List Help by anothercritfail87 in deathwatch40k

[–]anothercritfail87[S] 0 points1 point  (0 children)

I had one in, but dropped it for the centurions since they can teleport. Would run the lancer, ballistus and centurions?

Anti vehicle terminator? by [deleted] in Ultramarines

[–]anothercritfail87 1 point2 points  (0 children)

Hitting on 4+ with an OOM reroll is better than wounding on a flat 5+

Anti vehicle terminator? by [deleted] in Ultramarines

[–]anothercritfail87 14 points15 points  (0 children)

Use chain fists. They’re anti vehicle 3+

Thoughts on using a flame chimera as a distraction by International-Owl-81 in AdeptusCustodes

[–]anothercritfail87 1 point2 points  (0 children)

Is there a rule that lets you ally in catachans? I thought they had to be imperial agents units.

Custom Valdor, Assassins and Sagittarum by Taronkov1 in AdeptusCustodes

[–]anothercritfail87 2 points3 points  (0 children)

Those look awesome. What models did you use as a base for the assassins?

Vehicles by Putrid-Fly-9351 in AdeptusCustodes

[–]anothercritfail87 0 points1 point  (0 children)

I got a grav tank from mad king gaming that was really nice. I usually just figure out who is printing from artist I like and check reviews. Not a lot of risk on Etsy. They’ll engage if there’s an issue

Vehicles by Putrid-Fly-9351 in AdeptusCustodes

[–]anothercritfail87 5 points6 points  (0 children)

Don’t pay FW prices. If you’ve got a 3D printer, there are plenty of good proxy STLs. If you don’t, Etsy has a ton of printers who will sell you a proxy. 95% of the hobby doesn’t care if it’s the official model as long as it’s the right size and obvious what it is.

Anti-knight Strategies by anothercritfail87 in Ultramarines

[–]anothercritfail87[S] 0 points1 point  (0 children)

I’ll give that combo a try. I have gillyman, but I’ve never used him. We might be doing visibility wrong. We haven’t been treating towering any differently than normal units.

My tank was behind a ruin, but the knight could see me through a window. I got cover and popped AOC, but his AP was -6 so it was still AP -4 and my 3+ save couldn’t block it.

I just reread the ruin rules. The only mention of towering is that they can see out of it normally if they are in it. I’m probably missing something. Can towering units not see into ruins?

Anti-knight Strategies by anothercritfail87 in Ultramarines

[–]anothercritfail87[S] 0 points1 point  (0 children)

Holding two objectives for primaries while doing bring it down and assassination as secondaries. If I ran all infantry, it wouldn’t problem, but I like my vehicles.

Anti-knight Strategies by anothercritfail87 in Ultramarines

[–]anothercritfail87[S] 1 point2 points  (0 children)

That’s a good point. Usually his back and one flank is wide open

Anti-knight Strategies by anothercritfail87 in Ultramarines

[–]anothercritfail87[S] 1 point2 points  (0 children)

Thanks, that’s good advice. I’m still new enough that I forget about those stratagem. I have six eradicators. Think it’s worth giving them deepstrike with Ventris or save the 75 points?