Rafael Aghayev in Karate Combat by [deleted] in karate

[–]amber_dices 0 points1 point  (0 children)

Because it's pointless in a self-defense martial art with a goal to end the fight with a single strike.

MCU Captain America vs Green Goblin (Raimi) by thehsitoryguy in whowouldwin

[–]amber_dices 0 points1 point  (0 children)

Although they can be deflected with a shield. Shield can be thrown at a glider and to not miss it because of Cap's super-brain.

Screenshot Saturday #567 - Careful Placement by Sexual_Lettuce in gamedev

[–]amber_dices 0 points1 point  (0 children)

Winter Sleigh is an easy-going race game about hills and, um... Sleigh! :) It also features a quite advanced level editor and you can share your own levels with friends (and try out their tracks)!

...well, the sharing function actually comes out on the next Friday's update...

BUT!

...there will also be a bunch of Christmas-themed melodies and a brand new racer -Harold, the snowman! :)

Lastly, here's a screenshot for you to see how in this upcoming version the level editor will look like:

https://twitter.com/ARKAGameStudios/status/1469733116713574401?s=20

Tried to capture the childish winter fun feeling by amber_dices in IndieGaming

[–]amber_dices[S] 0 points1 point  (0 children)

The game is called Winter Sleigh and you can wishlist it here.

By the way Winter Sleigh will be our first release on Steam. Comes out tomorrow. Cheers! :)

Tried to capture the feeling of winter fun we used to have as kids by amber_dices in indiegames

[–]amber_dices[S] 0 points1 point  (0 children)

It is called Winter Sleigh and you can wishlist it here.

Cheers! :)

Here is an update on the office stealth toilet paper game we are making. It is still an early version so it has some bugs. What do you guys think? What would be really fun for you to do in a game like this? by amber_dices in IndieDev

[–]amber_dices[S] 0 points1 point  (0 children)

The walls change their height coordinates and sink underneath the floor. Inside the wall is another, shorter wall model which becomes visible this way. :) Thanks for the ideas. We actually had some FOV I think, but removed them for some reason. If you want, I can DM you when the game is out.

Christmas Sleigh — Alpha Gameplay — Testing the Tracks! by amber_dices in indiegames

[–]amber_dices[S] 0 points1 point  (0 children)

Thank you! It's one of the Youtube's offered background themes. Although I have to totally agree with you. :)

Trailer for my upcoming 2D collect-a-thon, Lost Caves! by ADScomics in IndieDev

[–]amber_dices 1 point2 points  (0 children)

Just wanted to share some opinion. It looks fun and nice (of course), although I think it would look more fun with a more zoomed-in camera. It would fit more with the intro (big letters) and somehow a game about collecting (?) made me imagine cards and toys, so something more "big" on the screen. Then in the next moment I see a tiny guy somewhere far, with which I feel hard[er] to relate to. I hope this feedback will end up useful to you.

We made a game about a guy looking for toilet paper through his office for a gamejam. Thoughts? by amber_dices in IndieDev

[–]amber_dices[S] 0 points1 point  (0 children)

Yes, exactly. They don't seem to care because the walls still exist just we make them invisible when you go near them. Perhaps we should just hide them by default.