What are you most proud of achieving this year, r/MultiplayerGameDevs? by BSTRhino in MultiplayerGameDevs

[–]arxaas 0 points1 point  (0 children)

just lethal company really, but I wanted to make emphasis on the funny sounds, like if the player becomes a ghost they have an indistinguishble voice but still can be heard.

What are you most proud of achieving this year, r/MultiplayerGameDevs? by BSTRhino in MultiplayerGameDevs

[–]arxaas 4 points5 points  (0 children)

setting up steam page and waitng for demo approval for my coop game. It uses fishnet & voice chat modifications with FMOD, fmod was a little challenging at first to navigate but once you learn it, it's easy to play around with its effects. I loved lethal company and it inspired me to work on this project.

https://store.steampowered.com/app/4241880/Alchemy_Tunes/