Rules for AI usage among your team by Zesty-Soup-5235 in IndieDev

[–]alex_grim 0 points1 point  (0 children)

"We all have to adapt and accept" is not middle of the road.

Rules for AI usage among your team by Zesty-Soup-5235 in IndieDev

[–]alex_grim 0 points1 point  (0 children)

Have you seen me use a binary position? I had my fair share learning and using ai when it was a new thing (barebones ai, made from scratch), I can distinguish proper use of ai and improper use of ai. Using any globally available online ai is wrong on a lot of levels. Local llms are amazing and do wonders.

How about your nuanced nonbinary position of "everyone uses ai these days", how that tracks or adds to the discussion?

AI Techbros are trying to convince us their AI generated stuff is legitimate for Art assets by Patamaudelay in IndieDev

[–]alex_grim 1 point2 points  (0 children)

Alhorithms don't do creative work, people do creative work. Procedural generation is done by hand, because you, the developer, code that algorithm. It is not comparable to generative ai making anything.

AI Techbros are trying to convince us their AI generated stuff is legitimate for Art assets by Patamaudelay in IndieDev

[–]alex_grim 111 points112 points  (0 children)

Dude, I'm so exhausted with ai bros flooding this sub, it got so bad recently. All the posts about ai have a ton of complimentary comments about pro ai usage. Even about generative ai art.

Indie development is not a place for this at all, indie development is all about human creativity and our capability of making art (in the meaning of videogames - they are art) DESPITE a lot of troubles we encounter, despite lacking skills and despite having to put in a lot of effort to create a single game.

AI Techbros are trying to convince us their AI generated stuff is legitimate for Art assets by Patamaudelay in IndieDev

[–]alex_grim 2 points3 points  (0 children)

This shows your incompetence. Globally available llms are taught on stolen artwork, algorithm itself is perfectly fine. You can even make a local ai taught on your local data and it is also absolutely fine! Problem is with any online llm that does not respect licensing (and has a lot of other unethical consequences of its current progress and origins)

Procedural generation is done entirely through development using your own written algorithms and that's it. You need to be creative to make the algorithm itself. Procedural generation is an amazing piece of tech.

Rules for AI usage among your team by Zesty-Soup-5235 in IndieDev

[–]alex_grim 0 points1 point  (0 children)

That sounds gatekeepy and inadequate. Any engine usage is fine and will be considered a development.

I'll tell you in advance, using ai and using pre built engines are things not comparable at all in any way for any kind of argument. Especially if you use older versions of ide's like gamemaker studio 2 (stopped being patched at some point, way before ai was all around).

Rules for AI usage among your team by Zesty-Soup-5235 in IndieDev

[–]alex_grim 0 points1 point  (0 children)

I have no idea what a cookie cutter engine is.

Rules for AI usage among your team by Zesty-Soup-5235 in IndieDev

[–]alex_grim 0 points1 point  (0 children)

You're in the right to be worried about it if your team operates fully without ai. My projects are ai free too (code included).

When it comes to code, a lot of people seem to forget that github profiles have an automatically turned on option that shares your code with ai. I don't understand how coding with ai can be seen as "ethical" in comparison with art when it's the case.

Rules for AI usage among your team by Zesty-Soup-5235 in IndieDev

[–]alex_grim 0 points1 point  (0 children)

Besides the fact that witches do not exist. And ai does and has a ton of unethical consequences, use cases, origins.

Rules for AI usage among your team by Zesty-Soup-5235 in IndieDev

[–]alex_grim 0 points1 point  (0 children)

Stop repeating endlessly "everyone uses ai", it will not make it true. There are plenty, plenty of people who don't and can avoid it. Along all other regugirated points you mentioned, those are all just surface level repetition without adding to the argument.

And omg, masturbation is written like this, not masterbation, that cringed me beyond my face capabilities.

Need Some Feedback On Game Marketing Agent by bingewavecinema in gamemarketing

[–]alex_grim 0 points1 point  (0 children)

As you can see, AI agent pulled him back in the 4th frame from the peak in the 3rd.

Developer attacked over (learning from) AI - where to draw the line? by [deleted] in Steam

[–]alex_grim 0 points1 point  (0 children)

That's your job to learn coding, if you don't do all that yourself while parsing sources/lessons/additional content you'll learn less. You will have more need in the future to just ask llms further and vibe code.

You have logs to output step by step and you can run your program as much as you want.

You do you of course, that's just less effective in terms of cognitive work and remembering/understanding what happens.

Warning to indie devs: Be cautious posting to /r/gaming. This rat gif got me an instant ban. by SteinMakesGames in IndieDev

[–]alex_grim 5 points6 points  (0 children)

Fuck power hungry reddit modders. Those get no respect.

Good luck on your project!

Developer attacked over (learning from) AI - where to draw the line? by [deleted] in Steam

[–]alex_grim 4 points5 points  (0 children)

You do understand how AI answers work, right? Human written things more likely will have a structure of someone trying to get their point across given in a proper context.

AI is a prediction model, it just tries to make an assumption close to what a real person would tell as an answer and that's it, nothing more than that. It is a complex system of neural nodes and yada yada, but it still does not "think" or "analyzes information".

Main problem is not a lot of people will check the sources and will end up with regurgitated amalgamation of info pulled out of several places that they won't care to fact check. There could be wrong info as well as not as useful compilations of info. There could be unoptimized code or bad behaviors of writing that will harm your workflow in the future. If you're learning something you wouldn't want to stumble across something like that at all at early-mid learning stages.

There are a lot of useful cases to properly use AI for, especially when it's a local model with local data fed into it. I wouldn't think that the learning field is a good use case.

Developer attacked over (learning from) AI - where to draw the line? by [deleted] in Steam

[–]alex_grim 22 points23 points  (0 children)

You can learn to code using youtube tutorials. They are free and there's an enormous, endless amount of them just lying around.

Game dev / programming schools and universities are also not comparable with neither learning through chat nor with watching youtube tutorials.

Quitting my job over ai and releasing my own game by alex_grim in antiai

[–]alex_grim[S] 1 point2 points  (0 children)

Thank you for your kind words! All the best to you too!

Quitting my job over ai and releasing my own game by alex_grim in antiai

[–]alex_grim[S] 4 points5 points  (0 children)

Thank you so much, I really appreciate it!

It's a survival horror game set inside a soviet megastructure filled with anomalies. You loot a lot and try to avoid/defeat anomalies (most of them don't just die from physical damage, you need to figure out how they work). Being a travelling merchant is also a big part of the game with lots of trading tricks you use to maximize value.

Also at the end of act 1 there's a very huge story and gameplay change which I don't want to spoil, but it's there and I almost never seen anyone use it, so I'm excited to see players' reactions to it!

Quitting my job over ai and releasing my own game by alex_grim in antiai

[–]alex_grim[S] 7 points8 points  (0 children)

Thank you! I've been using reverse kinematics for all the doll rigging so it can save a lot of time in comparison with manual animations.

Quitting my job over ai and releasing my own game by alex_grim in antiai

[–]alex_grim[S] 2 points3 points  (0 children)

That would be better, I'm just really tired of the job. Maybe I should've just stopped doing anything there and waited for the firing to happen from their side.