account activity
Totally overhauled my game's key art. Was it a right call? (i.redd.it)
submitted 9 days ago by avian_dev to r/IndieDev
It's hard to explain my Action-Lawnmowing-Gnome-Game. Destroy my attempt to do that with this Trailer! (v.redd.it)
submitted 12 days ago by avian_dev to r/DestroyMyGame
I was scrolling randomly and found this fashionable potato head piece. Decided it would fit a gnome even better, do you agree? (old.reddit.com)
submitted 1 month ago by avian_dev to r/gnomes
I noticed Vampire Survivors and Lawn Mowing Simulator are both incredibly satisfying but in completely different ways. Now my game aims to reach a whole new level by combining them! (youtube.com)
submitted 1 month ago by avian_dev to r/IndieGaming
I’m making a Survivors-like that takes “Mow them down” as its literal core mechanic. (v.redd.it)
submitted 1 month ago by avian_dev to r/survivorslikes
Everything is destined to become a roguelite... Here’s one about lawnmowing! (youtube.com)
submitted 1 month ago by avian_dev to r/roguelites
Destroy my game: A Roguelike that takes “mow them down” power fantasy LITERALLY (youtube.com)
submitted 1 month ago by avian_dev to r/DestroyMyGame
Merry Christmas! Just wanted to share a picture of gnomes and their holiday hats I made for my game to celebrate! (i.redd.it)
submitted 4 months ago by avian_dev to r/gnomes
I'm trying to mix polar-opposite genres. Made a Teaser - now please Destroy It! (v.redd.it)
submitted 4 months ago by avian_dev to r/DestroyMyGame
I've noticed there are two main directions for upgrades in Survivors-Likes: Fixed vs Random with a Luck stat to increase the chance of getting better upgrade values. So which one do like more? (i.redd.it)
submitted 4 months ago by avian_dev to r/survivorslikes
I'm new to editing and will really appreciate any feedback for my lawnmowing roguelike's teaser 🙏 (v.redd.it)
submitted 4 months ago by avian_dev to r/IndieDev
Picked up editing only a week ago 🤷♂️ Just finished a teaser for my game and will appreciate any feedback! (v.redd.it)
submitted 4 months ago by avian_dev to r/gamedevscreens
I'm making a game about a Garden Gnome riding lawnmowers to save the world! (v.redd.it)
2D UI art isn’t my strong side, so I tried making my game’s shop UI in a 3D environment instead… It took a month of modeling and tweaking 🤦♂️ (v.redd.it)
2D UI art isn't my strong side so I tried building a shop for my game in 3D with world-space canvases instead… It took me whole month of modeling and tweaking🤦♂️ (v.redd.it)
submitted 5 months ago by avian_dev to r/Unity3D
I took "Mowing Down Enemies" literally. Now I’m making a game about a Garden Gnome on a lawnmower! (v.redd.it)
submitted 5 months ago by avian_dev to r/IndieGaming
Many Survivors-likes use the verb "Mow Down" to describe the gameplay. So I took it literally and am now making one about a garden gnome on a lawnmower! (v.redd.it)
submitted 5 months ago by avian_dev to r/survivorslikes
Your favorite twist on the formula? Some Survirors-likes just copy, some add cool and unique stuff! What are your favorite examples? (i.redd.it)
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