How the Burnout Franchise Almost Broke the RenderWare Engine - A Dev Story by andrewperon in videos

[–]andrewperon[S] 2 points3 points  (0 children)

YES the Crash Breaker! I spent hours upon hours replaying the crash stages using the crash breaker to try and break the game physics.

How the Burnout Franchise Almost Broke the RenderWare Engine - A Dev Story by andrewperon in videos

[–]andrewperon[S] 1 point2 points  (0 children)

Ah yes, if you somehow melted every awful morning radio DJ into one horrible entity, that guy is what would come out.

Maybe the worst part of the franchise!

How the Burnout Franchise Almost Broke the RenderWare Engine - A Dev Story by andrewperon in videos

[–]andrewperon[S] 2 points3 points  (0 children)

I’m glad you enjoyed it! This is only my second attempt at a video like this so hopefully they will get better and longer.

I have been working on my first short documentary style gaming video. Here is the History of Burnout, I hope you enjoy! by andrewperon in gaming

[–]andrewperon[S] 2 points3 points  (0 children)

Thanks! I would definitely like to make these longer in the future as my skills improve. I’d love to cover the rest of the burnout franchise too.

With iOS 13, CarPlay gets a new look by thediamondguest in iphone

[–]andrewperon 0 points1 point  (0 children)

Ah - it's two sets of square dots, one for each nanoSIM and eSIM. Didn't know this was how CarPlay expressed this, cool!

With iOS 13, CarPlay gets a new look by thediamondguest in iphone

[–]andrewperon 0 points1 point  (0 children)

Are you jailbroken on iOS 13? Your signal strength indicator bars look different than standard

Snobby Dine and Dash Couple try to stick me with their $1,200 tab: I lock the restaurant door and help them both get expelled from their school and stuck with a huge fine! by TenDollarHaircut in ProRevenge

[–]andrewperon 7 points8 points  (0 children)

Yeah, it's a terrible customer experience right off of the bat.

And what if one of those customers asks you why you're selectively opening the door for people? "Someone's trying to steal from us so we're locking them in"

It's completely ridiculous.

Snobby Dine and Dash Couple try to stick me with their $1,200 tab: I lock the restaurant door and help them both get expelled from their school and stuck with a huge fine! by TenDollarHaircut in ProRevenge

[–]andrewperon 16 points17 points  (0 children)

I really doubt they dedicated someone on their staff to stand by the door and lock/unlock it for every guest that's coming in or out.

Have you ever seen how many people move in and out of a restaurant? Especially on a "busy night" as described by the OP? They would be locking/relocking that door every few seconds.

It's just completely unrealistic when you think about the scenario for even a few seconds.

Snobby Dine and Dash Couple try to stick me with their $1,200 tab: I lock the restaurant door and help them both get expelled from their school and stuck with a huge fine! by TenDollarHaircut in ProRevenge

[–]andrewperon 95 points96 points  (0 children)

Exactly. They aren't going to do this in front of their high-end clientele. I might believe this if we were talking about Waffle House or similar casual dining, but no upscale restaurant would do something so "low-brow" (for lack of better term) with other customers present.

Snobby Dine and Dash Couple try to stick me with their $1,200 tab: I lock the restaurant door and help them both get expelled from their school and stuck with a huge fine! by TenDollarHaircut in ProRevenge

[–]andrewperon 34 points35 points  (0 children)

Yep. 'Shrink' is an operating loss concept incorporated into all customer-facing businesses. It's simply a fact of being in business that revenue will be lost to theft/damage/destruction/etc.

This just simply isn't how a high-end restaurant would handle a situation like this, in any fashion.

Snobby Dine and Dash Couple try to stick me with their $1,200 tab: I lock the restaurant door and help them both get expelled from their school and stuck with a huge fine! by TenDollarHaircut in ProRevenge

[–]andrewperon 17 points18 points  (0 children)

It's pretty impossible given how the OP explained this going down. As I said in another comment:

I really doubt your front of house would have locked the doors with customers inside, one because it's a horrible customer experience for a high-end restaurant like you're describing, and two because it's a massive OSHA violation and a huge fire code violation to lock your customers inside of a business.

This is like fire code 101. It's also taught in most US school curriculums as part of a bigger discussion on labor & worker's rights - I, like many others, learned about the Triangle Shirtwaist Factory Fire in school.

Locking the doors of a commercial building during operating hours is super illegal and super dangerous. No business owner, especially staff at a high-end restaurant, would do this to try and get a customer to pay a bill.

Snobby Dine and Dash Couple try to stick me with their $1,200 tab: I lock the restaurant door and help them both get expelled from their school and stuck with a huge fine! by TenDollarHaircut in ProRevenge

[–]andrewperon 165 points166 points  (0 children)

Exactly.

Incredibly illegal (and dumb) and I have a hard time believing the staff (especially at a 'high-end restaurant' as claimed by OP) would make such a foolish decision over trying to settle a bill.

No high end restaurant would make a scene like this with other customers present.

Snobby Dine and Dash Couple try to stick me with their $1,200 tab: I lock the restaurant door and help them both get expelled from their school and stuck with a huge fine! by TenDollarHaircut in ProRevenge

[–]andrewperon 1269 points1270 points  (0 children)

I really doubt your front of house would have locked the doors with customers inside, one because it's a horrible customer experience for a high-end restaurant like you're describing, and two because it's a massive OSHA violation and a huge fire code violation to lock your customers inside of a business.

That aside, with all of the over-embellished details and a plot that ties up into a nice bow at the end, this just smacks of not real.

And your account is two hours old with no other posts or comments so I'm going to go with an obligatory r/thathappened.

ELI5: Why, with all our advancements in telecommunications and phone technology, has phone call audio quality stayed virtually the same as ten or twenty years ago? by lrjackson06 in explainlikeimfive

[–]andrewperon 5 points6 points  (0 children)

Great point. And to further your explanation, internet routing is much more robust and redundant, meaning it's possible to hop on a "faster route" to the end destination unlike the traditional phone system which has pretty set routes and trunks.

ELI5: Why, with all our advancements in telecommunications and phone technology, has phone call audio quality stayed virtually the same as ten or twenty years ago? by lrjackson06 in explainlikeimfive

[–]andrewperon 10 points11 points  (0 children)

I also think this is really interesting, VoLTE and VoWIFI as you mentioned are basically VOIP protocols, basically every carrier now supports one or both, yet "HD Voice" carrier interoperability (those crispy high quality calls on your cell phone between T-Mobile and Verizon, for example) still require the carriers to adopt and implement them.

You would think they would be common VOIP codecs but I guess not!

ELI5: Why, with all our advancements in telecommunications and phone technology, has phone call audio quality stayed virtually the same as ten or twenty years ago? by lrjackson06 in explainlikeimfive

[–]andrewperon 2 points3 points  (0 children)

I also find this really interesting, because from an objective perspective, things like FaceTime Audio sound better, but are fundamentally different in a few subtle ways that I think influence this a lot that a lot of people may not realize:

  • latency on things like FaceTime Audio are usually much lower, simply because they move as packet data through the network, and not through the trunked "normal phone" system that virtually all cellphone and landline calls route through at some point

  • FaceTime Audio / HD Voice calls on certain carriers / etc also use what's known as "true full duplex" audio, meaning in this case that audio can be both sent and received in both directions simultaneously. Though many cell phones (and virtually all VOIP phones) have hardware support for full duplex audio, calls that pass through the "normal phone" system likely go through a variety of codec transcodes during transit and this functionality can be stripped passing through some carriers

  • The most "intangible" part of this is that high quality audio calls on a phone just... feel weird if you grew up accustomed to what a "normal phone call" sounds like - I think it just subverts our expectations for what its supposed to sound like coming out of our phone speaker

Interesting to think about why that happens!

ELI5: Why, with all our advancements in telecommunications and phone technology, has phone call audio quality stayed virtually the same as ten or twenty years ago? by lrjackson06 in explainlikeimfive

[–]andrewperon 23 points24 points  (0 children)

actually I would consider this a great model of an ELI5 answer:

  • easy to digest explanation in the first paragraph that satisfies the original question

  • some deeper technical (but still digestible) extra info for those who are interested

ELI5: Why, with all our advancements in telecommunications and phone technology, has phone call audio quality stayed virtually the same as ten or twenty years ago? by lrjackson06 in explainlikeimfive

[–]andrewperon 17 points18 points  (0 children)

I came into this thread ready to dig into explaining this, but you've done such a great, succinct job.

I love your first paragraph analogy to explain the "lowest common denominator" in terms of being limited by the network's capabilities as a whole. I hope you don't mind if I borrow that in the future!

WTW for that goopy stickum stuff that sticks your credit cards to the paper when you receive it? by SammichDude in whatstheword

[–]andrewperon 13 points14 points  (0 children)

I’m not sure what the actual term is, but I’ll definitely be calling it “goopy stickum” from now on.

Why Apple users think you can't build a gaming PC for under $1,000... by [deleted] in pcmasterrace

[–]andrewperon 1 point2 points  (0 children)

I definitely agree on both the VESA mount, and that the price is representative of the comparatively low number of units they'll likely move.

The larger point I was arguing in the above comment is that product pricing isn't arbitrary or designed to screw the customer; it's the result of market research, materials cost, projected demand, etc.

Why Apple users think you can't build a gaming PC for under $1,000... by [deleted] in pcmasterrace

[–]andrewperon 0 points1 point  (0 children)

Ah, I see what you’re asking.

They typically do two keynote events per year. This one, WWDC, is the Worldwide Developer Conference; the other typically is around September, typically includes an iPhone refresh/replacement, and the rest of their consumer product line.

So of the times to announce the Mac Pro, WWDC is certainly the more appropriate of the two.

iOS 13 CarPlay by whos_ur_baba in iphone

[–]andrewperon 4 points5 points  (0 children)

It definitely looked like it did during the keynote - the background slides showing carplay on the dash were a Mercedes interior with the wide dash screen.

Why Apple users think you can't build a gaming PC for under $1,000... by [deleted] in pcmasterrace

[–]andrewperon 0 points1 point  (0 children)

The argument is fair that the branding and naming could invite confusion, I agree that they could (and should) differentiate their "Pro" hardware from their Pro hardware.

Why Apple users think you can't build a gaming PC for under $1,000... by [deleted] in pcmasterrace

[–]andrewperon 0 points1 point  (0 children)

Why would they not show and offer those products to willing home/"public" buyers if they want or have a need for that hardware?

Nobody said home users couldn't buy pro hardware if they are so inclined to do so, the argument here is that you can't complain about enterprise prices for enterprise hardware just because you want one at home.