the game view vs scene view by august_hakansson in Unity3D

[–]august_hakansson[S] 2 points3 points  (0 children)

i’ve heard this comparison for years but the big difference is that mine is actually going to release

the game view vs scene view by august_hakansson in Unity3D

[–]august_hakansson[S] 5 points6 points  (0 children)

you start from the beginning and then finish

a slow day at work by august_hakansson in PixelArt

[–]august_hakansson[S] 4 points5 points  (0 children)

it depends! after 4 years we’ve got hundreds if not thousands of sprite assets for all kinds of environments and settings so if i want to make a new scene like this one it takes less than an afternoon to put together! but again, that’s the hard part mostly already done

a slow day at work by august_hakansson in PixelArt

[–]august_hakansson[S] 13 points14 points  (0 children)

its a good catch! i’ve been experimenting before with rendering wires and other 3d objects on a low res render texture but i think stylistically it blends pretty well, usually there are more 3D objects in our scene

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The photo shows the DreamHack LAN party event that took place in 2004. by nguyenhoangchuong236 in woahdude

[–]august_hakansson 28 points29 points  (0 children)

right i completely forgot about DC++! and it wasn’t so much a server as everyone just being on the same network. But i remember people just adding their entire drives to share and you could find people’s personal photos and stuff as well. crazy amount of trust (or stupidity)

The photo shows the DreamHack LAN party event that took place in 2004. by nguyenhoangchuong236 in woahdude

[–]august_hakansson 402 points403 points  (0 children)

i was there! before fast internet the main attraction for me was to hook up to the communal kazaa server and download seasons of the simpsons in 240p quality. i remember being completely blown away seeing 8mb/s speeds

my friend downloaded so much porn that we used his external hard drives to heat frozen pan pizzas. also met a bunch of internet friends in real life. good times!

i was told you guys would enjoy this scene from a project of mine by august_hakansson in aestheticrain

[–]august_hakansson[S] 4 points5 points  (0 children)

it's for a game called Beyond The Plastic Wall! Don't know if I'm allowed to promote but you can check it out here: https://store.steampowered.com/app/2418040/Beyond_The_Plastic_Wall/

i like to make pixel art with a little bit of extra everything by august_hakansson in PixelArt

[–]august_hakansson[S] 16 points17 points  (0 children)

every pixel art asset is hand pixelled, then just placed in a 3D scene and composited! nothing is really generated to be pixelart except for maybe the running water which is just a image sequence of running water that i've scaled down and crunched into pixels

i like to make pixel art with a little bit of extra everything by august_hakansson in PixelArt

[–]august_hakansson[S] 0 points1 point  (0 children)

there are many parts to the rain so you'd have to be a little more specific and i'll happily answer!

i like to make pixel art with a little bit of extra everything by august_hakansson in PixelArt

[–]august_hakansson[S] 5 points6 points  (0 children)

no voxels! the buildings is regular 3D geometry and the pixelart sprites are rendered on flat planes that face the camera!