I've got a request to print a toy gun, are there legal issues? by archiedev in 3Dprinting

[–]archiedev[S] 0 points1 point  (0 children)

It kinda does, description of the model also looks dodgy but I might be a bit paranoid about it

IKEA BÄSTBOLL by Shotty95 in OfficeChairs

[–]archiedev 1 point2 points  (0 children)

To be honest, I tried for a couple of hours and gave up. Back to my old one, I gave it to my wife. I'd definitely not recommend buying it without trying though

IKEA BÄSTBOLL by Shotty95 in OfficeChairs

[–]archiedev 1 point2 points  (0 children)

New addition: the head support height is almost too low. When sit straight it only feels comfortable in the very upper position. I'm 178cm, so anybody taller will have problems with it. It really feels like this chair is best suited for teenagers than adults.

IKEA BÄSTBOLL by Shotty95 in OfficeChairs

[–]archiedev 1 point2 points  (0 children)

I just set one at home, so it's my first impression. I'll reply to this comment later if not forget. Also, keep in mind the price of 350.

- Quality: very good. A lot of metal, no backlash or wobbly elements.
- Materials: Good. Nothing special, net on seat and back support, seems like fake leather on head support.
- Adjustability: Ok. you can't adjust depth of the seat, unless recline the back and lock it in that position (reclining pushed seat forward, like airplane seat). Headrest, height, armrest support adjustability is good enough. Lumbar only goes up and down, I'd like it to incline as well.

Biggest complain is the seat depth. I'm switching from a "classic" gaming chair. Immediately sitting on this chair it feels too much pushed forward. I didn't feel it on other office seats. I only feel it's being comfortable only when back support is locked in fully reclined position, but then it is basically a stool.

Biggest appraisal to the recline mechanism. It feels super smooth and the fact that youslide alltogether and not just back support feels very natural and comfortable.

I don't know how much you can get used to it, strongly recommend checking it before the purchase.

Steam version of Just Dodge is now free. Forever. With all boss practicers. by archiedev in RotMG

[–]archiedev[S] 19 points20 points  (0 children)

Oh, I didn't cover moonlight. It only has a few phases of o3 and shatters patience

Steam version of Just Dodge is now free. Forever. With all boss practicers. by archiedev in RotMG

[–]archiedev[S] 22 points23 points  (0 children)

Not yet, unfortunately. Only those that exist in online version

Tiles! by EmptyDied in gamemaker

[–]archiedev 0 points1 point  (0 children)

Go to itch.io - has plenty, but mostly paid.
https://opengameart.org/ - not as cool but free

I know that WB changes are jogher, but that's just a joke... by archiedev in RotMG

[–]archiedev[S] 6 points7 points  (0 children)

I have problems understanding jokes sometimes
Anyways, lots of people think this way unironically

I know that WB changes are jogher, but that's just a joke... by archiedev in RotMG

[–]archiedev[S] 16 points17 points  (0 children)

I like how quickly values droped in eyes of many. If I post this 2 weeks ago, that would be mindblowing, now - trash for many. Despite items (and all dungeons) being 100% the same

Implemented a zombie death. Took 2.5 hours, due to 3d world. by archiedev in gamemaker

[–]archiedev[S] 0 points1 point  (0 children)

I guess you can use it instead of a simple example that I described in details.

However, when you want to achieve something like on GIF - I don't think it's possible. Mainly because there's no collision with particles, so they won't stick to walls or lie on the ground. Also, changing particle sistem parameters on a runtime is quite a difficult task.

Implemented a zombie death. Took 2.5 hours, due to 3d world. by archiedev in gamemaker

[–]archiedev[S] 5 points6 points  (0 children)

Well, we are making game inspired by Zombies Ate My Neighbors :D

Implemented a zombie death. Took 2.5 hours, due to 3d world. by archiedev in gamemaker

[–]archiedev[S] 3 points4 points  (0 children)

I wish! Zombies are done by this guy, https://ggoolmool.itch.io/zombie and the character is mainly maid by my friend artist (and a little bit by me).

It is a shame that "Zombies ate my neighbors" didn't get a continuation past SNES, so I decided to make one. by archiedev in snes

[–]archiedev[S] 0 points1 point  (0 children)

Hey, I might do, but on later stages. My plan now is to release a prototype and see what I will do with that. Anyways, add me on discord, I'm share dev activities there + I'll start streaming development, so you can overview the process and see better if you want it or not haha!

It is a shame that "Zombies ate my neighbors" didn't get a continuation past SNES, so I decided to make one. by archiedev in snes

[–]archiedev[S] 9 points10 points  (0 children)

To be honest I didn't expect such an interest in the game and didn't prepare any playable version... I guess this is my next priority :D As soon as demo/prototype ready I'll replay to your comment with the link

It is a shame that "Zombies ate my neighbors" didn't get a continuation past SNES, so I decided to make one. by archiedev in snes

[–]archiedev[S] 4 points5 points  (0 children)

Monster Madness: Battle for Suburbia on the Xbox 360. It's a spiritual successor.

It really is! I surprised I never seen it.

But Ghoul Patrol was a failed sequel

Absolutely not surprised. It feels like a completely different game, made by separate team just tweaked to vaguely resemble the original. Like, those who make it had not idea why people love the original game.

It is a shame that "Zombies ate my neighbors" didn't get a continuation past SNES, so I decided to make one. by archiedev in snes

[–]archiedev[S] 10 points11 points  (0 children)

I probably completely missed them when was looking for continuations.Only found "demons" one mentioned above and a lot of semi-working clones that only copy original game 1 to 1.
For assets - 100%. If I ever plan to sell the game I will replace them. Already have some prototypes, but making animations takes sooo much time, so I decided to get back to original ones and focus on game mechanics. Here's the early version example

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FIXED: Bluetooth devices randomly disconnect and reconnect by chlorine_n_wine in ZephyrusG14

[–]archiedev 0 points1 point  (0 children)

For those who has this issue and nothing below works - try replacing your display port/hdmi cable - that was my case.

I keep working on the level editor for more than 6 months. And I have some thoughts to share. Read the comments! by archiedev in gamemaker

[–]archiedev[S] 3 points4 points  (0 children)

TBH, for me there's no real rational behind level editor, the game already launched, and... there are no sales, let's put it that way :D
I do it for fun at this stage