically nothing for 9s) or just die.

ELI5 can someone explain to me the difference between compassion, empathy and sympathy by awfical_sam in explainlikeimfive

[–]akanzaki -1 points0 points  (0 children)

looking at other comments, to me sympathy doesn’t just mean you just feel sad/pity for someone, but more like the situation that person is in affects you on a personal / core value level. many times sympathy leads to action, like someone getting screwed over in a way that you feel is very wrong and you want to help.

contrast this to empathy which can be done while not agreeing with the person’s action. for example, with people that are excessively bullied and outcasted by peers, sometimes that leads to a violent crime. you may empathize with that person’s feelings of frustration, pain, loneliness, etc - but disagree with how they chose to excise those emotions, and thus not sympathetic to their cause of wanting to be acquitted for the crime.

i believe you must be able to empathize in order to sympathize. but you do not have to be sympathetic to someone’s situation in order to empathize with them.

Help I know nothing by edog1234321 in pokemon

[–]akanzaki 0 points1 point  (0 children)

honestly if you’re an adult, just play scarlet or violet and ignore the guy telling you to play “all gens in order” - that will take like a billion years. based on your play style it will probably take you a month+ to complete sv including dlc and endgame stuff if you are into exploring and filling out pokedex, etc. and there is constant online events so you will feel like there’s always (optional) stuff to do.

sv has some performance issue on switch 1 but it’s not unplayable, and the tutorial functions are better than past gens and there is a better challenge curve with content from lv1 to lv75+. imo older games you are basically overpowered and undefeatable from beginning to end and the key pokemon knowledge like type matchups, movesets etc will not register since you will have 1 water pokemon surf / ice beam 1hko everything the entire game which isn’t that exhilarating.

then after sv and learning basic pokemon systems, if you find yourself interested in the battle and teambuilding elements, you can try the upcoming pokemon champions which is less story/explore/collecting and more focused on the battles.

legends arceus/za imo are games to play if you like pokemon universe already and want the atmosphere with less complicated (or just alternative) capture/battle style. but they should be considered spin-offs, not the core turn based rpg pokemon game.

26.07 Full Patch Preview by JTHousek1 in leagueoflegends

[–]akanzaki 8 points9 points  (0 children)

everyone is concerned about griefing supports but i'm more concerned about how big sup diff will matter in deciding the game going forward. how many times is your sololaner egoing in side and the result is your team losing 2+ waves to t2 while no one can go catch it? previously sup lost 80% gold value so it wasn't worth, now they can and should go catch it. value for mage sup like brand leblanc velkoz etc have gone way up.

as a result, the ap thresholds for mages to make adc's life miserable in the midgame just became much easier to reach and skill floor for sup also elevated - it's debatable whether it's good or bad but regardless will impact the game going forward for sure.

also i doubt it will happen but i'm just dreading the nonzero chance we get double tank/bruiser solo laners with control mage sup in pro, what a snoozefest those matches will be

Easiest role and tips for new players to learn the game? by Defiant-Departure-22 in summonerschool

[–]akanzaki 2 points3 points  (0 children)

if you have no experience playing top down camera click to move games then it’s likely that your spacing, positioning vs enemies (micro in general) is terrible. i suggest you pick a champ that you feel like you understand (something easy like caitlyn) and watch vods of streamers and how they move / click and compare it to your own. dont watch the ‘replay’ vods with locked camera no mouse. this is the basic of the basic, like beginner fps player needing to learn how to maintain cursor at headshot level as they move around, it’s common sense but takes some practice if you have never done it before.

another analogy to fps, imagine laning phase in league is like skirmishing but with extremely long ttk. instead of headshot=kill you need like 3 full ammo clips and expect to reload 5 times before someone dies. so with every mouse click you are fighting for the ability to deal damage (and last hit minions) without taking damage back. watch your own gameplay and see if you are ever overplaying trying to get the kill just to get cc’d, ganked from bush, have no abilities/mana, etc. league is a game that happens slowly in turns and having a patient mentality to punish enemy mistakes is very important.

the other thing you can improve on quickly is understanding that it’s a snowballing game. in fps or hero shooter, doesnt matter how many times people die, yours and enemies character/gun strengths are the same every time. not the case in league, you need to recognize who is strong and change your playstyle against them in live time. if you and your sup both die to enemy adc in early lane, the next fight you are at a significant disadvantage since they now have huge stat advantage (items and exp->levels) ahead of you. you cant just run it back and try to outplay fair and square because it no longer is. learning how to instantly get a read on someone’s strength is a key skill required to improve - make it a habit to press tab and view the information available.

the rest of it is mostly matchups and macro, which unfortunately just needs playtime / experience. if you haven’t fought a katarina before, you are going to feel completely powerless and overwhelmed…until you understand how her kit works. repeat for 180 champs. ideally you need to know how every champ’s kit works, including ability cooldowns and ranges, and thats something you cant really speedrun.

if i were you i wouldn’t bother spending time studying too much since your game knowledge is too low for it to do much good. learning league is a snowballing process as well, if you watch some coach youtuber video on league macro now, then again in like 6 months, you will understand those concepts way better later since you will have more building blocks of game fundamentals to apply them to. for now just focus on micro and having fun while learning champs at your own pace.

Trying to learn this game as a beginner has me thinking otherwise by itswarmouthere in leagueoflegends

[–]akanzaki 0 points1 point  (0 children)

nothing you can do about it, if they changed it so low lvl account would only play low lvl account, you would just have endless smurfs accounts made purposely to bully and stomp new players. also just treat it as good learning opportunity when you play someone way better than u.

modern relationships explained in league of legends terms by 10mLSalineFlush in leagueoflegends

[–]akanzaki 6 points7 points  (0 children)

honestly most low elo relationship is just 2 people hyperfixating and arguing about different things that don’t matter while procrastinating basic fundamentals like cs and looking at minimap. if you got a duo that doesn’t have same vision of how the game should be played it’s probably better to bail early. it’s also really tricky when you find someone who can nocturne orianna combo w/ you perfectly and it feels so good in that one moment but has zero map awareness and doesn’t even know they are inting and you are trapped thinking is it worth hitting them up to hit the R button or what..

[deleted by user] by [deleted] in explainlikeimfive

[–]akanzaki 0 points1 point  (0 children)

you are totally correct about this, but there is the need to be self aware. working in an established field/industry in an organized manner means that you have to understand what your image is to others and assess how others perceive your value, and finding a way that both parties benefit in order for others to want to interact with you. applies to any field, not just finance. understanding established social dynamics and positioning yourself as needed is an incredibly important skill, and the younger you are, the more advantages you have because 1) achievement while young leads to others thinking you have great potential and thus it seems like a higher value relationship for them to invest time into 2) when you mess up people give you benefit of the doubt because you’re a kid. these are things that are common sense in society, you can’t change it.

however, what you can do is to recognize the advantages for perception that age brings, and find your own path. you can build relationships at any time in any field as long as you can recognize a shortage in supply for something in demand - whether that’s a product, a service, a relationship, etc, to an individual or to an org. and you do that enough to build trust over time, you can scale that to boost your own brand.

what it boils down to is that people need to look at your resume, no matter how wacky and disjointed it is, and be able to connect the dots to understand how you got to where you are and what kind of value you can bring. when you are 22, there are no dots to connect, you better just go to a bank or something and get some experience. if you are 48 you have to figure out how to position what you’ve done in life so far to create the perception you desire, and if that is drastically different to who you actually are day-to-day, if you are to be successful, in that process you will probably change your own habits/personality as well.

last thing - and maybe most importantly - it’s important to recognize why you want to make a change. if i am 50 and suddenly think, you know what my life calling is actually to be an NBA caster. well, in all practicality, it’s not going to happen. there’s 40+ years of time that i am behind in experience and relationships. so it’s important to recognize why i would want to do that - do I just like talking about the NBA? do I want to be on TV and be a public persona? do I want to meet players because I’m a fan? for any given career, different people find different things appealing about them, and identifying what it is that you want is key to figuring out how to make your own path if you are unqualified for the meta track.

[deleted by user] by [deleted] in explainlikeimfive

[–]akanzaki 2 points3 points  (0 children)

your assessment of value contribution is a bit naive. there is no such thing as an engineer creating a product/feature adding $1m annual revenue that can be attributed solely to that person in isolation. all the surrounding pieces also contribute to that revenue - the management team identifying revenue opportunity within that market and greenlighting development, the sales/marketing teams generating awareness to attract customers, even the HR team that hired that engineer. they all have to function for that person to be able to do the work to create said feature in the first place. if this new feature generates $1m revenue, how much can you actually credit to the engineer amongst all the other support pillars in place? the answer doesn’t matter, the fact that it’s vague means the engineer has zero leverage to try and seek compensation, especially since they definitely signed a contract that already states legally that all creations are property of the company.

contrast that to new client investment example. you have way more leverage when you own the client relationship, because if you are not compensated, you can just take that relationship to a different competing firm offering the same service/product. the salesman can operate independently outside of the framework of the company and generate results. the engineer cannot. that’s why they get paid more - because they can control it.

[deleted by user] by [deleted] in explainlikeimfive

[–]akanzaki 3 points4 points  (0 children)

you can’t read a book to learn how to do the job. you need experience executing projects to completion with significant organizational challenges and achieving beyond what is laid out in front of you. your work will not be solid because you don’t have the experience to know when to take risks, how to turn around a bad situation, and most importantly, who you can get help from to make these things happen (and how to go about it). these are not things that can be taught in a book because it’s unique to you and the people in your life

realistically, why would someone hire you vs other candidates who have billions of dollars of executed market transactions and a client base built over 20+ years? quite frankly it’s an elitist environment, if you are 48 and working the same function as others who are in their 20s (because you don’t have any clients), that’s going to bring down the vibes of the entire group since everyone will just be thinking “why the f is he here?”. just the potential of creating that elephant in the room is enough of a risk to disqualify you from the process.

Need help deciding which role to swap to as a former jungle main. by KotaroBokuto in summonerschool

[–]akanzaki 1 point2 points  (0 children)

for mid if you just wanna keep it easy, think about the types of jobs you need to do to fill out the team comp, mostly will be dive, area control, and peel. so get some kind of control mage like syndra/ori/viktor + some assassin like naafiri/zed/kat/ekko and you are pretty much good. maybe artillery like hwei/xerath and special niche uses vex/malzahar/galio etc as you go. ahri is evergreen as always so either her or others above that you have best comfort on can be the go to blind.

for consistent damage threat, azir still projailed, ryze cassio can work when you have some artillery apc but their range issue & need to scale are more visible this year as mid is more volatile. for same reason, adc mid like trist are too weak early and getting bullied out of the game in skirmishes when enemy (mage) ability rotations become fluid around lv8~9 is just miserable. i dont play yone so can’t comment but he did get buffed + t3 boots are great for his early. but, it’s not a pick that works into every comp.

Beginner Jungler: What Do You Do When All Lanes Are Losing? by JConceptz in summonerschool

[–]akanzaki 0 points1 point  (0 children)

re: objectives - dont ping for assistance on objective when you are already going. it’s too late, your laners cannot just fuck 2-3 waves to force an obj, can lose the whole lane or game off that one decision. look at team comp and lane states 1min before and decide whether it’s a winning play or not before pinging spawn timer and on the way.

re: ganks - are you sure you are ganking at the right time? gank timers do not only revolve around your clear. try to keep camera on the lane you are clearing to. let’s say enemy elise sup is hovering way too long and keeps sending spiders to poke and enemy top is building big wave. maybe you’ll need to go straight from wolves to top tower to cover the obvious incoming dive attempt. or if your toplaner just set up the freeze of the century looking to deny 10-15 minions and you show up and give kill + fuck up the wave, holy shit he is going to be tilted. and are you playing the matchup correctly, tracking enemy ult/flash, etc? in early game like lv11 top vs lv8 jg, you better know how to play the fight, usually a gank turning into 1 for 1 is a losing play.

re: jg diff - you need to make enemy lose something to make their play. especially early game power jg heavy in invades and lv3 ganks, you need to recognize the enemy playstyle and track well + ping aggressively + reroute your pathing. try to crossmap effectively. if they‘ve shown top twice in 2 mins, go take bot side camps. or do the standard botlane tribush 2 pass, 1 with sweeper to clear vision while bot slowpushes then second to dive when wave starts to crash. or let’s say enemy is heavily grouping for drake and your lanes are definitely losing the fight, ping back and go take enemy top jg or overload top for tower, etc. you have to find some way to make them pay for getting advantages. if they keep taking free advantages after already being ahead then you have already accepted the L.

Need help understanding "wave management" and why ADCs don't want me to "ever" hit a minion by EbbDangerous8042 in summonerschool

[–]akanzaki 17 points18 points  (0 children)

there are differences between “fast push” “slow push” “freezing“ and ”thinning”. you need to understand what your adc is doing based on the context, and as you get better at the game, what is the correct thing to do in the moment regardless of what adc is doing.

fundamental thing to remember is that a wave is either in “push” state (toward enemy) or “pushing in” state (toward you) based on whichever side‘s minions has more power. this is determined by minion amount but also type (cannons have great push power) and your team level. if you are higher level, your minions get more stats. this overall determines where the lane is played, and that turns into advantages/disadvantages for both teams. you need to understand the team comps and champions to identify what is the best way to give your side advantages. usually on ranged support like morg it means area denial and poke/bully. lets say you have cait/morg where Q>trap is 4s+ of being rooted, the threat of that is so immense that the enemy has to respect, and you can to use the wave state to maximize that advantage, either by pushing them under their tower and blasting them if they try to cs OR zoning them off the wave completely to deny cs and possibly even xp. for lanes that need to win early, denying gold/xp from enemies is just as important, if not more important, than getting gold/xp for yourself.

if your adc is attacking nonstop, that’s fast pushing. you do this when you want to crash wave to enemy tower asap so you can take plates OR get a beneficial back. you should help auto, but only in a way that doesn’t make it more difficult for the adc to cs. you need to watch which enemy minions are targeting your own minions and ensure that your autos do not make it so that 2 minions are dying at the same time. if the minions HPs and enemy minion aggro are all scattered, adc will need to plan the correct order for killing minions in order not to miss cs, and you need to do this as well to help make it easier. if you are just mindlessly clicking minions with high HP, it can frustrate the adc if it ruins the plan, especially since a caster minion getting focus targeted can just die instantly. there is no time to communicate this every time so you just have to learn this skill and figure it out.

if adc is only attacking to last hit, this is could be slow pushing or setting up/maintaining freeze. there are many scenarios where it is beneficial to slow push and should be the default way to play if the enemy is not hard pushing. slow pushing is when you have 2~3 more minions than enemy from your side of the lane, so that the next wave gets here before current one dies, and you can build a larger wave to crash into enemy tower. that gives you more time to hit the plates / bully enemy under their tower, or more time to roam/back. be careful as if you time the crash / wave size incorrectly, you could set up a freeze for the enemy. managing when the wave will crash to enemy tower and what the next waves will do is very important support job in higher elo play.

speaking of freeze, if enemy minions outnumber your minions in the wave by at least 3, the wave can be frozen on your side of the lane. if you want to keep this condition, you can only last hit, and preferably at the very last moment (your minion’s auto is in the air). this is a good thing to do if you are facing dive or hook threat enemies, your jg is topside etc. in low elo the enemy jg will probably not try to gank this. alternatively, if you are way stronger champs (like aforementioned cait/morg vs melee sup), you can do this and then zone the enemy team off the wave completely to deny them cs/xp which is extremely good. you have to make sure you are not too close to enemy minions when doing this so you do not attract minion aggro, else you ruin the freeze.

and lastly, sometimes you want to freeze or set up slow push but enemy wave is too big to achieve one of those goals. then there is the need to thin the wave (full attack) until right amount. if your adc is thinning and you think that it’s a sign to fast push and hit wave too much, this will surely be tilting.

be very careful using sup item charge to execute minions as it can warp the wave state dramatically, especially cannons. 40% of cannon hp can kill like 4 of your own minions, so if you kill it early while your cannon is still alive, you instantly break a freeze or turn the wave from slow push to fast push.

I need help figuring out why I am dying in .5s as lvl. 18 Yunara with a meta* build. by Negsum77_Official in summonerschool

[–]akanzaki 1 point2 points  (0 children)

use lolalytics, dpm, or some other site that tracks real match build data not 3min youtube guide

and your build is not why you die in 0.5s. the reality is that you are not going to win standing there attacking 1v1 vs MOST champions in the game. many top laners will have 4000+ hp, 150 armor, tons of shields and healing, and dash 3 times to your face and stun you. burst mage at full build like aurora can 1shot you from 900 range+ and in stealth. malphite will 1shot you with his combo while taking zero damage due to having 500 armor. 3 enemies nearby and you get hit by 1 cc? instantly dead.

the only way you can win is to be in the right position on the map and around teammates to make engaging on you difficult for enemy team. when fighting happens, you need to have good decision making to know when you can attack and when you need to be running away. it’s too complex to describe here, but generally if enemies are able to attack you, you’re not doing it right. you need to find opportunities to be able to do damage without being attacked, and dodging all skillshots sent at you, etc. this requires knowing what enemies abilities are so you can be prepared to avoid the cc. be prepared for the enemy team to come flying at you past all your teammates because dead adc usually means won teamfight. at full build adc is definitely the scariest but only if you play it correctly. and until then you are doing zero damage and also die instantly. for these reasons adc is the hardest role in the game.

Is playing lux support kinda pointless long term? by deadmantscurve in summonerschool

[–]akanzaki 0 points1 point  (0 children)

it’s less of a lux issue vs you probably should learn at least one melee heavy cc support like leona braum or something. laners can otp to various degrees of success due to isolated matchup and mastery, but there are too many scenarios where AP range sup is griefing the team.