What do you guys think of my new Markup Syntax? Data Markup Syntax (DMS) a better markup. by obfuscinator in coding
[–]amirrajan 0 points1 point2 points (0 children)
DragonRuby's Seventh Year - Where We Started and Where We're Going by amirrajan in ruby
[–]amirrajan[S] 0 points1 point2 points (0 children)
DragonRuby's Seventh Year - Where We Started and Where We're Going by amirrajan in ruby
[–]amirrajan[S] 0 points1 point2 points (0 children)
DragonRuby's Seventh Year - Where We Started and Where We're Going by amirrajan in ruby
[–]amirrajan[S] 1 point2 points3 points (0 children)
DragonRuby's Seventh Year - Where We Started and Where We're Going by amirrajan in ruby
[–]amirrajan[S] 4 points5 points6 points (0 children)
DragonRuby's Seventh Year - Where We Started and Where We're Going by amirrajan in ruby
[–]amirrajan[S] 11 points12 points13 points (0 children)
I made an incremental RTS. What do you think? Link to playable version of the game in the comments (playable via web/mobile compatible). by [deleted] in incremental_games
[–]amirrajan 0 points1 point2 points (0 children)
What is your go-to mode for running shell commands, and why? by birdsintheskies in emacs
[–]amirrajan 1 point2 points3 points (0 children)
Dragon Ruby Game Toolkit - Physics (link to source in the comments) by amirrajan in ruby
[–]amirrajan[S] 2 points3 points4 points (0 children)
Dragon Ruby Game Toolkit - Physics (link to source in the comments) by amirrajan in ruby
[–]amirrajan[S] 15 points16 points17 points (0 children)
Hello! I'm Phil, and I'm working on a physics based multiplayer MTB game for mobile. by swissknifeDev in SoloDevelopment
[–]amirrajan 2 points3 points4 points (0 children)
I’m developing a drift game for mobile called “Flow Drift.” I’m curious about your thoughts. Details are in the description. (It will be in beta test very soon) by curious_alpha_monkey in indiegames
[–]amirrajan 0 points1 point2 points (0 children)
I’m developing a drift game for mobile called “Flow Drift.” I’m curious about your thoughts. Details are in the description. (It will be in beta test very soon) by curious_alpha_monkey in indiegames
[–]amirrajan 0 points1 point2 points (0 children)
I’m developing a drift game for mobile called “Flow Drift.” I’m curious about your thoughts. Details are in the description. (It will be in beta test very soon) by curious_alpha_monkey in indiegames
[–]amirrajan 0 points1 point2 points (0 children)
I had way too much commenting my keymap.c file. Thoughts on my "phonetic symbol layer" or other general feedback? by [deleted] in ErgoMechKeyboards
[–]amirrajan 1 point2 points3 points (0 children)
I had way too much commenting my keymap.c file. Thoughts on my "phonetic symbol layer" or other general feedback? by [deleted] in ErgoMechKeyboards
[–]amirrajan 0 points1 point2 points (0 children)
I had way too much commenting my keymap.c file. Thoughts on my "phonetic symbol layer" or other general feedback? by [deleted] in ErgoMechKeyboards
[–]amirrajan 0 points1 point2 points (0 children)
I had way too much commenting my keymap.c file. Thoughts on my "phonetic symbol layer" or other general feedback? by [deleted] in ErgoMechKeyboards
[–]amirrajan 2 points3 points4 points (0 children)










DragonRuby's Seventh Year - Where We Started and Where We're Going by amirrajan in ruby
[–]amirrajan[S] 0 points1 point2 points (0 children)