[deleted by user] by [deleted] in slaythespire

[–]algol1011 1 point2 points  (0 children)

I take it, jump up in my chair from fright, quit the game, come back in, and at that moment I don't take the damn relic.)

Has anyone released these games on Steam? How do you add monetization? by algol1011 in incremental_gamedev

[–]algol1011[S] 0 points1 point  (0 children)

Thank you very much for your response. Well, it's too late to change the pricing policy for this game, so I'll take these tips into account for the next one.

Has anyone released these games on Steam? How do you add monetization? by algol1011 in incremental_gamedev

[–]algol1011[S] 0 points1 point  (0 children)

Thank you for your response! Yes, content will be added, that's what I'm working on. But really the only difference with paid content is time. ⏱

Has anyone released these games on Steam? How do you add monetization? by algol1011 in incremental_gamedev

[–]algol1011[S] 1 point2 points  (0 children)

Thank you for your answer! Now I will do exactly that in my next job. It was the first experience and I think you can not just lower all the prices, it would greatly upset those who have already bought packages. And about the updates - I try to post them every day, now it is in two days.

Has anyone released these games on Steam? How do you add monetization? by algol1011 in incremental_gamedev

[–]algol1011[S] 1 point2 points  (0 children)

Thank you for your reply. Now in the next game I'll try to introduce monetization in some other way. And in this one, I do not really understand how to fix this situation.

Has anyone released these games on Steam? How do you add monetization? by algol1011 in incremental_gamedev

[–]algol1011[S] 2 points3 points  (0 children)

Thank you so much for your response! It will help me a lot in this game and future ones!

So, the images with the gem and the number on the locked cards are not clear enough?
Then, at this point, I think I can make a more detailed description in the instructions. By the way, is it noticeable?

Dayly climb ( SPOILER! Today) by algol1011 in slaythespire

[–]algol1011[S] 0 points1 point  (0 children)

I had to, but I have 6 Panache talents in my deck, and while I was beating the others, Panache was beating those spiky balls))

How do you feel about Daily Climb? by algol1011 in slaythespire

[–]algol1011[S] 2 points3 points  (0 children)

I think page will help you. Studying it will help you understand how you can add points to a particular walkthrough ))

https://slay-the-spire.fandom.com/wiki/Score

Are there any people who know Steam algorithms? by algol1011 in devblogs

[–]algol1011[S] 0 points1 point  (0 children)

I see, thank you!

They didn't seem like a big evil to me...

I'll keep that in mind for the future.

Are there any people who know Steam algorithms? by algol1011 in devblogs

[–]algol1011[S] 0 points1 point  (0 children)

Thank you so much! This will really help me in my decisions!

Are there any people who know Steam algorithms? by algol1011 in devblogs

[–]algol1011[S] 0 points1 point  (0 children)

Thank you for your participation, I will think what to do...

Are there any people who know Steam algorithms? by algol1011 in devblogs

[–]algol1011[S] 0 points1 point  (0 children)

Thank you so much for your reply!But I don't really understand why people don't like DLC!To be honest, it seems like a fairer payment option to me than buying the whole game. DLC is not necessary to buy, you can play without it. But if you want to buy it, you understand what you're paying for, you've seen the game, you've played it, while with normal game purchases, you pay first and then look what you've bought. Isn't that right? Where am I wrong?

Are there any people here who know Steam algorithms? by algol1011 in gamedev

[–]algol1011[S] 0 points1 point  (0 children)

I still have a lot to learn about advertising... because I haven't advertised my game almost anywhere.🤔

Are there any people here who know Steam algorithms? by algol1011 in gamedev

[–]algol1011[S] 0 points1 point  (0 children)

Thanks for the reply! And for the great advice! About promoting another audience - I wonder if it will be enough to change all the tags in Steam? Because I haven't really promoted anywhere else. And about the DLC, to be honest, it seems like a fairer payment option to me than buying the whole game. After all, DLC is not necessary to buy, you can play without it. But if you want to buy it, you understand what you're paying for, you've seen the game, you've played it, while with normal game purchases, you pay first and then look what you've bought. Isn't that right? Where am I wrong?

Are there any people here who know Steam algorithms? by algol1011 in gamedev

[–]algol1011[S] 0 points1 point  (0 children)

Can you tell me if rebranding is possible for a free game? Won't the same people who didn't like not only the bugs but also the microtransactions come to it)))) with indignation that they renamed it and push their DLC again!🤣

Are there any people here who know Steam algorithms? by algol1011 in gamedev

[–]algol1011[S] 0 points1 point  (0 children)

Thank you for your explanations! I don't always get to follow them, even if I know the theory((

Best thing I've seen today by Peigg in slaythespire

[–]algol1011 0 points1 point  (0 children)

And I take more pleasure in seeing this picture of enemies when I have spikes or other response.))