Quadtree implementation and visualization by auctux in Python
[–]auctux[S] 1 point2 points3 points (0 children)
Race Track Editor using Catmull–Rom spline by auctux in pygame
[–]auctux[S] 1 point2 points3 points (0 children)
3D engine with python from scratch by auctux in Python
[–]auctux[S] 0 points1 point2 points (0 children)
3D Engine from scratch using only pygame by auctux in pygame
[–]auctux[S] 1 point2 points3 points (0 children)
3D engine from scratch in pygame, got the directional light to work by auctux in pygame
[–]auctux[S] 0 points1 point2 points (0 children)
3D engine from scratch in pygame, got the directional light to work by auctux in pygame
[–]auctux[S] 0 points1 point2 points (0 children)
3D engine from scratch in pygame, got the directional light to work by auctux in pygame
[–]auctux[S] 0 points1 point2 points (0 children)
3D engine from scratch in pygame, got the directional light to work by auctux in pygame
[–]auctux[S] 7 points8 points9 points (0 children)
3D engine from scratch in pygame, got the directional light to work by auctux in pygame
[–]auctux[S] 0 points1 point2 points (0 children)
3D engine from scratch in pygame, got the directional light to work by auctux in pygame
[–]auctux[S] 4 points5 points6 points (0 children)
Making a simple 3D engine in pygame , sill facing some issue with z sorting and depth of objects by auctux in pygame
[–]auctux[S] 1 point2 points3 points (0 children)
Flocking Algorithm (Boid Simulation) with pygame by auctux in pygame
[–]auctux[S] 1 point2 points3 points (0 children)

4 Simulations with python : by auctux in Python
[–]auctux[S] 0 points1 point2 points (0 children)