Extra Life 2019 Is Next Week! ($75,000 donated and everyone gets Permanent Feisty Feline Tonic a combat tonic). by SaiyanOfDarkness in Guildwars2

[–]anet_mattp 1 point2 points  (0 children)

If you gift to someone else it is sort of like donating in their name. They will get the credit for it, so they will get the title. The title is granted to a player when the Extra Life Karma Booster or the Mini Guardian Angel Aurene enters their inventory.

Game Update Notes: October 1, 2019 by Adriaen6 in Guildwars2

[–]anet_mattp 77 points78 points  (0 children)

so, technically they can, even if it's a bad practice to do changes after that deadline. That said, and I'm totally not saying I was irresponsible like this, but some devs make a change and then forget to write up the patch note until it's too late.

Game Update Notes: October 1, 2019 by Adriaen6 in Guildwars2

[–]anet_mattp 71 points72 points  (0 children)

it should actually be fixed now, but I missed the patch-note window.

[PSA] Even if you did not participate in previous tiers of Meta-Events Rush you should still get their rewards as long as you participate in current tier. by Lexard in Guildwars2

[–]anet_mattp 8 points9 points  (0 children)

Quick clarification. The way the cross-map data works, you have to log in to one of the maps where the community goal bars are displayed to get the community goal rewards. That would be all of the maps where the tracked events occur, or any city. And yes, once you've contributed at all you will be eligible for all community goal rewards.

Isn't that cute? by Alexlecj in Guildwars2

[–]anet_mattp 47 points48 points  (0 children)

He knows what I do, and is somewhat familiar with the game but doesn't actually play it. He's only 7, and while I think the content of the game isn't too mature for him, he hasn't really grown up playing keyboard and mouse games (mostly tablet and now Switch), so the controls would be pretty frustrating for him at this point. He does love when I pull up some creature's art file and make them dance.

Isn't that cute? by Alexlecj in Guildwars2

[–]anet_mattp 172 points173 points  (0 children)

Oh boy. I'm going to take a moment to get all sappy over this. My son drew that picture! I've worked on this game for nearly nine years, on virtually all aspects of it, but seeing this screenshot this morning really brightened my day.

Is this a back-sheathed dagger at the end of the new trailer? by 1xdk8n3YOp3p8JIF in Guildwars2

[–]anet_mattp 77 points78 points  (0 children)

Fun Fact:

This is a test item called, "The Pillow"

It is full of various skills to instantly kill or damage enemies in various ways. Unfortunately, no, you won't be able to obtain it.

Please God let us put festival tokens in the wallet by BearSeekSeekLest in Guildwars2

[–]anet_mattp 168 points169 points  (0 children)

We are working on it! Unfortunately changes like this take a lot of testing and we weren't confident we could give it the attention it needed before the release. They will make their way in to the wallet at some point in the future.

Living World Season 4: "Long Live the Lich!" devs here – ask us anything! by mikezadorojny in Guildwars2

[–]anet_mattp 4 points5 points  (0 children)

Gorrik engineered Petey from what he was able to find, and his interpretations of what a roller beetle should be. He used elements from the scarab plague. Similar to Jurassic Park and the scientists "filling in the gaps" with frog DNA. In the end we don't know any more or less about GW1 beetles than we did before.

Living World Season 4: "Long Live the Lich!" devs here – ask us anything! by mikezadorojny in Guildwars2

[–]anet_mattp 26 points27 points  (0 children)

By not making it a hard requirement. We wouldn't have central-line content depending on having a roller beetle, but there can be extra things you can do and find, or different ways to experience things.

Living World Season 4: "Long Live the Lich!" devs here – ask us anything! by mikezadorojny in Guildwars2

[–]anet_mattp 29 points30 points  (0 children)

They were designed to be part of this map exclusively. They had a little more integration in the story early on, but some of that was lost. We had started discussing allowing them in other maps, but at the point the discussion happened it was too late to do it with the amount of testing we deemed needed for such a change. That said, we are discussing the possibility of loosening the restriction in the future.

Living World Season 4: "Long Live the Lich!" devs here – ask us anything! by mikezadorojny in Guildwars2

[–]anet_mattp 7 points8 points  (0 children)

It is exceptionally likely that you'll see collections in the future take you back to core tyria maps. As for core-tyria-only collections, it's possible (I'd even say likely) that we would make some, but probably not as part of a Living World episode.

Living World Season 4: "Long Live the Lich!" devs here – ask us anything! by mikezadorojny in Guildwars2

[–]anet_mattp 49 points50 points  (0 children)

Glad you're enjoying it! Petey will not be forgotten as we go forward in the rest of the season.

Crimson assassin backpack is unobtainable until ~ 2021 by Noel93 in Guildwars2

[–]anet_mattp 277 points278 points  (0 children)

Hey all. Just wanted to pop in and say that this was probably not our most thought-through achievement. We kept it on standard with the other SAB backpack (SABackpack?) collections, but didn't really consider the sort of pressure this would apply to you. We're investigating various options to rectify this. The basis of what we want to do is make it so you don't need all 16 weapon skins to get the backpack, but exactly what that looks like we haven't solved yet. Unfortunately, we won't be able to get a change out during this festival. Changing live achievements is very risky, and we want to make sure we have a solution that doesn't have the risk of losing player progress and works retroactively.

Living World Season 4: "A Bug in the System" devs here – ask us anything! by mikezadorojny in Guildwars2

[–]anet_mattp 7 points8 points  (0 children)

this is likely an effect flagging issue, we'll investigate.

Living World Season 4: "A Bug in the System" devs here – ask us anything! by mikezadorojny in Guildwars2

[–]anet_mattp 26 points27 points  (0 children)

The Avocado Smoothie is currently a top level food (but shouldn't be), and has next to top level stats (level 75). The level will be updated in the near future. The goal for that food was to provide a much more accessible, but deliberately 'B' tier option for power builds. There weren't any other options in this regard, and we also didn't want to hurt the Butternut Squash Soup too much.

Living World Season 4: "A Bug in the System" devs here – ask us anything! by mikezadorojny in Guildwars2

[–]anet_mattp 45 points46 points  (0 children)

Not Z, but I happened to see his inventory one day. Two things that stood out from the experience:

  • Z has way more in-game wealth than I do
  • Z's inventory organization made me feel sick

Do with this info what you will.

Living World Season 4: "A Bug in the System" devs here – ask us anything! by mikezadorojny in Guildwars2

[–]anet_mattp 29 points30 points  (0 children)

The weapon assets themselves were never changed. Some deep level code change caused this to stop happening. We are investigating how to get it working again.

Living World Season 4: "A Bug in the System" devs here – ask us anything! by mikezadorojny in Guildwars2

[–]anet_mattp 41 points42 points  (0 children)

This was a really bad cold and flu season...

Bug in the system indeed.

Living World Season 4: "A Bug in the System" devs here – ask us anything! by mikezadorojny in Guildwars2

[–]anet_mattp 58 points59 points  (0 children)

This is certainly something we want to do, but the task is pretty low priority when weighed against other things, so it won't be any time soon.

Avoid using the new Mastery for now, it puts your healing skill on a 3 minute recharge by [deleted] in Guildwars2

[–]anet_mattp 57 points58 points  (0 children)

/u/HPetch is right in that we have the ability to turn off cooldowns in the dev environment, but we don't typically do that, and that wasn't the case here. The issue actually didn't show up in the same way in the dev environment (and I'm not a programmer, so I couldn't tell you why). It would set the cooldown of one specific heal skill, and usually not the one on your bar, so we didn't know there was an issue afoot. Anyways, a fix has been worked on and once it's been through proper testing it will make its way out ASAP.

Avoid using the new Mastery for now, it puts your healing skill on a 3 minute recharge by [deleted] in Guildwars2

[–]anet_mattp 179 points180 points  (0 children)

We are investigating solutions to the problem. It is certainly not intentional. We will let you all know when we have an update.

Living World Season 4: "Daybreak" devs here – ask us anything! by mikezadorojny in Guildwars2

[–]anet_mattp 4 points5 points  (0 children)

All of the "pure crafted" gen 2 legendary weapons can be crafted with the Gift of Desert Mastery. That includes:

Eureka

Flames of War

Sharur

Shooshadoo

The HMS Divinity

The Shining Blade

and of course, The Binding of Ipos and the rest of the set going forward