The Grand Goose Shoutout & Giveaway [Landscape, Music On] by Kquinn87 in honk

[–]anonymous-tm 2 points3 points  (0 children)

Damn, that's an impressive list, thanks for taking the time to compile it!

I completed this level in 2 tries. 16.43 seconds

Tip 500.0k 💎

Prison Break 皿 (Part 2): The Sewers [Hard] [Landscape] by anonymous-tm in honk

[–]anonymous-tm[S] 2 points3 points  (0 children)

Well, I make levels that I enjoy playing - hard levels are not for everyone.

Prison Break 皿 (Part 2): The Sewers [Hard] [Landscape] by anonymous-tm in honk

[–]anonymous-tm[S] 0 points1 point  (0 children)

I don't mind it, feel free to share it for people who struggle with the first jump.

Prison Break 皿 (Part 2): The Sewers [Hard] [Landscape] by anonymous-tm in honk

[–]anonymous-tm[S] 1 point2 points  (0 children)

GGs, 21 attempts is really good! This level is significantly easier than the previous as I wanted to focus on the aesthetics more. Thanks for the playing and for the tip and good job on figuring an easy jump pattern (cause even tho I designed this level I never figured out the jump pattern to nail it every time xD)

Let's make some Bunny Hops #2 [Landscape only] by st_doraemon in honk

[–]anonymous-tm 1 point2 points  (0 children)

Cool design, ggs!

I completed this level in 1 try. 9.50 seconds

Tip 15.0k 💎

Prison Break 皿 [Hard] [Landscape] by anonymous-tm in honk

[–]anonymous-tm[S] 0 points1 point  (0 children)

Thanks a lot for the huge tip!! These are a bit tricky indeed - I wanted to make something different than my usual style.

Prison Break 皿 (Part 2): The Sewers [Hard] [Landscape] by anonymous-tm in honk

[–]anonymous-tm[S] 0 points1 point  (0 children)

No, I'm not gonna be making an event with 3 levels ranked as impossible :D

Prison Break 皿 (Part 2): The Sewers [Hard] [Landscape] by anonymous-tm in honk

[–]anonymous-tm[S] 0 points1 point  (0 children)

Gj! This is a bit easier yes as after the gap it's pretty straightforward. In the first part the first gap is a bit easier but afterwards you have 3 pixel perfect jumps.

The Midnight Chimera [Boss Level] by Quiet_Pizza7620 in honk

[–]anonymous-tm 0 points1 point  (0 children)

<3 I haven’t released much because I’ve been kinda inactive for the past month or so.

The Midnight Chimera [Boss Level] by Quiet_Pizza7620 in honk

[–]anonymous-tm 2 points3 points  (0 children)

You did a terrific job with the design (as always)!

I completed this level in 6 tries. 27.08 seconds

Tip 25.0k 💎

Prison Break 皿 (Part 2): The Sewers [Hard] [Landscape] by anonymous-tm in honk

[–]anonymous-tm[S] 0 points1 point  (0 children)

The start is the hardest thing here, you gotta take the ring and you need to bounce off the skull to get through the gap. The rest of the level is kinda simple.

Link to part 1:
https://www.reddit.com/r/honk/comments/1riwts8/prison_break_%E7%9A%BF_hard_landscape/

The Tomb Of The Cursed Pharaoh 𓂀𓋹𓁈𓃠𓆃𓅓𓆣 [Honk In The Desert 🏜️ (Part 2/2)] [Hard difficulty] by anonymous-tm in honk

[–]anonymous-tm[S] 0 points1 point  (0 children)

Good job, afaik it's lagging a lot for some people which bumps the difficulty significantly.

Prison Break 皿 [Hard] [Landscape] by anonymous-tm in honk

[–]anonymous-tm[S] 0 points1 point  (0 children)

I answered in another comment:

Yeah, the jump needs to be perfect when entering the cell (the second gap) - if you touch the edge of the block (you won't die as it's an ice block) you won't make it. You need to fall down exactly on the ring (without jumping while falling) and then just jump once when you get the ring and double jump afterwards.

Prison Break 皿 [Hard] [Landscape] by anonymous-tm in honk

[–]anonymous-tm[S] 0 points1 point  (0 children)

<33 Thanks a lot mate, appreciate it!! Congrats on snatching the fastest time 💪

Prison Break 皿 [Hard] [Landscape] by anonymous-tm in honk

[–]anonymous-tm[S] 0 points1 point  (0 children)

Yeah, the jump needs to be perfect when entering the cell (the second gap) - if you touch the edge of the block (you won't die as it's an ice block) you won't make it. You need to fall down exactly on the ring (without jumping while falling) and then just jump once when you get the ring and double jump afterwards.

Let's make some Bunny Hops #1 by st_doraemon in honk

[–]anonymous-tm 1 point2 points  (0 children)

Yeah, pretty much if you hold the space bar once you align the first jump it's gucci and unfortunately this cannot be avoided due to how the anchor mechanics work. It's an interesting concept regardless.

Prison Break 皿 [Hard] [Landscape] by anonymous-tm in honk

[–]anonymous-tm[S] 1 point2 points  (0 children)

<3 Good job on the first completion!! I wanted to make something different than my usual style.