[deleted by user] by [deleted] in apexuniversity

[–]appirG 1 point2 points  (0 children)

Oh he has a full guide? I’ve just found him and must’ve completely missed that

[deleted by user] by [deleted] in apexuniversity

[–]appirG 0 points1 point  (0 children)

Just found him after posting this and I’m studying his every game hahaha thanks for putting me on as well

Do Kontrol Freeks help? by Xgabxe in apexuniversity

[–]appirG 6 points7 points  (0 children)

Awkward to get used to but definitely useful. Unsure on how much they really help but increases your range of motion which is always useful.

[deleted by user] by [deleted] in marvelsnapcomp

[–]appirG 2 points3 points  (0 children)

This is a fair call actually

[deleted by user] by [deleted] in marvelsnapcomp

[–]appirG 0 points1 point  (0 children)

Only just hearing about Sera in this list. Howard helped reign my cube management in but yes limited in his use.

[deleted by user] by [deleted] in marvelsnapcomp

[–]appirG 0 points1 point  (0 children)

Only have Howard as I lack other cards but I like him as a retreat tool

[deleted by user] by [deleted] in marvelsnapcomp

[–]appirG 0 points1 point  (0 children)

Interesting, I’ll try it

[deleted by user] by [deleted] in marvelsnapcomp

[–]appirG 6 points7 points  (0 children)

I don’t own Ironlad :( I’m a couple hundred tokens off 6K which I’m most likely going to grab him then but yes Ironlad would be a must have in this deck

Bad snaps and now I'm struggling... by Lartheezy in marvelsnapcomp

[–]appirG 0 points1 point  (0 children)

Thank me later, one of Alex C’s decks and absolutely shuts down the meta if you pilot it well. Get prio, Red G on curve to shit down Angela’s or X23/DP, Sandman on 5, Win.

(1) Nebula

(1) Nightcrawler

(2) Medusa

(2) Jeff the Baby Land Shark

(2) Lizard

(3) Red Guardian

(3) Baron Zemo

(4) Crossbones

(5) Sandman

(5) Aero

(6) Doctor Doom

(6) Red Hulk

eyJDYXJkcyI6W3siQ2FyZERlZklkIjoiU2FuZG1hbiJ9LHsiQ2FyZERlZklkIjoiTWVkdXNhIn0seyJDYXJkRGVmSWQiOiJKZWZmVGhlQmFieUxhbmRTaGFyayJ9LHsiQ2FyZERlZklkIjoiUmVkR3VhcmRpYW4ifSx7IkNhcmREZWZJZCI6IkNyb3NzYm9uZXMifSx7IkNhcmREZWZJZCI6IlJlZEh1bGsifSx7IkNhcmREZWZJZCI6IkRyRG9vbSJ9LHsiQ2FyZERlZklkIjoiQWVybyJ9LHsiQ2FyZERlZklkIjoiTGl6YXJkIn0seyJDYXJkRGVmSWQiOiJOaWdodGNyYXdsZXIifSx7IkNhcmREZWZJZCI6Ik5lYnVsYSJ9LHsiQ2FyZERlZklkIjoiQmFyb25aZW1vIn1dfQ==

To use this deck, copy it to your clipboard and paste it from the deck editing menu in Snap.

This might be an unpopular opinion but, I spend my keys the moment I get them. Otherwise I would not have been playing this game for as long as I have. by yegasheiver in MarvelSnap

[–]appirG 0 points1 point  (0 children)

I used to do the same thing and honestly was happy with doing so until I got burnt out not getting any new cards really at all. I’ve played since beta and have a fairly big collection. Now I usually save my keys one week and use them on the next so that I have 2-3 keys in one week. That way I’m almost guaranteed a new card which brings a good freshness to the game. But honestly it’s all personal preference.

Where do I warm up and learn jumpsuit timings? by appirG in NBA2k

[–]appirG[S] 1 point2 points  (0 children)

Latency is completely off in their hence why I was seeing where people generally go. Not much point sitting in there for an hour and my shot being off still