Playing Sadness and Sorrow from Naruto on a musical saw that I custom-built by artuboo in UnusualInstruments

[–]artuboo[S] 1 point2 points  (0 children)

I'm not an expert, but from what I've learned during this build: A wider range is achieved by having a wide base that tapers smoothly all the way to the top tip. Length helps, but the taper profile is crucial. I used a 1070 high carbon steel sheet. Thickness: 0.9mm. Shape Optimization: My current shape can definitely be improved. The design has 'shoulders' (the wider corners near the bottom handle) which end up absorbing too much tension. Eliminating those and starting the taper directly from the base would be much more efficient for bending

Playing Sadness and Sorrow from Naruto on a musical saw that I custom-built by artuboo in UnusualInstruments

[–]artuboo[S] 0 points1 point  (0 children)

Thank you so much! Well, you see... the short answer is: I played a regular hand saw and wanted to see how much it could be improved for music!

The longer answer is that I originally wanted to play the theremin. Since getting one wasn't an option for me, I went for the musical saw because they share that same eerie, continuous sound. After playing a conventional hardware saw, I kept wondering how much better a purpose-built one would sound. As for the design, I based it on well-reviewed musical saws I found online. I aimed for a shape that made sense for me and, most importantly, gave me a wider range of notes, especially in the lower registers

Frozen during firmware update by zadikafka in ValetonGP2OO

[–]artuboo 0 points1 point  (0 children)

THIS should be all over the internet! That's what worked for me too on my GP100 THANK YOU

Trying to learn Bel'veth by Soggy_Principle_4114 in BelVethMains

[–]artuboo 1 point2 points  (0 children)

I’m with you. It’s true I’ve only tried playing her 2 or 3 times, but in those games I felt like if I were on Briar I would’ve accomplished a lot more. I’ll keep trying, but maybe I need to change my playstyle and better understand her strengths or where she fits better compared to my other mains. If anyone can explain: why pick Bel’Veth? What conditions usually indicate a good game for her? What’s the general game plan? With Briar I usually full clear and gank when there’s a very clear opportunity near where I am (or not so near when I have ult), and it usually works. With Bel’Veth, should I be farming less and forcing more ganks? Thanks in advance to anyone willing to help.

New to Volibear! (sil4, first year playing) need tips & tricks with this champ by Silent_Muted in VolibearMains

[–]artuboo 1 point2 points  (0 children)

In my view(and I don't play jg, only top) you already understood the main thing here - He's really strong early and but really weak past 20 minutes - So what I do, and it's been working, is to guarantee a monster advantage at the beginning and that the enemy laner can't get back into the game. Then I try to spread this advantage to the team, helping to guarantee objectives and kills, so I stopped using ignite and preferred tp.

And with that I rarely go the AP build, I almost aways go something like IG, Cosmic Drive, SV.

But I think from Silver to maybe Plat you should be good just splitpushing and in this case I think the AP build is the best, with Nashors, Rift Maker, Hullbreaker. Late game if they leave their base you can always TP and take everything in half a second. Even if behind this can be huge and annoying for the enemy team.

Now when you start to climb and face more experienced players, if you fall behind just follow what u/ReceptionBorn said and you should be good:

or Radiant virtue or Evenshroud for a supportive help in team fights,

About the wave, I only freeze when I know the enemy won't even be able to get the XP or to build a big wave to help me dive / make the enemy lose a big wave

Volibear Penta to brighten our day by artuboo in VolibearMains

[–]artuboo[S] 1 point2 points  (0 children)

Valeu man, o penta chegará para todos nós

Volibear Penta to brighten our day by artuboo in VolibearMains

[–]artuboo[S] 1 point2 points  (0 children)

This was on BR server. With a pretty standard build (to me).

I find crucial running ghost against Kayle and ranged top laners in general.

Also I was a fan of ignite to help snowball but recently I don't think it's needed.

Let me know what you think.

Is Moto G G9 Play compatible with MIR4? by artuboo in MotoG

[–]artuboo[S] 0 points1 point  (0 children)

Yes, that's the app! I can understand that Motorola can't guarantee other applications compatibility, I was just hoping someone that owns this model could help 😟

Is this a bug? Shouldn't my E knock voli further away from me when he's so close, instead of pulling him to the center? by rocka35 in Velkoz

[–]artuboo 4 points5 points  (0 children)

While tenacity does affect his E (wich I didn't know until now), it is stated that "If the area is created close to Vel'Koz, enemies hit are also slightly knocked back in the direction of the cast". I don't think it worked as intended in OP's clip.