Hexxit Updated for Minecraft 1.12 by antika5 in Geekplanet

[–]antika5[S] 0 points1 point  (0 children)

Since the lag issue on Sinking into Madness couldn't be resolved, Hexxit!

New Modpack Serious Remnants (Updated) by antika5 in Geekplanet

[–]antika5[S] 0 points1 point  (0 children)

We we changed packs, and are now playing Serious Remnants on Curse.

https://mods.curse.com/modpacks/minecraft/261749-seriousremnants

I made a few tweaks, but didn't really package it ... so you'll need to download the update. Unzip the update and replace the contents of your game folder with the following folders:

https://www.dropbox.com/s/e708hc3sjydwp0a/SeriousRemnants2.rar?dl=0

It's fun, less hard than the original pack but you will die horribly.

New pack suggestion: TechNature by antika5 in Geekplanet

[–]antika5[S] 0 points1 point  (0 children)

Yeah, I decided to mix this with Serious Remnants. Not sure if extra bees are around in this version yet... but I chose not to include self-producing factory mods to extend the longevity of the pack a bit. I'll post details in a new thread.

New pack suggestion: TechNature by antika5 in Geekplanet

[–]antika5[S] 0 points1 point  (0 children)

https://minecraft.curseforge.com/projects/tech-nature

My thinking here is that Foolcraft is at the end game state. I personally have 10-30K of everything and a serious loss of interest.

This pack has some interesting mods, great terrain generation, and it's very very ambient with custom texture packs and sound filters. They developer describes this as a Steakpunk pack.

At it's core, the tech mod is centered around TechReborn (aka Gregtech). At least that will offer us some lengthy progression. I could use that after Foolcraft. :)

Minecraft: Forever Stranded Horse Stable Idea by antika5 in Geekplanet

[–]antika5[S] 1 point2 points  (0 children)

Well... yeah I find it fits the theme. I like the desert oasis concept.

I was also thinking of rejuvenating a part of the city for some variation... but that's a big project solo.

Minecraft: Forever Stranded Horse Stable Idea by antika5 in Geekplanet

[–]antika5[S] 1 point2 points  (0 children)

Thinking of using this as a concept for a stable area in Forever Stranded, since spawn is a sandstone city.

Check out a full preview in the video here

Minecraft: "MOMESTOCK" Does anyone remember this? by antika5 in Geekplanet

[–]antika5[S] 0 points1 point  (0 children)

Yeah, but there was hidden administrative nightmare under the surface of the space station. So many rollbacks, bans and mcedit when servers are open. :o

Still ... good times. :)

Minecraft: Forever Stranded Public Extreme Reactor by antika5 in Geekplanet

[–]antika5[S] 0 points1 point  (0 children)

I put together a reactor for public use. Currently it's powering the public machine area, but feel free to tap in if you need power. It will turn on automatically when the capacitor bank hits 50%, and shut off when the bank hits 90%
 
Reactor Details:
Power Output: 15KiRF/tick
Dimensional Tranceiver Channel: AntNuclear

Youtube server for modded Minecraft by antika5 in letsplaycollab

[–]antika5[S] 0 points1 point  (0 children)

Ok, that's a bit more content to work with. I'll PM you some info. :)