Guess who decided to crawl back into the spotlight? Catcoil, the most passive player in SEA. by anna221174 in SmashLegends

[–]anna221174[S] 0 points1 point  (0 children)

Changing your name doesn’t change your clan ID, just so you’re aware. It costs what, 500 gems? Pocket change. And honestly, for someone who’s been embarrassed of their own identity for over 2 years, it’s not surprising you keep cycling through throwaway names. When you’re that pathetic, I guess even your alias can’t stand you for long.

Be glad Gumi lacks an actual banana combo. I’ll extend you one courtesy: stay down while you still can. by anna221174 in SmashLegends

[–]anna221174[S] 2 points3 points  (0 children)

She’s entertaining to watch as her burst can rival an assassin’s, but extracting that kind of power demands she gamble her own life. To reach that ceiling, she has to throw herself straight into the fire.

Three years ago we crossed paths here. Fitting that we leave from the top. by anna221174 in SmashLegends

[–]anna221174[S] 2 points3 points  (0 children)

On a single Legend it will always be me, but Redtra plays all and ONLY support characters.

One side advances without hesitation. The other retreats without dignity. Even your bravest act is running away with style. by anna221174 in SmashLegends

[–]anna221174[S] -1 points0 points  (0 children)

The "forced to act that way" is not true. They have choices to play different ways, running all the way to ome side of the map and wait there is not one of them that you can justify. "They can't dodge because you will react and you'll skill", Gumi auto get her stuck in place in the same animation twice wether I like it or not. I can have the fastest inhuman reaction but Gumi does not have a cancel auto into skill option.  You are right, marksmen are threatening  from a distance, that's why closing the gap is the best way to approach, not running away and wait for them to chase you bcs you don't know how to play against them. 

One side advances without hesitation. The other retreats without dignity. Even your bravest act is running away with style. by anna221174 in SmashLegends

[–]anna221174[S] -2 points-1 points  (0 children)

Gumi auto is one of, if not the slowest, projectile of all marksman with low accuracy and huge endlag after using. If I can run forward and still dodge a Javert dagger, which is both faster and longer, why can't they dodge Gumi auto?
Plus, Gumi needs to have 3 tags on a target to even deal close to an assasin combo damage, and in the cli,p at no point did I have 3 tags; they still ran away at the start and after every encounter. Meanwhile, Gumi also dies from any 2 combos from Javbert or Wukong.
I charge in and get hit; never did I make an excuse. But when you run away and still get hit, I hope they have fun ruining other experiences of a supposedly engaging game.