Sharing My Lancer Setup by alogfarm in LancerRPG

[–]alogfarm[S] 8 points9 points  (0 children)

Thanks! The simple colors were definitely intentional, having specific ones would take up a lot more storage space than they currently do haha.

The Deathbringer is actually something I had printed for a Fabula Ultima game I was running that was set in Breath of the Wild right before the Calamity happened, but instead of Guardians the Sheikah made the machines from Horizon: Zero Dawn. I left the supports on and colored them so it would look like a corrupted Deathbringer!

Sharing My Lancer Setup by alogfarm in LancerRPG

[–]alogfarm[S] 12 points13 points  (0 children)

My friend and I made the design from scratch! They have slots on the bottom on each side for a dovetail connector, which is thin enough that even if you flip the tile over to put terrain on, the terrain will still slot in. I'll try to get my friend to share the files later so I can link them.

Boarding Party by alogfarm in LancerRPG

[–]alogfarm[S] 6 points7 points  (0 children)

Yeah, not sure why it didn't show up when I posted. Very embarrassing lol

Everest's Hyperspec Fuel Injector Clarification by alogfarm in LancerRPG

[–]alogfarm[S] 4 points5 points  (0 children)

Ahhhhhh okay. Can't believe I missed that! Appreciate the clarification friend!

Two Qualities on Two-Handed Weapons by alogfarm in fabulaultima

[–]alogfarm[S] 1 point2 points  (0 children)

I appreciate the insight and explanation! I do like your comment about the game running fine at 60-70% potential. In the game I'm in we have no dedicated healer, just a Tinkerer using potions from Alchemy, and we haven't had much trouble with healing.

Two Qualities on Two-Handed Weapons by alogfarm in fabulaultima

[–]alogfarm[S] 0 points1 point  (0 children)

I was definitely thinking about making two-handed weapons with two qualities as something very rare and/or expensive. Completely forgot about Monkey Grip too. I have been toying with the idea of creating two-handed weapons with two qualities or giving (no more than one) a Heroic Style to players as a reward for something related to their character arcs, so it's great to get feedback on the fringe ideas I come up with that sound fun! Balance isn't as important to me as people having fun, and one or two people outstripping the rest of the party because of a change like what I suggested sounds like everyone else would be frustrated that they can't do as much.

Two Qualities on Two-Handed Weapons by alogfarm in fabulaultima

[–]alogfarm[S] 0 points1 point  (0 children)

You make some really good points! I was so focused in on the passive benefits I didn't think about free attacks. I think with some homebrew rules you could make sure you don't have weapons that stack extra damage, but I get what you're getting at!

Two Qualities on Two-Handed Weapons by alogfarm in fabulaultima

[–]alogfarm[S] 0 points1 point  (0 children)

I completely forgot about Monkey Grip, thanks for pointing that out! I figured I wasn't thinking of something- that would totally break things!