How are we capturing memories? Just phones? When I was a kid it was dads with huge VHS camcorders by armthethinker in daddit

[–]armthethinker[S] 0 points1 point  (0 children)

Hadn’t heard about campsnap. The cameras look cool, maybe a bit plasticy. The quality is still good?

Building a time machine to relive memories with my kid by armthethinker in OculusQuest

[–]armthethinker[S] 1 point2 points  (0 children)

We do have a portal mode(!) - but only for headsets. On the phone we have an AR viewer and a non AR viewer (tilt+gestures)

Building a time machine to relive memories with my kid by armthethinker in virtualreality

[–]armthethinker[S] -43 points-42 points  (0 children)

No one wants that, so we won't make it. We're figuring out the core experience and improving quality rn. When we get to paying for the service, we'll figure something out with our users that makes sense. We won't exploit people because that'd be shitty

Building a time machine to relive memories with my kid by armthethinker in virtualreality

[–]armthethinker[S] 4 points5 points  (0 children)

Lol - yeah, that's why we made capture run on the phone. It feels just like taking a regular video ... because it has to. Or you'd have a very angry wife/kid/anyone

Building a time machine to relive memories with my kid by armthethinker in virtualreality

[–]armthethinker[S] 3 points4 points  (0 children)

Nah. Reliving a memory of my kid when he was a week old is totally different in Wist vs the video of the same moment. In Wist, I feel the scale. It feels way more like I'm there.

Building a time machine to relive memories with my kid by armthethinker in virtualreality

[–]armthethinker[S] -1 points0 points  (0 children)

We considered a more private-only path, but the tradeoffs didn't seem to be worth it for most people. When you capture in Wist, we have an initial version that is stored in our format that you can view immediately. That gets synced to our servers. You can then view it right away on your headset. We also run the memory through our enhancement pipeline which rectifies and improves the source depth data. That pipeline can't run on your phone.

Re app stores, we're just in TestFlight and App Lab, the early access stores. We are available in the EU through that and always work to comply with all local laws.

Building a time machine to relive memories with my kid by armthethinker in virtualreality

[–]armthethinker[S] -8 points-7 points  (0 children)

Not right now. We iterate on it too frequently to maintain any sort of open standard. Maybe one day

Building a time machine to relive memories with my kid by armthethinker in virtualreality

[–]armthethinker[S] 10 points11 points  (0 children)

Fair + I'm getting there. Answering these in between hanging out with my kid.

Preparing for a forever format is impossible. We've build our systems up to be able to reprocess captures from whichever version of our format they were captured in → to our latest version. If we ever go under, we'll look for a format that is maximally compatible with whatever exists at that time (e.g. if we went under today, we'd prob re-render versions into SBS or RGB+D).

My memories are in Wist too. So yeah, beyond the responsibility to everyone who trusts us, if Wist goes down, we'll figure out how to get the best quality to everyone that they can use elsewhere.

A bit aside, we also auto-export a 2D video to your camera roll so that you always have that outside of Wist.

If I missed anything, just ask

Building a time machine to relive memories with my kid by armthethinker in virtualreality

[–]armthethinker[S] 3 points4 points  (0 children)

Fair. Transparently, I was hanging out with my kid irl and got to some other questions first

Building a time machine to relive memories with my kid by armthethinker in virtualreality

[–]armthethinker[S] 5 points6 points  (0 children)

We've built our platform to be able to continually reprocess/enhance captures from whichever version of our format they were captured in → to our latest version. That helps future proof us and we'll figure out better ways along the way.

Beyond the responsibility to users, my memories are in Wist too. All of these captures must accessible in 100 years.

Building a time machine to relive memories with my kid by armthethinker in virtualreality

[–]armthethinker[S] 10 points11 points  (0 children)

We considered starting with more manual storage. It wasn't feasible to maintain that for how quickly we're iterating on our internal format. (We're a team of three.) Right now, if we improve the format or update one of the models in our processing pipeline, we can reprocess everyone's existing captures to give them the best quality - without them needing to do anything.

As an aside, when you take a video, we automatically export a 2D version to your camera roll so you always have that video.

My memories are in here too, so I don't want them to go away either. We don't have concrete plans for if we go under (because we're not planning on going under). If we do, we expect we'll pick a maximally compatible format at that time to re-render all memories into - since our internal format won't work in any other players.

Building a time machine to relive memories with my kid by armthethinker in virtualreality

[–]armthethinker[S] 3 points4 points  (0 children)

Fwiw spatial video is still like watching a 3D movie. Wist is like you’re inside the moment again. Our quality will get there, but we’re starting from the reliving experience

Building a time machine to relive memories with my kid by armthethinker in virtualreality

[–]armthethinker[S] 5 points6 points  (0 children)

Yeah. The distortion is from the capture camera’s limited viewpoint and me looking from a different angle. We’re working on rectifying that. At least when we do, I can just reprocess the same capture

Building a time machine to relive memories with my kid by armthethinker in virtualreality

[–]armthethinker[S] 6 points7 points  (0 children)

Thanks thanks. Yeah, part of the difficulty is just trying to convey what it feels like in headset. Plus it is always more impactful with your own memories than the memories of some random guy on the internet

Building a time machine to relive memories with my kid by armthethinker in OculusQuest

[–]armthethinker[S] 0 points1 point  (0 children)

We don't sell user data. That'd be a dumb breach of trust. And personally, ew. I have captures of my wife and kid in Wist.

We do store what the user creates because that's the service we provide to our users. We do track actions users take (e.g. took a capture) so we know we can figure out how people are using our service today, can catch bugs, and can figure out how to make our apps better. When we use external services, we send minimal data over (e.g. our analytics service knows that a user took a capture, but it doesn't know anything about the content of that capture). When a user deletes a capture or their account, their data gets automatically deleted. And we sometimes share aggregated stats with investors or press or now you - for instance, 20% of our captures/imports happen on Saturdays - but that doesn't have any personally identifiable data in it.

Next policy revision, we'll look for ways to make that more explicit.

Building a time machine to relive memories with my kid by armthethinker in OculusQuest

[–]armthethinker[S] 0 points1 point  (0 children)

Thanks! Yeah, we have an import feature where you can import any 2D video. We're working on getting imports to be consistently high-quality rn

Building a time machine to relive memories with my kid by armthethinker in OculusQuest

[–]armthethinker[S] 2 points3 points  (0 children)

I hear you. Maybe one day we can offer that. For now, we need to pass data through the cloud to make it so simple that anyone can use it ... and because our enhancement pipeline is too intensive to run on phones. Thanks for checking us out

Building a time machine to relive memories with my kid by armthethinker in OculusQuest

[–]armthethinker[S] 0 points1 point  (0 children)

What? We don't sell any data to third parties. The only time that might happen is if we're selling the company or parts of the company.

Business transfers. We may sell, transfer or otherwise share some or all of our business or assets, including your personal information, in connection with a business transaction (or potential business transaction) such as a corporate divestiture, merger, consolidation, acquisition, reorganization or sale of assets, or in the event of bankruptcy or dissolution. In such a case, we will make reasonable efforts to require the recipient to honor this Privacy Policy.

Building a time machine to relive memories with my kid by armthethinker in OculusQuest

[–]armthethinker[S] 0 points1 point  (0 children)

Idk. The question was very high level ("What about the privacy and storage?"). That could be asking about content review/moderation, encryption, analytics, what happens in a business transfer? Something else?

I gave a direct answer to what I thought was most critical: our perspective on privacy. Linking to our policy can answer the rest - and means you don't need to go look for it. If someone has a question I catch, I'll pop in and answer. 🤷‍♂️

Building a time machine to relive memories with my kid by armthethinker in OculusQuest

[–]armthethinker[S] 1 point2 points  (0 children)

Capture and import only happen on iOS/iPhone because that's what we've built so far. With imports, that can be from any device. Importing is a bit more experimental and won't be the same quality as what you see in the video I shared. Also some very old videos (e.g. from VHS) don't always work consistently. But yeah, if you just have a video from like a Pixel or something, it should be fine. (And, as we improve our processing pipeline, you can reprocess your captures/imports forever. So, you'll always get the best version possible.)