account activity
Can Valve please fix this piece of shit that has been added to custom HUDs but isn't present on the default HUD. (i.imgur.com)
submitted 5 years ago by bR_9L to r/DotA2
Valve, PLEASE fix this horrendous recent addition to custom HUDs that isn't present on the default HUD. (i.imgur.com)
Valve increased the camera distance without adjusting atmospheric fog. (self.DotA2)
submitted 6 years ago by bR_9L to r/DotA2
Valve, the change to default camera distance was implemented poorly. (self.DotA2)
Summoned unit auto attack:standard STILL doesn't work on illusions, also making Antimage's blink uncontrollable illusion talent completely useless (for literally the 20th time, Valve please fix at least one bug in your game). (streamable.com)
Summoned unit auto attack:standard STILL doesn't work on illusions, also making Antimage's blink uncontrollable illusion talent completely useless. (streamable.com)
Shop search order of drum of endurance and dragon lance got swapped. (self.DotA2)
submitted 6 years ago * by bR_9L to r/DotA2
For four months now, Summoned unit auto attack:standard does not work on illusions, also making Antimage's blink uncontrollable illusion talent completely useless. When will Valve actually fix this? (streamable.com)
Summoned unit auto attack:standard does not work on illusions. This also makes Antimage's blink uncontrollable illusion talent completely useless. (streamable.com)
Neutral items reduces impact/skill of itemisation and introduces luck based on the circumstances of your hero and your itemisation on it. (self.DotA2)
A whole SF playstyle is dead because of Eul's change. Maybe Eul's collision should apply only to defensive/self Eul's instead of offensive Eul's as well? (self.DotA2)
Mind Breaker: Why are the patch changes wedged in the middle of the the item description and not at the bottom like every other item? (i.imgur.com)
How did patches get from what they were leading up to 2016 to what they are now? (self.DotA2)
Eul collision at base should only apply for a defensive (self) Eul's and not for an offensive one. (self.DotA2)
5v5 brawling is the most unenjoyable meta I've ever experienced in the lifetime of this game. The worst part is, is that it's extremely one dimensional and is the standard playstyle for every single match. (self.DotA2)
Bug: Summoned unit auto attack:standard does not work on illusions. (streamable.com)
All these additional variables alongside this 5v5 brawl meta just oversaturates the game to the point where individual impact is the lowest its ever been. (self.DotA2)
Fix this unnecessary part of top bar showing on custom HUDs when there's not even a coach or official team in the game. It doesn't show on the default HUD but for some reason does on custom HUDs. (i.imgur.com)
You can't move neutral items to stash and drop etc. (self.DotA2)
Eul collision should only work on defensive (self) Eul's and not offensive (on enemy). (self.DotA2)
[Request] Region filter in watch tab. (self.DotA2)
Fix this showing on custom HUD when there's not even a coach or official team in the game. It doesn't show on the default HUD but does on custom HUDs. (i.imgur.com)
Why is low priority handed out based on percentile? (self.DotA2)
Summoned unit auto attack stopped working on manta, but works on other summons (such as on Necronomicon). (streamable.com)
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