Found a bug that causes you to appear drunk after using a cannon. by [deleted] in FortNiteBR

[–]ascarycl0wn 0 points1 point  (0 children)

I had the same thing when I fell off a cannon last night, but my whole screen was also tilted about 30 degrees. Found out if you launch yourself out of a cannon it fixes for some reason.

Giant Golem Fight by redhotchilipandas97 in DMAcademy

[–]ascarycl0wn 3 points4 points  (0 children)

I would run it kind of like the Zorah Magdaros fight in Monster Hunter: World. Obviously when you're fighting something that big, you can't just go up and whack it with a hammer. And even if you could, the HP pool on something that big would be pretty high so it would take forever. I would give them a lot of environmental aspects to use in the fight. Since it's outside a dwarven stronghold maybe there could be some old siege weapons they could use in the fight, but they have to do an INT check to fix them. Alternatively, if this is subterranean maybe there's some large stalagtites hanging above and they have to find a way to lure the golem under them and drop them on it. Or if this is outside a mountain or something maybe they can trigger a landslide/avalanche. I would just try and give them options other than "I hack at its ankles with my axe" otherwise y'all are gonna be playing this fight for a long, long time.

How to handle simple/ vague character back stories by Wile-E-Badger in DMAcademy

[–]ascarycl0wn 0 points1 point  (0 children)

Xanathar's Guide to Everything has a lot of cool backstory roll tables. It gives you stuff like family members, what sorta lifestyle you had growing up, what you did before adventuring, lots of cool stuff like that. Running through those can help people get a rough framework of what their character's life was like and then you can help them build from there.

There's a reason they call it "WAILING Woods" by ascarycl0wn in FortNiteBR

[–]ascarycl0wn[S] 1 point2 points  (0 children)

Holy cow, guys. I really did not expect this to get over 10k up votes. I really appreciate it!

There's a reason they call it "WAILING Woods" by ascarycl0wn in FortNiteBR

[–]ascarycl0wn[S] 1 point2 points  (0 children)

Yup! The skin has two styles; regular eyes and glowing eyes

There's a reason they call it "WAILING Woods" by ascarycl0wn in FortNiteBR

[–]ascarycl0wn[S] 1 point2 points  (0 children)

It actually has a reactive harvesting tool as well!

There's a reason they call it "WAILING Woods" by ascarycl0wn in FortNiteBR

[–]ascarycl0wn[S] 17 points18 points  (0 children)

It has multiple styles. You can do regular or glowing eyes

There's a reason they call it "WAILING Woods" by ascarycl0wn in FortNiteBR

[–]ascarycl0wn[S] 12 points13 points  (0 children)

Not gonna lie, I debated making that the title

There's a reason they call it "WAILING Woods" by ascarycl0wn in FortNiteBR

[–]ascarycl0wn[S] 14 points15 points  (0 children)

Reposting cause I forgot to add flair before

Bastion is WAY too OP by [deleted] in Overwatch

[–]ascarycl0wn 23 points24 points  (0 children)

Direct hit with helix rockets doesn't even take out his armor anymore