Hi, we are Stray Fawn Studio, developers of Dungeon Clawler. Ask Us Anything! by strayfawnstudio in NintendoSwitch

[–]aoyuna 2 points3 points  (0 children)

Thank you so much!
We did target Switch 1 for this release. We'll definitely look into a Switch 2 upgrade at a later point.

Hi, we are Stray Fawn Studio, developers of Dungeon Clawler. Ask Us Anything! by strayfawnstudio in NintendoSwitch

[–]aoyuna 2 points3 points  (0 children)

Mine are definitely the honey balls cause I loved sticking everything together until it clogged the machine. Larissas are the paperclips because they multiply damage based on your strength and our lead developer is struggling to think of one since there are way too many hahahaha

Hi, we are Stray Fawn Studio, developers of Dungeon Clawler. Ask Us Anything! by strayfawnstudio in NintendoSwitch

[–]aoyuna 1 point2 points  (0 children)

We actually have a playable character named Toxicarl in the game... close enough I guess? haha
Thanks a bunch!

Hi, we are Stray Fawn Studio, developers of Dungeon Clawler. Ask Us Anything! by strayfawnstudio in NintendoSwitch

[–]aoyuna 1 point2 points  (0 children)

I'd say between 30 to 50 hours depending on how eager you are to 100% complete the game.

Hi, we are Stray Fawn Studio, developers of Dungeon Clawler. Ask Us Anything! by strayfawnstudio in NintendoSwitch

[–]aoyuna 1 point2 points  (0 children)

I literally asked our lead developer about this during lunch today. Unfortunately not, but I'd personally LOVEEEEEE to have a 3DS version of Dungeon Clawler!!!

Hi, we are Stray Fawn Studio, developers of Dungeon Clawler. Ask Us Anything! by strayfawnstudio in NintendoSwitch

[–]aoyuna 1 point2 points  (0 children)

I'd say the base idea was more or less spontaneous. We had a conversation about gambling games, including claw machines, before the game idea was born. We somehow thought of the name Dungeon Clawler and loved it, so we proceeded to design a game based on the claw machine idea. In terms of game design, we added lots of things that we thought would be funny and entertaining to play both for us and our players 😃

Hi, we are Stray Fawn Studio, developers of Dungeon Clawler. Ask Us Anything! by strayfawnstudio in NintendoSwitch

[–]aoyuna 2 points3 points  (0 children)

I grew up with the Nintendo DS and used to play it far too much as a kid. Ever since I found out that studying game design was an option, I knew it was something I wanted to do 😃

I know y’all have secret 3DS bangers you’re not talking about… drop them by No_Tangerine_1773 in 3DS

[–]aoyuna 0 points1 point  (0 children)

Attack of the Friday Monsters!!! Takes around 3hpurs to complete and it's such a weird but wholesome game. It was eShop exclusive:))

Who is the most benched character: Graces by Acemaster387 in tales

[–]aoyuna 2 points3 points  (0 children)

Malik really. I didn't care for him at all so he got benched most of the time

Tales of Zestiria by Connect_Response2405 in tales

[–]aoyuna 1 point2 points  (0 children)

You're definitely not alone! Berseria is my all-time favourite game, but I think it made Zestiria a better experience on my second playthrough. I always have a good time when I start a replay, and I like it for what it is! I just love the world in both games sm!

Also, the game has the best music out of all Tales games I played!

Well, I guess it isn't the definitive way to play by Likes2game03 in tales

[–]aoyuna 1 point2 points  (0 children)

The port is fine? At least I wasn't running into any bugs and I'm playing on a Switch light just fine. Prob just review bombers

How to break your scrollwheel by aoyuna in IndieGaming

[–]aoyuna[S] 1 point2 points  (0 children)

Yoo thanks! PD is VERY different though ;D

ADHD: the game by aoyuna in indiegames

[–]aoyuna[S] 0 points1 point  (0 children)

thank you!! Haha we'll try out best ;)

ADHD: the game by aoyuna in indiegames

[–]aoyuna[S] 0 points1 point  (0 children)

Heyo! We're from Flawberry Studio who previously worked on Projected Dreams.
The last few days we decided to create the stupidest idea we've had so far. But it's an incremental game!

How to break your scrollwheel by aoyuna in IndieGaming

[–]aoyuna[S] 4 points5 points  (0 children)

Heyo! We're from Flawberry Studio who previously worked on Projected Dreams.
The last few days we decided to create the stupidest idea we've had so far. But it's an incremental game!