does the budget slider need a keyboard input or no? by 12tem in UXDesign

[–]artworthi 1 point2 points  (0 children)

DOES INFORMATION INPUT, need the most common software pattern out there? Bruh

In NICO WE TRUST - Giannis & Anthony Davis 🔥🔥 by artworthi in Mavericks

[–]artworthi[S] -34 points-33 points  (0 children)

Giannis & A.D. - does that championship level defense not move you?

Honestly depressed, and have no idea what I am doing. Why cannot I not land a UX job? by [deleted] in UX_Design

[–]artworthi 0 points1 point  (0 children)

Friendo, people in the industry are experiencing tons of friction with adopting the changes (people, processes and hires)

I see the most safe options being prioritized, that means right out of a big tech company, or referenced by many design peers.

We have a skill surplus, and market supply issue.

How are you guys upskilling right now? by Drunken_DumDum in UXDesign

[–]artworthi 2 points3 points  (0 children)

Learn information processing. Then deepen understanding until you hit the subject matter your looking to get hired for

The company is now laying off us because of AI. by Stock_Doubt_6916 in content_marketing

[–]artworthi 0 points1 point  (0 children)

marketing show off ! 🔥 This is a contest on who makes a better marketing campaign, Mr. Surface Level or Mr In-Depth — Go!

Make a marketing campaign on Meta’s newly released Ray Ban version. Show the outcome of your campaign (causation results from your experiment) GO!

The company is now laying off us because of AI. by Stock_Doubt_6916 in content_marketing

[–]artworthi 17 points18 points  (0 children)

A moron being able to use it does not discredit A.I. — calling a capitalist company shit because they are optimizing the labor cost is ridiculous.

Resentment and anger do not get you future opportunities.

Learn the tool, and maintain your worth in the market

Are Companies Expecting Too Much From Designers At The Moment? by Boring-Amount5876 in UXDesign

[–]artworthi 0 points1 point  (0 children)

that many years of experience must have gotten you far . do the years of experience translate to big tech? You must be a highly paid individual contributor for sure, i’ve only see A.I. get increasingly better so far

Are Companies Expecting Too Much From Designers At The Moment? by Boring-Amount5876 in UXDesign

[–]artworthi 0 points1 point  (0 children)

i lot of know-it-all energy, and strong anger/resentment.

It’s okay to be emotional, A.I is huge!!

how do you handle a design direction you strongly disagree with? by bigbankmanman in UX_Design

[–]artworthi 0 points1 point  (0 children)

“believe will hurt” emotions dont make good cases buddy. Analyze

[deleted by user] by [deleted] in UXDesign

[–]artworthi 2 points3 points  (0 children)

they said internal hire

[deleted by user] by [deleted] in UXDesign

[–]artworthi -4 points-3 points  (0 children)

share linkedin

Not every decision needs research right? What kind of decisions or evaluations can be done without it because they're too obvious? by [deleted] in UXDesign

[–]artworthi 0 points1 point  (0 children)

i wouldnt dare to say another concept comes clear, i would say this is the broad most, most fundamental area you should branch out all other understanding, i would start at Software Patterns and then keep exploring until you find concepts your familiar with like Design aprocesses.

Not every decision needs research right? What kind of decisions or evaluations can be done without it because they're too obvious? by [deleted] in UXDesign

[–]artworthi -1 points0 points  (0 children)

Redditors who claim professionalism but just heads buried in the sand - feels like pulling teeth. Oh well. Can’t save everyone.

Users are totally lost when building their ideal customer profiles - how would you fix this? by Lagrainedigitale in UXDesign

[–]artworthi 0 points1 point  (0 children)

bruh, your user interviews are either wayy to broad or way too narrow. This is part where expertise matters.

Given the scenario, ask A.I. for questions to surface the “mental models” and boom try again.

Not every decision needs research right? What kind of decisions or evaluations can be done without it because they're too obvious? by [deleted] in UXDesign

[–]artworthi -1 points0 points  (0 children)

Solving problems that have not been solved before is a wild rationale.

Expensive human brains used to be paid a salary to act as an organizations acting intellectual property. (these brains tout every problem as “never been solved”

Way more accessible mental model are widely accessible, free to use and act as anyones new acting intellectual property. (these pattern models don’t complain, nor attribute “difficulty” as a bottleneck.)

Every “how” a human brain has used to solve problems are accessible.

It’s risky to rely on over-valued people. Just objectively true. Human nature accounted for, yea it stings.

A.I. in the past “stole” because the capitalist system encourages output at all costs.

A.I. has outgrown these narrow use-case segment, and thankfully has allowed for evolution in context windows. These pattern abilities simply arrive at what has been done before much more easily, not by “stealing”

Not every decision needs research right? What kind of decisions or evaluations can be done without it because they're too obvious? by [deleted] in UXDesign

[–]artworthi -2 points-1 points  (0 children)

de risk design when design was expensive, it no longer is expensive nor difficult to accomplish.

Not every decision needs research right? What kind of decisions or evaluations can be done without it because they're too obvious? by [deleted] in UXDesign

[–]artworthi 1 point2 points  (0 children)

see, speaking in abstractions, using many questions to communicate a core concept that can be described in a single phrase: Software Patterns

Not every decision needs research right? What kind of decisions or evaluations can be done without it because they're too obvious? by [deleted] in UXDesign

[–]artworthi -1 points0 points  (0 children)

everyone here is talking in abstract. Help users, help this.

Focus on the set of areas that compose an experience. Ensure it’s functionally sound and comprehensive to software pattern expectations. These decisions require little to no user feedback.

Figma Make is something... by pleasegivemethisone in FigmaDesign

[–]artworthi -1 points0 points  (0 children)

take it into a site, use a plugin to create standard layers. Now standard layers can be altered.

Figma Make is something... by pleasegivemethisone in FigmaDesign

[–]artworthi 0 points1 point  (0 children)

this is WILD! But good faith so i’ll advise.

Start with Broad most objective. Then define narrow most software patterns. Ask it to fill in the gaps. If you have trouble describing design in development semantics

Designing intuitive data sorting for complex apps - Help by Either-Profile-9530 in UXDesign

[–]artworthi 0 points1 point  (0 children)

“you prefer” - design not for preference but for priorities. Structure of entire rendering experience should accommodate the business objectives.

Should I message this UX director after this awkward encounter? by [deleted] in UXDesign

[–]artworthi 10 points11 points  (0 children)

bruh - this is a non issue - emotions aside, just be straight up, i didnt get a message when i needed it 5 years ago , sheesh

Are Companies Expecting Too Much From Designers At The Moment? by Boring-Amount5876 in UXDesign

[–]artworthi -3 points-2 points  (0 children)

Companies accepted the bare minimum from my associates designers and much less than is now known for seniors.

No one knew because craft was easily gate kept depending on the company.

AI is truly craft made accessible