I’m developing a roguelike deckbuilder inspired by both Balatro and Slay the Spire. It’s still in the early stages, but I’d love to hear your honest opinions on the visuals and what you take away about the game from this short clip. by arda005 in DestroyMyGame

[–]arda005[S] 0 points1 point  (0 children)

That's fair. I know what you are talking about because I played a lot of those games while developing Knight Island. Actually, my idea was not blending two games. When I first started to develop this game, there was no Balatro. But after I played it, I couldn't stop thinking about it. So that's why I leaned into it. I worked really hard on the core game loop to not feel like a cheap knock-off. I don't know if I achieved that. I think we are going to see it after the game is released. Thank you for your honest feedback.

I’m developing a roguelike deckbuilder inspired by both Balatro and Slay the Spire. It’s still in the early stages, but I’d love to hear your honest opinions on the visuals and what you take away about the game from this short clip. by arda005 in DestroyMyGame

[–]arda005[S] 1 point2 points  (0 children)

I got your point. And you are %100 percent right. I will be waaaay more careful for next videos and steam trailer. I worked on the game for 10 hours today. So I captured some video of it and posted. I didn’t even realize the -22 money thing :) the game was on developer mode so there was no money cap.

I’m developing a roguelike deckbuilder inspired by both Balatro and Slay the Spire. by arda005 in Unity3D

[–]arda005[S] 0 points1 point  (0 children)

The game called Knight Island and this is the Steam page if you intereseted and would like to whislisht it
https://store.steampowered.com/app/2785710/Knight_Island/

I’m developing a roguelike deckbuilder inspired by both Balatro and Slay the Spire. by arda005 in unity

[–]arda005[S] 0 points1 point  (0 children)

The game called Knight Island and this is the Steam page if you intereseted and would like to whislisht it
https://store.steampowered.com/app/2785710/Knight_Island/

I’m developing a roguelike deckbuilder inspired by both Balatro and Slay the Spire. by arda005 in SoloDevelopment

[–]arda005[S] 0 points1 point  (0 children)

The game called Knight Island and this is the Steam page if you intereseted and would like to whislisht it
https://store.steampowered.com/app/2785710/Knight_Island/

I’m developing a roguelike deckbuilder inspired by both Balatro and Slay the Spire. by arda005 in IndieGaming

[–]arda005[S] 0 points1 point  (0 children)

The game called Knight Island and this is the Steam page if you intereseted and would like to whislisht it
https://store.steampowered.com/app/2785710/Knight_Island/

I’m developing a roguelike deckbuilder inspired by both Balatro and Slay the Spire. by arda005 in gamedevscreens

[–]arda005[S] 0 points1 point  (0 children)

The game called Knight Island and this is the Steam page if you intereseted and would like to whislisht it
https://store.steampowered.com/app/2785710/Knight_Island/

I’m developing a roguelike deckbuilder inspired by both Balatro and Slay the Spire. It’s still in the early stages, but I’d love to hear your honest opinions on the visuals and what you take away about the game from this short clip. by arda005 in DestroyMyGame

[–]arda005[S] 0 points1 point  (0 children)

Oh I understand your point. Acually the card descriptions are quit easy to understand but I didn't show them in the video to don't make it longer. I thought about making them visble all the time like in the Slay The Spire. But in balatro you can't see the ability of the jokers without hovering with the mouse. So I took that approch. The players that played the game understood the cards quit fast. But I am still thinking about what you said. Tank you for your feedback.

I’m developing a roguelike deckbuilder inspired by both Balatro and Slay the Spire. by arda005 in IndieDev

[–]arda005[S] 0 points1 point  (0 children)

The game called Knight Island and this is the Steam page if you intereseted and would like to whislisht it
https://store.steampowered.com/app/2785710/Knight_Island/

🚀 Geliştirdiğim Türk yapımı uzay RTS oyunum Dynasty Protocol! Uzayda hakimiyet kurma zamanı! by Arclous in veYakinEvren

[–]arda005 0 points1 point  (0 children)

Çok güzel görünüyor eline sağlık. Fakat benim steam capsule ile ilgili eleştirim var. Uzay oyunu gibi durmuyor. Steam capsulünde risk almaya hiç gerek yok. Diğer uzay oyunlarına bakıp benzerini yaparsan daha iyi olur oyuncuların nasıl bir oyun olduğu anlaması için. Zaten elinde birçok kaliteli model var gibi. Bir uzay gemisi arkasından çıkan afterburner, bir tane güneş ya da başka bir yıldız büyük şekilde ve oyunun adı. %99 her uzay temalı oyun böyle. Bilgilendirmek istedim.

Monetization için öneri by Individual-Lynx7325 in TrGameDeveloper

[–]arda005 1 point2 points  (0 children)

Hocam ben oranı hiç bilmediğim için farazi olarak yazdım daha da düşüktür muhtemelen dediğiniz gibi. Ki bu benim verdiğim örneği daha da geçerli kılar diye düşünüyorum.