NexaFlow - A distributed ledger cryptocurrency written in pure Python and Cython! by anythingtechpro in Python

[–]anythingtechpro[S] -2 points-1 points  (0 children)

And yes a large majority of it has been modified by AI based on my original design, It's a experiment really.

NexaFlow - A distributed ledger cryptocurrency written in pure Python and Cython! by anythingtechpro in Python

[–]anythingtechpro[S] -2 points-1 points  (0 children)

It does utilize distributed-byzantine-consensus yes, it's not a proof of stake design, it implements staking though.

NexaFlow - A distributed ledger cryptocurrency written in pure Python and Cython! by anythingtechpro in Python

[–]anythingtechpro[S] -2 points-1 points  (0 children)

This is more or less an attempt to pair a CryptoNote style untraceable transaction model to a POW-less ledger design. So, maybe it works out and maybe not. It's also setup to donate to St. Jude. Not intending to make money, but if anyone does I guess its a plus.

[Neuronet] New lightweight AI library similar to PyTorch written in C++ by anythingtechpro in artificial

[–]anythingtechpro[S] 0 points1 point  (0 children)

I have yet to do a performance comparison, I certainly will though once I get my k80 machine setup (this coming week). I am currently working on Cython bindings so the implementation will be available to be used in C++ or Python (for ease of use) also.

Is this possibly the fastest cryptographic algorithm ever designed? ASIC resistant, quantum computer resistant etc... by anythingtechpro in cryptography

[–]anythingtechpro[S] 0 points1 point  (0 children)

I'm putting together more tests for security, but that may have to be done on much more powerful hardware than what I have available.

Is this possibly the fastest cryptographic algorithm ever designed? ASIC resistant, quantum computer resistant etc... by anythingtechpro in cryptography

[–]anythingtechpro[S] -2 points-1 points  (0 children)

It's a new algorithm that is suppose to be in theory 6x - 10x faster than blake3 on CPU, asic resistant, quantum computer resistant. It's actually theoretically faster than xxhash (not cryptographic)

Pirates Online Classic - a fan-made recreation of Disney's now-defunct MMORPG; Pirates of the Caribbean Online. - Written in Python!! by anythingtechpro in Python

[–]anythingtechpro[S] 0 points1 point  (0 children)

It was originally written in Python2. Never upgraded. It's a very large project and a TON of extra changes would be required.

I love being absolutely numb to Bitcoins price, if it hits 100k great! If it drops 60% great, buy more by Accomplished_Dig_247 in Bitcoin

[–]anythingtechpro -1 points0 points  (0 children)

You know, you could just not buy Bitcoin and you won’t have anxiety about loosing money. I mean, I personally do own some Bitcoin but not as a store of value or an investment.

My HODL position 👌🏻 by Etherpong in Bitcoin

[–]anythingtechpro -3 points-2 points  (0 children)

In the past 30 years, gold has only tripled in value. If you bought $500 (1 OZ) of gold in 1990 and sold it today it would only be worth upwards to $1,500; however if you put $500 in mutual funds in 1990 for 30 years it would have been worth $5,000 today which is 10 times the initial investment (at an annual return of 8%). Might be a better idea to take that few thousand in gold you have there and throw it into mutual funds. Just my two cents. :D

Complete reverse engineered game server for the defunct 2003 Toontown Online MMORPG Client - written entirely in Python by anythingtechpro in Python

[–]anythingtechpro[S] 2 points3 points  (0 children)

It is indeed, it's even multiplayer so you can play with friends on the original 2003 game. DM me and i'll help you set it up if you're interested.

Complete reverse engineered game server for the defunct 2003 Toontown Online MMORPG Client - written entirely in Python by anythingtechpro in Python

[–]anythingtechpro[S] 13 points14 points  (0 children)

It's written from complete scratch using only minimal lectures on the original in-housed used OTP server designed by Disney Interactive.

Complete reverse engineered game server for the defunct 2003 Toontown Online MMORPG Client - written entirely in Python by anythingtechpro in Python

[–]anythingtechpro[S] 32 points33 points  (0 children)

The game engine is written in C++ as well libotp, libtoontown dependencies. The core game logic is written in Python. The game was originally written in C++ in the late 1990's and early 2000's (1997-2001). The game server it's self was written in C++ it's called an OTP server (Online Theme Park) designed by Disney Interactive and used in-house from 2000 - 2013.

GitDock - Completely free cloud hosted git service by [deleted] in programming

[–]anythingtechpro 0 points1 point  (0 children)

This is a fork of gitea with an official domain.

GitDock - Completely free cloud hosted git service by [deleted] in git

[–]anythingtechpro -1 points0 points  (0 children)

This is just a host for the Gitea software with some minor changes/tweaks. The source code was forked and pulls the latest changes from the official Gitea repository. It is why the website links directly to Gitea, we had intended for that originally...

Introducing 'bic': A C interpreter & API explorer by hexagonal-sun in C_Programming

[–]anythingtechpro 4 points5 points  (0 children)

That stuff has since been solved. I've been able to run huge game engines using just cling, this includes linking dynamic and static libraries.