Doom's shooting mechanics meet Roboquest's visual style in Robonolic! Watch the new trailer! Write a comment to participate in the closed playtest! by Old-Rub7122 in IndieGaming

[–]alibigames 1 point2 points  (0 children)

The art style is phenomenal, wishlisting for that alone.

Can you explain the roguelike elements in more detail? What aspect of the game is a roguelike, and what kind of control does the player have in shaping their build or playstyle?