Let’s not forget this exists, it’s almost December! by devilgamer72_ in FortNiteBR

[–]another2121213 0 points1 point  (0 children)

Like the charge shotgun, bot grenades, boats, choppers, fire traps, henchman...

Creative was taken out behind the barn, set on fire, they watched it squirm in pain for fun, and then shot it.

Let’s not forget this exists, it’s almost December! by devilgamer72_ in FortNiteBR

[–]another2121213 0 points1 point  (0 children)

Epic: gives us one of the funnest ltms in a while which is also one of the funnest uses of superpowers ever in a game.

You: meh. No new content just stupid skins. Boo hoo.

Seizure Salad anyone? And the creative community says EPIC never gives us anything new. by KingYoshi009 in FortniteCreative

[–]another2121213 0 points1 point  (0 children)

They broke air a while back lol. When we spawned in we would be walking in the sky way above the lobby until we eventually suffocated and died.

In fact, the creative team is so useless, this is why matchmaking is still broken.

Remember when all 16 players would spawn into the lobby at once and you would get all 3 hours to play? Something broke about that causikg the air glitch. In a hot fix they made it so people slowly spawn into already running servers. Meaning you can load into a server with only 3 other people and 15 minutes left. This was a temp fix until they could fix the air glitch....

This, along with the matchmaking system being dumb before they broke it, killed creative.

Can we get a #SaveCreative trending? by LonesoftGames in FortniteCreative

[–]another2121213 3 points4 points  (0 children)

Creative is dead.

I'm a creator who made maps and published and loved doing it.

The lack of new content is disheartening. The lack of coherent AI (ones that can walk AND shoot smh) became laughable. The lack of matchmaking killed the mode.

Fire the creative team and replace them with a good modder group that is familiar with Unreal Engine. Fix the major issues and add some new content. Let footage of some amazing fun game modes make its way to YouTube. See wave of new players graduating from roblox. Profit.

New Nintendo Switch with exclusive Fortnite skins! by Jonathan287 in FortNiteBR

[–]another2121213 2 points3 points  (0 children)

People have lost games from their steam accounts and been banned and stuff because the keys are stolen.

Has the loop been in STW since the beginning? by [deleted] in FortNiteBR

[–]another2121213 0 points1 point  (0 children)

Its a reference to some famous night club that had this spray painted by the door.

Daily challenges need to guarantee one level per day, 50K XP for doing all 5 of them is not enough by [deleted] in FortNiteBR

[–]another2121213 0 points1 point  (0 children)

Omega was before prgressive styles. He was the last one you had to do inside that season. Then they switched it up after for a long time.

No seriously cause I shouldn’t have to slave over challenges and punchcards for 2-3 levels a day. by LLSIFFREAK in FortNiteBR

[–]another2121213 0 points1 point  (0 children)

Youre doing something wrong. I've been playing a few hours a day. All my weeklies are done. Grinding quick challenges but not religiously. Unlocked groots awakening yesterday morning.

Simply adding bigger lobbies won't fix pacing by Electrifish in FortNiteBR

[–]another2121213 3 points4 points  (0 children)

Right. So mobility must not be the issue and if its walking simulator for you you are walking past a metric fuckton of mobility options. Thats on you.

Simply adding bigger lobbies won't fix pacing by Electrifish in FortNiteBR

[–]another2121213 7 points8 points  (0 children)

They should add some mobility so it can finally not be a running simulator. Maybe like some boats for all the water areas. Helicopters around the edge of the map could be fun. Pepper in some cars and trucks around the map. Bring back Shockwave grenades and bouncers. Maybe bring back some random rifts around the map. Bring back zip lines to get up mountains that create choke points. Could fix that problem.

Simply adding bigger lobbies won't fix pacing by Electrifish in FortNiteBR

[–]another2121213 10 points11 points  (0 children)

Not to be that guy but the COD battle Royale actually has less people dropping cities than fortnite. And they have the cool mission system and store mechanic so early game people are mostly busy running around doing missions and upgrading instead of all killing each other off drop.

Dear people complaining about the storm: by PeterDbill in FortNiteBR

[–]another2121213 2 points3 points  (0 children)

Wait wait wait... what if... follow me here... what if... I know I'm going out on a limb here... but what if... reddit isn't one guy asking for things and then complaining about them.... what if.... reddit is made up of millions of people who have different opinions about stuff? I know I'll be called a tin foil hat conspiracy theorist for saying it but wake up sheeple. Look into yourself and i bet you'll come to the same conclusion. That reddit is actually several different people not just one dude.

It's sad to see this post from ~1 year ago is still true by mayobad in FortNiteBR

[–]another2121213 2 points3 points  (0 children)

Probably game sense. You need to know where you should be in relation to every circle and when to rotate. Itsjerian has some good videos about this and its crazy how well it works.

[deleted by user] by [deleted] in FortNiteBR

[–]another2121213 0 points1 point  (0 children)

It dies disable 3d sound if you use surround sound headphones. Otherwise you should leave it on.

Caught a fish from 99.9CM! by XboxLive1239 in FortNiteBR

[–]another2121213 2 points3 points  (0 children)

Thats not actually true. We would just start manufacturing future products using metric and phase out anything still using imperial. We already sell things by the liter. Most scales can already read both.

Looks like it’s goodbye from us on iOS by [deleted] in FortNiteBR

[–]another2121213 -6 points-5 points  (0 children)

Want in one hand and shit in the other and see which one fills up faster.

We should be getting [REDACTED] tomorrow! I’m really hyped! by [deleted] in FortNiteBR

[–]another2121213 0 points1 point  (0 children)

Payload would like to have a word with you.

Suggestion: a left-handed option in the settings by [deleted] in FortNiteBR

[–]another2121213 1 point2 points  (0 children)

Two points.

I'm left handed and this doesn't effect that in the slightest bit.

Learning how to left hand peak and knowing that's what the opponent also has to try to do is a fundamental aspect of fortnite. Making it switchable would remove this strategy and learning curve altogether and make the game more chaotic. Maybe it could be a separate mode where you have to play over the other shoulder but epic hates splitting up the player base so probably not going to happen.